Numeracy Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 8, D:1) a +0 short sword (6, 4, D:1) a +0 hand axe (14, 3, D:1) a +0 dagger (25, 7, D:1) a hobgoblin skeleton (26, 28, D:1) a rat skeleton (32, 1, D:1) a bat skeleton (34, 28, D:1) a rat skeleton (36, -3, D:1) a +0 chain mail (37, 27, D:1) a rat skeleton (46, 36, D:1) a quokka corpse (skeletalised by now) (47, 24, D:1) a quokka corpse (skeletalised by now) (48, 24, D:1) a rat corpse (skeletalised by now) (50, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (50, 3, D:1) a hobgoblin corpse (skeletalised by now) (51, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 20, D:1) a +0 short sword (54, 35, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +9 hammer "Jauror" {elec, MP+5} MP+5: It affects your magic capacity (+5). (unseen) (17, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, -1, D:2) a +0 dagger (20, 25, D:2) a beast talisman (24, 15, D:2) a +0 dagger 5 stones (24, 18, D:2) a +0 club (26, 19, D:2) a quokka skeleton (30, 22, D:2) a +0 club an adder skeleton a goblin skeleton a ball python skeleton (32, 6, D:2) a hobgoblin skeleton (36, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (37, 6, D:2) a +0 dagger 2 stones (45, -13, D:2) a +4 war axe (46, 5, D:2) the felid corpse of Natasha (skeletalised by now) (47, -10, D:2) 9 stones (48, 28, D:2) a book of Maladies (52, 21, D:2) 4 stones