Numeracy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -23, D:1) a +0 club a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (3, -16, D:1) 7 stones (7, -29, D:1) a +0 short sword (12, -28, D:1) 6 stones (17, -17, D:1) a +1 dagger of draining (22, -20, D:1) a staff of fire (22, -1, D:1) a rat corpse (skeletalised by now) (26, -27, D:1) 3 stones (27, -35, D:1) 7 stones (27, -13, D:1) a bat corpse (skeletalised by now) (34, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -28, D:1) a beast talisman (43, -6, D:1) a +0 dagger (46, -27, D:1) a +0 dagger (49, -22, D:1) a hobgoblin corpse (skeletalised by now) (49, -12, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (59, -28, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +4 ring of protection