Numeracy Level 1 of the Dungeon (7, -2, D:1) a +0 mace (8, -37, D:1) a +0 chain mail (10, -15, D:1) a bat skeleton (10, -14, D:1) a hobgoblin skeleton (12, -27, D:1) a jackal skeleton (13, -6, D:1) 9 stones (16, -2, D:1) a +0 club 2 stones a kobold skeleton (17, -3, D:1) a +0 dagger 5 stones a kobold skeleton (24, -31, D:1) a +0 spear (25, -25, D:1) a jackal skeleton a hobgoblin skeleton (26, -1, D:1) a +0 dagger (29, 5, D:1) 5 stones (35, 2, D:1) a +0 whip (37, 3, D:1) a ball python corpse (skeletalised by now) (38, -20, D:1) a +0 dagger a +0 short sword a ball python skeleton a kobold skeleton (39, 1, D:1) 6 stones (40, -22, D:1) a +0 quarterstaff (41, -11, D:1) a staff of cold (41, -9, D:1) a +0 club (42, -11, D:1) a ball python corpse (skeletalised by now) (57, 7, D:1) a rat corpse (skeletalised by now) (57, 10, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 9, D:2) a bat corpse (skeletalised by now) (5, 10, D:2) a jackal corpse (skeletalised by now) (13, 13, D:2) a +0 hammer (14, 16, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (22, 15, D:2) 2 stones (25, -5, D:2) a +0 club (25, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 11, D:2) a bat skeleton (48, 9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 trident (0, 12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (2, -7, D:3) 6 stones (8, -6, D:3) a hobgoblin skeleton (9, 18, D:3) an iguana skeleton (10, -24, D:3) a ball python skeleton (10, -6, D:3) a +0 club a goblin skeleton (12, -5, D:3) a hobgoblin skeleton (17, -9, D:3) a staff of death (17, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (19, -31, D:3) a rat skeleton (21, 19, D:3) a +0 whip (25, -20, D:3) a +0 leather armour (27, 12, D:3) a hobgoblin corpse (skeletalised by now) (29, -32, D:3) 3 stones (30, -30, D:3) a +0 dagger a +0 leather armour (31, -31, D:3) a +0 mace 2 boomerangs a +0 ring mail a +4 rapier the +1 ring mail of the Unbroken {+Inv Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. +Inv: It lets you turn invisible. a +0 flail (31, -30, D:3) a +0 club a boomerang a +0 leather armour (35, 5, D:3) a +0 long sword (45, -25, D:3) a hobgoblin corpse (skeletalised by now) (46, -25, D:3) a rat corpse (skeletalised by now) (48, -14, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 6 stones (7, 4, D:4) a +0 club (16, -33, D:4) a +0 flail (16, -32, D:4) a +0 spear (17, -33, D:4) a +0 halberd (17, -32, D:4) a +0 short sword a stone (18, -31, D:4) a +0 robe (25, -25, D:4) a +0 dagger a +0 robe a +0 short sword a +1 chain mail of willpower (31, -39, D:4) a +0 antimagic spear (32, -41, D:4) a +0 club a +0 leather armour a +0 whip (32, -40, D:4) a +2 flail of protection (34, -31, D:4) a +0 giant club a +0 giant spiked club (35, -33, D:4) a +0 robe a +0 dagger (37, -35, D:4) a +0 quarterstaff (38, -19, D:4) 4 stones a +0 dagger a kobold skeleton (39, -20, D:4) an adder skeleton (43, -33, D:4) a +0 leather armour (45, -24, D:4) the +0 broad axe "Ekkarocs" {speed, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (50, 0, D:4) 6 stones Level 5 of the Dungeon (8, -15, D:5) a +0 robe (11, 5, D:5) a +0 ring mail 4 poisoned darts a +0 mace (12, -13, D:5) a +0 club (13, 7, D:5) a +0 robe a +0 dagger (13, 8, D:5) a +0 mace (13, 9, D:5) 4 stones a +0 robe a +0 dagger a +0 club (16, -7, D:5) a staff of air (19, -8, D:5) a +0 leather armour (20, -1, D:5) 2 stones (21, -10, D:5) a +0 robe (24, -17, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (25, -18, D:5) 4 stones (25, -17, D:5) a +0 war axe (25, 8, D:5) a +0 robe (26, 5, D:5) a +0 ring mail a +6 vampiric spear (27, -6, D:5) 5 stones (28, 5, D:5) a +3 spear of venom (29, 3, D:5) a +0 spear (34, -29, D:5) a +0 plate armour (34, -15, D:5) a +0 robe a +1 whip of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow of draining (5, 21, D:6) 4 stones (6, -26, D:6) a +0 giant spiked club (9, -23, D:6) a +0 orcbow (10, -23, D:6) a +4 hand axe (10, 9, D:6) a +0 whip (14, -35, D:6) a +0 quarterstaff (16, -38, D:6) 4 stones (35, 1, D:6) a +0 dagger (42, -28, D:6) a +0 plate armour (47, -6, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 scale mail (11, -5, D:7) a +1 short sword a +0 robe (11, -4, D:7) a +0 hand axe a +0 robe (16, -4, D:7) a +0 short sword a +0 robe a +3 spear a +0 robe (23, 14, D:7) a +0 flail (27, 1, D:7) a +0 leather armour (27, 9, D:7) a +0 glaive (31, 33, D:7) a +0 battleaxe (41, 15, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 flail (43, 14, D:7) a +0 plate armour a +0 mace a +0 orcbow (43, 16, D:7) a +2 robe of positive energy a +0 dagger (44, 4, D:7) a +0 shortbow (45, 19, D:7) a +0 orcbow of flaming (46, 14, D:7) 4 atropa-tipped darts (48, 17, D:7) a +0 ring mail a +0 quarterstaff a +0 sling (57, 6, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (7, -36, D:8) a +0 dagger 2 stones (8, -44, D:8) a +0 dagger a +0 robe (8, -38, D:8) a +0 dagger (8, -25, D:8) the +1 robe of Chill Winds {rPois rF- rC++ Regen+} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (9, -38, D:8) a +0 dagger 8 poisoned darts (9, -37, D:8) a +0 club 5 poisoned darts (10, -44, D:8) a +0 long sword (10, -37, D:8) a +0 whip 4 stones (11, -42, D:8) a +0 dagger a +0 robe (11, -40, D:8) a +0 dagger a +0 dagger a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 short sword 2 stones (11, -39, D:8) a +0 mace a +0 leather armour (11, -37, D:8) a +0 short sword of venom 4 stones (11, -33, D:8) 3 boomerangs (26, -35, D:8) a +0 dagger a +0 robe (30, -48, D:8) a +0 club (31, -54, D:8) 5 stones (31, -51, D:8) 4 stones (33, -51, D:8) a +0 orcbow (34, -48, D:8) a +0 club (38, -11, D:8) a +0 club a +0 whip a +0 club a +0 leather armour (39, -12, D:8) a +0 flail (39, -11, D:8) a +0 spear (40, -11, D:8) a +0 whip a +2 war axe of flaming (41, -24, D:8) a scroll of identify (42, -24, D:8) a +0 whip (53, -57, D:8) 2 poisoned darts (53, -56, D:8) a +0 long sword a +0 ring mail (53, -54, D:8) a +0 long sword a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +0 rapier (3, 9, D:9) a +1 hat (6, 15, D:9) a +0 mace (8, 13, D:9) a staff of alchemy (12, -6, D:9) a +4 halberd a +0 robe (15, -4, D:9) a +5 short sword a +0 robe (15, -3, D:9) a +0 flail a +0 robe a +0 spear a +0 robe (17, 23, D:9) a +0 chain mail (22, 7, D:9) a wyvern