Dungeon Crawl Stone Soup version 0.32-a0-1076-gbb4d5d823d (webtiles) character file. Game seed: 5668524760842145139 1081 Numeracy the Destroyer (level 7, -1/49 (50) HPs) Began as a Demigod Conjurer on May 8, 2024. Slain by a wight ... wielding a +4 dire flail (9 damage) ... on level 7 of the Dungeon. The game lasted 00:21:32 (6220 turns). Numeracy the Destroyer (Demigod Conjurer) Turns: 6220, Time: 00:21:32 HP: -1/49 (50) AC: 8 Str: 8 XL: 7 Next: 81% MP: 10/14 EV: 10 Int: 28 God: Gold: 300 SH: 4 Dex: 18 Spells: 1/12 levels left rFire . . . O - +4 scimitar rCold + . . k - +0 buckler rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . g - +0 cloak rCorr . l - +0 pair of gloves SInv . p - +2 pair of boots {Fly} Will ..... (no amulet) Stlth ++ h - ring of protection from cold HPRegen 0.28/turn j - +6 ring of dexterity MPRegen 0.14/turn %: no passive effects @: flying, lightly drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 300 gold pieces. Inventory: Hand Weapons d - a +2 rapier y - a +2 whip of freezing O - a +4 scimitar (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) g - a +0 cloak (worn) k - a +0 buckler (worn) l - a +0 pair of gloves (worn) m - the +1 leather armour "Racki Xirph" {rN++} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. n - the +0 ring mail "Hiymefye" {Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). p - a +2 pair of boots of flying (worn) Jewellery h - a ring of protection from cold (left hand) j - a +6 ring of dexterity (right hand) t - a ring of flight x - a ring of protection from cold K - a ring of poison resistance L - an amulet of guardian spirit Wands D - a wand of flame (14) G - a wand of roots (1) M - a wand of polymorph (7) Scrolls f - 4 scrolls of teleportation i - a scroll of revelation {unknown} o - a scroll of amnesia u - 2 scrolls of fear {unknown} z - a scroll of poison {unknown} A - a scroll of blinking {unknown} B - a scroll of enchant armour I - a scroll of fog {unknown} J - a scroll of noise {unknown} N - a scroll of identify {unknown} Potions b - a potion of magic e - 2 potions of might {unknown} q - 6 potions of curing {unknown} r - 2 potions of heal wounds {unknown} s - 2 potions of brilliance {unknown} v - a potion of berserk rage {unknown} w - a potion of resistance {unknown} C - 2 potions of degeneration {unknown} E - 2 potions of invisibility {unknown} F - a potion of lignification {unknown} H - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 0.4 Shields - Level 3.0 Spellcasting - Level 8.0 Conjurations - Level 4.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d11 11% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Slow Hex 16% N/A 13% 1 Dazzling Flash Conj/Hex 52% N/A 8% 3 Mercury Vapours Alch/Air 30% N/A 9% 2 Olgreb's Toxic Radiance Alch 26% N/A 26% 4 Irradiate Conj/Alch 18% 3d17 30% 5 Call Canine Familiar Summ 4% N/A 36% 3 Confusing Touch Hex 4% N/A 36% 3 Fugue of the Fallen Necr 4% N/A 36% 3 Inner Flame Hex/Fire 4% N/A 36% 3 Ozocubu's Armour Ice 4% N/A 36% 3 Sigil of Binding Hex 4% N/A 36% 3 Vampiric Draining Necr 4% 2d6 36% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Starburst Conj/Fire 13% 6d5 98% 6 Manifold Assault Tloc 2% N/A 100% 7 Fulsome Fusillade Conj/Alch 18% (3-5)d9 100% 8 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Without enough magic to sustain it, your searing ray dissipates. The hornet zombie hits you. There is a stone staircase leading up here. The hornet zombie hits you. You fly upwards. There is a stone staircase leading down here. No target in view! No target in view! You start resting. HP restored. You start resting. Magic restored. You fly downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You hear the slow hiss of a distant avalanche of sand. The hornet zombie hits you! The hornet zombie hits you. The wight hits you with a +4 dire flail. You feel drained. