Numeracy Level 1 of the Dungeon [Shop] Fitwakeh's General Store a scroll of identify (28 gold) a +2 scale mail of cold resistance (294 gold) Great Wizards, Vol. VII (420 gold) a potion of magic (112 gold) 4 poisoned darts (33 gold) a potion of heal wounds (70 gold) a book of Decay (420 gold) a +0 mace (42 gold) 2 datura-tipped darts (25 gold) [Shop] Licwuq's Book Shoppe a There-And-Back Book (390 gold) Ozocubu's Autobiography (312 gold) a There-And-Back Book (390 gold) a book of the Hunter (338 gold) a book of Lightning (442 gold) Maxwell's Memoranda (494 gold) a book of Hexes (468 gold) a book of Frost (260 gold) a book of Dangerous Friends (520 gold) an Everburning Encyclopedia (468 gold) [Shop] Dokhysin's Distillery a potion of mutation (88 gold) 2 potions of attraction (66 gold) a potion of haste (110 gold) a potion of attraction (33 gold) a potion of heal wounds (55 gold) a potion of lignification (33 gold) (6, -8, D:1) a +0 club (7, -2, D:1) a +0 dagger (8, -4, D:1) a +0 dagger (11, 5, D:1) a +0 club (16, -9, D:1) a +0 mace (18, -13, D:1) a +0 dagger (18, 7, D:1) a +0 pair of gloves (22, 7, D:1) a +0 short sword (29, -8, D:1) a +0 spear (33, -2, D:1) a +0 short sword (53, -6, D:1) a staff of conjuration (55, -32, D:1) a +0 chain mail (55, -25, D:1) a +0 dagger Level 2 of the Dungeon (13, 43, D:2) a +1 dagger of speed (16, 33, D:2) a +0 leather armour (23, 11, D:2) a +0 helmet (31, 29, D:2) a +0 robe (39, 34, D:2) a +0 dagger a +0 leather armour (46, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 5, D:3) a +0 leather armour (10, 7, D:3) a +0 dagger (22, -20, D:3) a +0 sling (23, 4, D:3) a +0 short sword (23, 12, D:3) a +0 spear (26, -14, D:3) a +0 dagger (29, -15, D:3) a +0 robe (38, 5, D:3) a +0 ring mail (39, -7, D:3) a +0 leather armour (41, -20, D:3) a +0 ring mail (44, -7, D:3) a +0 long sword (45, -4, D:3) a +0 plate armour (45, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (11, 12, D:4) a +0 scimitar a +0 robe (17, 42, D:4) a +0 war axe a +0 chain mail (21, 44, D:4) a +0 leather armour (22, 45, D:4) a +0 club a +0 leather armour (33, 47, D:4) a +0 dagger (43, 45, D:4) a +0 leather armour (52, 23, D:4) a +0 short sword (54, 43, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Ebruejeph's Weapon Boutique a +0 mace (36 gold) a +0 heavy falchion (88 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (847 gold) rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. a +4 vampiric short sword (372 gold) a +0 dagger (24 gold) the +7 rapier "Ykhlegi" {heavy, rElec MP+9 Int+5} (1027 gold) Int: It affects your intelligence (+5). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +0 hand axe (36 gold) a +0 morningstar (48 gold) (0, 0, D:5) a +0 whip (5, 10, D:5) a +0 trident (8, 27, D:5) a +0 dagger (13, 28, D:5) a +0 dagger (16, 0, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, 0, D:6) a +0 club (2, 31, D:6) a +0 leather armour (11, -9, D:6) an orb of energy (29, -3, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 trident of protection (1, -1, D:7) a +0 flail of protection a +0 spear (4, -28, D:7) a +0 shortbow a hound corpse a centaur corpse (5, -29, D:7) a +0 short sword (10, -28, D:7) a potion of heal wounds (11, -15, D:7) a howler monkey corpse the Ecumenical Temple