Numeracy

Level 1 of the Dungeon
(0, 0, D:1)
  2 stones
(7, 19, D:1)
  a jackal corpse (skeletalised by now)
(9, 42, D:1)
  a +0 scale mail
(11, 3, D:1)
  a +0 club
(15, 42, D:1)
  a +0 short sword
(16, 10, D:1)
  a quokka corpse (skeletalised by now)
(16, 31, D:1)
  6 poisoned darts
(19, 41, D:1)
  a +0 whip
  4 stones
  a kobold skeleton
(22, 5, D:1)
  a +0 short sword
(23, 45, D:1)
  2 stones
(26, 26, D:1)
  a +0 orcbow
(27, 23, D:1)
  a bat skeleton
(28, 25, D:1)
  a bat skeleton
(30, 41, D:1)
  a hobgoblin skeleton
  a rat skeleton
  a hobgoblin skeleton
(31, 12, D:1)
  a ball python corpse (skeletalised by now)
(31, 17, D:1)
  a +0 short sword
(36, 34, D:1)
  a quokka corpse (skeletalised by now)
(37, 38, D:1)
  a bat corpse (skeletalised by now)
(40, 34, D:1)
  3 poisoned darts
(53, 27, D:1)
  a +0 leather armour
(57, 33, D:1)
  a +0 dagger
(59, 23, D:1)
  a +0 club

Level 2 of the Dungeon
(0, 0, D:2)
  3 stones
(4, 1, D:2)
  a quokka corpse
(5, -3, D:2)
  a ball python corpse
(9, -23, D:2)
  a +0 robe
(9, -2, D:2)
  a bat corpse
(14, 10, D:2)
  a giant cockroach corpse
(23, -11, D:2)
  a hobgoblin corpse (skeletalised by now)
(25, 15, D:2)
  a +0 leather armour
(26, -25, D:2)
  a +0 leather armour
(28, -10, D:2)
  a +0 whip
  5 stones
  a kobold corpse (skeletalised by now)
(28, -9, D:2)
  a ball python corpse (skeletalised by now)