Numeracy Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 3, D:1) a granite talisman (10, -14, D:1) a +0 club (12, 13, D:1) a frilled lizard skeleton (12, 16, D:1) a +0 dagger (14, -17, D:1) a +0 dagger (14, 8, D:1) a rat skeleton (16, 24, D:1) a +0 sling (19, 32, D:1) a +0 whip 5 stones (23, -14, D:1) 6 stones (24, -14, D:1) a ball python corpse (skeletalised by now) (25, 18, D:1) a +0 club (32, -23, D:1) a flux talisman (33, -16, D:1) a frilled lizard skeleton (34, 30, D:1) a +0 leather armour (38, 17, D:1) a +0 ring mail (44, 21, D:1) a ball python skeleton (46, -5, D:1) 4 stones (48, 3, D:1) a +0 club (50, 2, D:1) 3 stones (59, -2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (0, 6, D:2) a +0 leather armour (2, 7, D:2) a bat corpse (4, 3, D:2) a +0 scale mail (5, 7, D:2) a ribbon worm corpse (6, 12, D:2) a quokka corpse (20, 8, D:2) 4 poisoned darts