Numeracy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, 2, D:1) a +0 club (18, 35, D:1) a +0 leather armour (20, 6, D:1) a +0 plate armour (26, 3, D:1) a +0 club a +0 whip (26, 14, D:1) a +0 short sword (27, 16, D:1) a +0 club (28, -8, D:1) a +0 ring mail (38, 1, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 11, D:2) a +0 club (2, 4, D:2) a +0 robe (12, 17, D:2) a staff of earth (27, -3, D:2) a +0 ring mail (29, -7, D:2) a +0 dagger (37, 3, D:2) a +0 club a +0 club (42, 14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (5, 7, D:3) a +0 short sword (12, -14, D:3) a +0 leather armour (17, -9, D:3) a rat corpse (skeletalised by now) (27, 19, D:3) a hobgoblin skeleton (28, -7, D:3) 2 potions of brilliance (28, -6, D:3) a potion of haste (29, -7, D:3) a +6 ring of dexterity (32, -10, D:3) a potion of curing (32, 1, D:3) a +0 dagger (33, 7, D:3) a +0 club an adder corpse (38, 19, D:3) a bat corpse (skeletalised by now) (39, -15, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, 1, D:4) a potion of degeneration