Numeracy Level 1 of the Dungeon (16, 17, D:1) a stone (30, 12, D:1) a +0 dagger (31, 26, D:1) a +0 spear (33, -19, D:1) 5 stones (41, 5, D:1) a +0 dagger (43, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (2, 2, D:2) a +0 mace (4, -3, D:2) a +0 dagger (6, -1, D:2) 3 stones (10, -7, D:2) a +0 dagger 5 stones (12, -4, D:2) a +0 club (20, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, 15, D:2) an adder corpse (skeletalised by now) (27, 23, D:2) an adder corpse (skeletalised by now) (31, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, 23, D:2) a bat corpse (skeletalised by now) (37, 16, D:2) 5 stones (39, -17, D:2) a +0 ring mail (40, 16, D:2) an adder corpse (40, 17, D:2) a +0 club (40, 18, D:2) a +0 whip a +0 club a goblin corpse (41, 20, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour