Numeracy Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a ball python skeleton (1, 16, D:1) a flux talisman (8, 14, D:1) a +0 mace (10, 15, D:1) a +0 club (12, 27, D:1) a +0 sling (13, 27, D:1) a bat skeleton (14, -4, D:1) 2 boomerangs (29, 14, D:1) a +0 robe (35, 13, D:1) 3 stones (35, 19, D:1) a +0 club (36, 17, D:1) a +0 leather armour (37, 7, D:1) a +0 sling (44, -10, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 19, D:2) a +0 whip (1, 7, D:2) a +0 dagger (10, 14, D:2) a +0 club (12, -1, D:2) a +0 hammer (13, 0, D:2) a +0 hammer (18, -3, D:2) the +8 hammer of Righteous Anger {freeze, rPois rF+ Dex+5} Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rPois: It protects you from poison. (unseen) (19, 23, D:2) 2 boomerangs (20, -3, D:2) a +0 hammer (22, 10, D:2) a +0 spear (27, 9, D:2) a +0 dagger a kobold skeleton (27, 22, D:2) a +0 club (27, 30, D:2) a +0 leather armour (32, 35, D:2) 4 stones (45, 12, D:2) a +0 ring mail