Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5473 (webtiles) character file. Game seed: 18215709557609716001 16 Numeracy the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Apr 29, 2024. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (504 turns). Numeracy the Conjurer (Deep Elf Conjurer) Turns: 504, Time: 00:01:28 Health: -5/15 AC: 5 Str: 4 XL: 2 Next: 37% Magic: 3/8 EV: 11 Int: 22 God: Gold: 31 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +2 pair of gloves (worn) Scrolls c - a scroll of noise {unknown} f - a scroll of fear {unknown} i - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} e - a potion of attraction {unknown} g - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A gnoll is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll but does no damage. A kobold comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The gnoll barely misses you. The kobold shouts! The kobold throws a stone. The stone closely misses you. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! Ouch! That really hurt! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the kobold. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray misses the kobold. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... .....#.#.#### .....#.#.....# .....#.#†....# .....#.#.. ..# .....+.#.# #.. ..^..#.#.###K# †.##.#.....#.# #....#.#.#.#)######.# ######.#......Kg@...# ..........##.######## ######.#.....# # #.#...... # ##.#.######## #....#.. .## ....... ####.## You could see a gnoll and a kobold. Vanquished Creatures 4 ball pythons (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A bat (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Numeracy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 151 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 154 | D:1 | Learned a level 2 spell: Searing Ray 504 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 28 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 504 | 504 | 0 | 0 | 430 | 1 | 504.0 | Dungeon | 504 | 504 | 0 | 0 | 430 | 1 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 504 daAuts