skeleton (26, -23, D:9) a +0 dire flail a +0 giant club (33, 23, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (33, 24, D:9) a +0 club (35, -9, D:9) the +5 great sword of Jeh Cout {elec, rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (37, 24, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 4 stones (1, 4, D:10) a +4 dire flail a +0 robe (2, 4, D:10) a +0 falchion a +0 robe (3, 3, D:10) a +2 dagger a +0 robe (3, 4, D:10) a +0 short sword a +0 robe (6, 10, D:10) a +0 scale mail (15, 17, D:10) a +0 pair of gloves (28, 22, D:10) 2 stones (28, 23, D:10) 4 stones (38, 51, D:10) a +0 long sword (44, 51, D:10) a +0 mace (47, 23, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 2 stones (8, -16, D:11) a +0 dagger a +0 robe (9, -46, D:11) a +0 hand axe a +0 robe (10, -21, D:11) 4 stones a +0 short sword (10, -20, D:11) a curare-tipped dart a +0 dagger (10, -19, D:11) 5 stones a +0 club (11, -29, D:11) an amulet of faith a ring of willpower (11, -19, D:11) 5 stones a +0 short sword (12, -19, D:11) a +1 dagger of draining (15, -33, D:11) 6 curare-tipped darts (16, -41, D:11) a +0 long sword (16, -35, D:11) a +0 orcbow a centaur skeleton (17, -37, D:11) a +0 whip a +0 shortbow (18, -44, D:11) an orb of energy (19, -36, D:11) a +0 long sword (19, -34, D:11) 5 large rocks (19, -31, D:11) a +0 plate armour a +0 hand axe (21, -30, D:11) a +0 giant club a +0 giant spiked club (21, -28, D:11) 4 large rocks (29, 0, D:11) a +0 dagger 8 poisoned darts (30, -35, D:11) a +0 scale mail (30, -17, D:11) a +0 hand axe (30, -16, D:11) a +0 falchion a +0 chain mail (30, -2, D:11) a +0 club a stone a +0 short sword of venom (30, -1, D:11) a +0 dagger a +0 short sword (31, -41, D:11) a +0 giant spiked club a +0 giant club (31, -17, D:11) a +0 robe a +0 dagger a +0 morningstar (32, -1, D:11) a +0 club 5 poisoned darts (32, 0, D:11) a +0 short sword a stone (34, -15, D:11) a +0 flail a +0 leather armour (35, -15, D:11) a +0 club a +0 ring mail (43, -35, D:11) a +0 robe a +0 dagger (54, -18, D:11) a +0 battleaxe a +0 flail (55, -41, D:11) a +0 giant spiked club a +2 robe of cold resistance (55, -18, D:11) a +0 dire flail Level 12 of the Dungeon (5, 9, D:12) 5 large rocks (12, 39, D:12) a +0 giant club a +0 giant spiked club (22, 12, D:12) a +0 chain mail (22, 22, D:12) 4 stones (32, 8, D:12) a +0 glaive (34, 8, D:12) a +0 mace (39, 2, D:12) 8 stones (49, 30, D:12) a +0 cloak (58, 29, D:12) 9 stones (62, 13, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (0, 1, D:13) a +0 orcbow (1, 0, D:13) a +0 orcbow a +0 orcbow (2, 0, D:13) a +0 orcbow (11, 4, D:13) a +0 hand axe (14, 5, D:13) 3 javelins (14, 14, D:13) 8 stones (27, -23, D:13) a +0 short sword (29, 7, D:13) a +0 shortbow (30, -22, D:13) a +2 war axe (still there?) a +0 chain mail (still there?) (30, -21, D:13) a +0 great mace of protection (still there?) a +0 chain mail (still there?) (30, -20, D:13) a +0 dire flail a +0 plate armour (31, -20, D:13) a +0 dire flail a +0 plate armour of fire resistance (34, 8, D:13) a +0 leather armour (45, 7, D:13) 4 large rocks (49, 6, D:13) a +0 scale mail the Ecumenical Temple