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet zombie Aim: a hornet zombie (heavily damaged, 85% to hit) The searing ray hits the hornet zombie. The hornet zombie is severely damaged. (Press . to maintain the ray.) The hornet zombie hits you! The wight hits you with a +4 dire flail! You block the hornet zombie's attack. The searing ray hits the hornet zombie! The hornet zombie is almost destroyed. The wight hits you with a +4 dire flail! * * * LOW HITPOINT WARNING * * * You block the hornet zombie's attack. The searing ray hits the hornet zombie! You destroy the hornet zombie! The wight hits you with a +4 dire flail! You die... .... ... ## ..# .# ..# ..# # .. ..#.# #.###....## #z......... #####.@.....?.. #......[....... ...###....§..... . #.§§§~...!. ##§§§§~~.## ##§§§§.§.. .P.~~§§## #.~~§§§# P.PP.§ You could see a wight. Vanquished Creatures A hornet zombie (D:7) An orc warrior (D:6) A sky beast (D:6) A centaur (D:5) A bullfrog (D:6) A wight (D:7) 4 scorpions 2 bombardier beetles 2 jellies (D:4) 3 orc priests 2 iguanas Ijyb (D:4) 2 orc wizards 6 adders An ufetubus (D:5) 2 dart slugs (D:5) 3 ribbon worms 9 orcs 5 bats 4 endoplasms 2 giant cockroaches 5 goblins 2 hobgoblins 6 jackals 4 quokkas 4 ball pythons A frilled lizard (D:2) 8 kobolds 6 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Numeracy the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 118 | D:1 | Reached skill level 4 in Conjurations 227 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 551 | D:1 | Learned a level 2 spell: Searing Ray 742 | D:2 | Identified the +1 leather armour "Racki Xirph" {rN++} 748 | D:2 | Identified the +0 ring mail "Hiymefye" {Int+3} 1149 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1425 | D:2 | Reached skill level 5 in Conjurations 2288 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/9 2919 | D:4 | Noticed Ijyb 2923 | D:4 | Reached skill level 6 in Conjurations 2923 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/10 2960 | D:4 | Killed Ijyb 3165 | D:4 | Identified the +6 short sword "Hydraslayer" {freeze, rF- | rC+ Str+4 Dex+3} 3356 | D:4 | You are sucked into a shaft and drop 2 floors! 3399 | D:6 | Reached skill level 7 in Conjurations 3399 | D:6 | Reached XP level 6. HP: 45/45 MP: 4/11 3486 | D:5 | Entered Level 5 of the Dungeon 3918 | D:4 | Learned a level 4 spell: Fulminant Prism 4642 | D:5 | Reached skill level 1 in Alchemy 4814 | D:5 | Reached XP level 7. HP: 50/50 MP: 6/12 5001 | D:6 | Reached skill level 8 in Conjurations 5712 | D:6 | Found a staircase to the Ecumenical Temple. 6095 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6220 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, ebering_ecumenical_altar_sacrificial D:2: layout_loops_corners, minmay_liquid_box D:3: layout_basic, lemuel_tele_altar, kennysheep_generic_room_15 D:4: layout_rooms, minmay_bisected, uniq_ijyb D:5: kennysheep_six_static_rooms, layout_loops_ring, lemuel_coloured_pillars_altar D:6: layout_basic, minmay_temple_entry_grid, chequers_serial_rivers_micro_d, minivault_26, dreamdust_mushroom_princess, minmay_holes, minmay_pentangle D:7: layout_rooms, nicolae_ossuary_entry_plus, serial_undead, serial_undead_e, serial_undead_f, serial_undead_f, serial_undead_c, serial_undead_f, nicolae_zig_zag_zippers Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 7 8 | 8.0 Alchemy | 1 4 | 4.0 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Shields | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Rapier | 17 | 10 | || 27 Unarmed | 9 | | || 9 Cast: Magic Dart | 74 | 72 | 32 || 178 Searing Ray | 4 | 10 | 12 || 26 Use: Scroll | | 5 | || 5 Armour: Robe | 18 | 32 | 25 || 75 Dodge: Dodged | 28 | 13 | 9 || 50 Block: Buckler | | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6223 | 5983 | 240 | 194 | 5140 | 7 | 889.0 | Dungeon | 6223 | 5983 | 240 | 194 | 5140 | 7 | 889.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1340 daAuts D:2: 1240 daAuts D:5: 1180 daAuts D:3: 924 daAuts D:4: 807 daAuts D:1: 704 daAuts D:7: 25 daAuts