Numeracy Level 1 of the Dungeon (0, 0, D:1) 2 stones (7, 19, D:1) a jackal corpse (skeletalised by now) (9, 42, D:1) a +0 scale mail (11, 3, D:1) a +0 club (15, 42, D:1) a +0 short sword (16, 10, D:1) a quokka corpse (skeletalised by now) (16, 31, D:1) 6 poisoned darts (19, 41, D:1) a +0 whip 4 stones a kobold skeleton (22, 5, D:1) a +0 short sword (23, 45, D:1) 2 stones (26, 26, D:1) a +0 orcbow (27, 23, D:1) a bat skeleton (28, 25, D:1) a bat skeleton (30, 41, D:1) a hobgoblin skeleton a rat skeleton a hobgoblin skeleton (31, 12, D:1) a ball python corpse (skeletalised by now) (31, 17, D:1) a +0 short sword (36, 34, D:1) a quokka corpse (skeletalised by now) (37, 38, D:1) a bat corpse (skeletalised by now) (40, 34, D:1) 3 poisoned darts (53, 27, D:1) a +0 leather armour (57, 33, D:1) a +0 dagger (59, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (4, 1, D:2) a quokka corpse (5, -3, D:2) a ball python corpse (9, -23, D:2) a +0 robe (9, -2, D:2) a bat corpse (14, 10, D:2) a giant cockroach corpse (23, -11, D:2) a hobgoblin corpse (skeletalised by now) (25, 15, D:2) a +0 leather armour (26, -25, D:2) a +0 leather armour (28, -10, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (28, -9, D:2) a ball python corpse (skeletalised by now)