Numeracy Level 1 of the Dungeon (0, 0, D:1) 2 stones (7, 16, D:1) a +0 dagger (15, -4, D:1) 5 stones (31, 13, D:1) a hobgoblin corpse (skeletalised by now) (31, 25, D:1) a rat corpse (skeletalised by now) (41, 17, D:1) a ball python skeleton (44, 0, D:1) a rat corpse (skeletalised by now) (53, -1, D:1) a quokka corpse (skeletalised by now) (57, -22, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (8, -5, D:2) a +0 club (8, 12, D:2) a +0 dagger (12, -7, D:2) a +0 dagger (14, -2, D:2) a +0 dagger (19, 28, D:2) a +0 plate armour (23, -2, D:2) a +0 whip 2 poisoned darts (24, -5, D:2) a +0 club a +0 sling (24, -4, D:2) a rat skeleton (27, 14, D:2) a +0 robe (29, 13, D:2) a ball python skeleton (33, -7, D:2) a +0 short sword (34, 0, D:2) a +0 club (38, 0, D:2) a frilled lizard corpse (skeletalised by now) (42, -13, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (56, -10, D:2) a +0 dagger a +2 robe of fire resistance Level 3 of the Dungeon (0, 0, D:3) a +0 robe (23, -18, D:3) a +0 mace (24, -15, D:3) a scroll of fog (24, -14, D:3) 5 stones (27, -16, D:3) a +0 leather armour