Nurfield Level 1 of the Dungeon (3, 13, D:1) a +0 ring mail (10, 17, D:1) a +2 helmet (30, 23, D:1) a +0 leather armour (33, 13, D:1) a cursed -3 mace (34, -33, D:1) a +0 dagger (39, -28, D:1) a +0 robe (43, -10, D:1) 25 arrows (45, -17, D:1) a +0 club (46, -10, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) 22 arrows (7, -7, D:2) a +0 ring mail (10, -13, D:2) a +0 club (18, 0, D:2) a +0 short sword (26, -37, D:2) a +0 dagger (27, -19, D:2) a +0 dagger (31, -12, D:2) 10 bolts (37, -30, D:2) a +0 ring mail (37, -11, D:2) a +0 short sword (43, -5, D:2) 3 stones a cursed -2 short sword (48, -7, D:2) a stone a +0 leather armour (49, -28, D:2) a +0 club (51, -22, D:2) a +0 dagger Level 3 of the Dungeon (8, 19, D:3) a cursed +0 ring mail a +0 club (11, 20, D:3) a +0 robe a +0 dagger (14, 29, D:3) 21 bolts (21, 7, D:3) 11 stones (22, -3, D:3) a +0 dagger (23, 31, D:3) a +0 pair of gloves (25, -14, D:3) a +0 spear (31, 22, D:3) a cursed -2 robe a +0 flail (33, 18, D:3) a cursed -3 club (39, 18, D:3) a +0 club (40, 22, D:3) a +0 club (49, -4, D:3) a +0 ring mail (50, -5, D:3) a +0 hunting sling (52, -7, D:3) 26 arrows Level 4 of the Dungeon (10, 23, D:4) a +0 club (11, 22, D:4) a cursed -2 flail (14, -15, D:4) a +0 scale mail (14, 8, D:4) 20 arrows (14, 11, D:4) 22 stones (15, 24, D:4) a +0 trident a cursed +0 short sword (16, 8, D:4) a +0 arbalest (16, 18, D:4) a +0 hand axe (18, -8, D:4) a +0 hand axe (26, 5, D:4) 16 bolts (26, 25, D:4) 20 stones (30, 1, D:4) a +0 leather armour a cursed +0 club (31, 0, D:4) a +0 leather armour a +0 club (31, 7, D:4) a +0 leather armour a +0 long sword (33, -1, D:4) a cursed -2 hand axe (33, 1, D:4) a +0 hand axe (44, -3, D:4) a +0 whip (47, -1, D:4) a +0 hand axe Level 5 of the Dungeon (14, 4, D:5) 12 stones (14, 9, D:5) a +0 dagger (15, 11, D:5) 3 stones (16, 2, D:5) a +0 robe (16, 9, D:5) 3 stones (16, 31, D:5) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (19, 35, D:5) 16 arrows (27, 17, D:5) a +0 spear (30, -6, D:5) 23 sling bullets (34, 24, D:5) 19 stones (35, 10, D:5) a +0 leather armour (37, 2, D:5) a +0 whip (38, 5, D:5) a +0 robe a +0 dagger (39, 17, D:5) a +0 chain mail a +0 glaive (39, 23, D:5) a +0 chain mail (42, 11, D:5) a +0 flail (45, 14, D:5) a +0 robe a +0 dagger (45, 15, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, -1, D:6) a +0 dagger (14, 8, D:6) a +0 scale mail a +0 club (15, 10, D:6) a tomahawk a +0 trident a +0 animal skin (19, 13, D:6) a +0 robe a +0 dagger (20, 13, D:6) a tomahawk (21, 5, D:6) an arrow (21, 14, D:6) 11 arrows (26, 8, D:6) a +0 plate armour (27, 15, D:6) a +0 arbalest (29, 11, D:6) a +0 long sword (31, 29, D:6) a +0 chain mail a +0 dagger (31, 31, D:6) a +0 ring mail a +0 short sword a +0 robe a +0 dagger (32, 14, D:6) 20 arrows a +0 shortbow (32, 32, D:6) a +0 robe a cursed -2 dagger (32, 34, D:6) 4 large rocks Level 7 of the Dungeon [Shop] Rovate's Assorted Antiques a +2 chain mail of poison resistance (518 gold) a scroll of remove curse (84 gold) a scroll of remove curse (84 gold) a book of Ice (1820 gold) a cursed +0 chain mail (42 gold) a scroll of amnesia (98 gold) the +1 battleaxe "Eppuqo Melo" {flame, *Drain +Inv Str+5 Dex+3} (1173 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It affects your dexterity (+3). It lets you turn invisible. It causes draining when unequipped. a scroll of teleportation (84 gold) a scroll of silence (210 gold) a scroll of teleportation (84 gold) a potion of heal wounds (140 gold) (0, 0, D:7) a cursed -3 club (2, -29, D:7) a +0 war axe (6, -37, D:7) a +1 helmet (7, -32, D:7) 14 stones (7, -30, D:7) a +0 club (12, 0, D:7) 21 arrows (19, -24, D:7) a +0 whip a +0 robe (22, -22, D:7) a +0 robe a +0 whip a +0 halberd (32, -12, D:7) 5 stones (33, -15, D:7) 9 stones (35, 1, D:7) a +0 scale mail (42, -25, D:7) a +0 giant club (44, -2, D:7) a cursed +0 rapier Level 8 of the Dungeon (0, 0, D:8) an electric eel skeleton (8, 16, D:8) a cursed -3 whip (unseen) (8, 17, D:8) a stone (13, -18, D:8) 19 bolts (45, -27, D:8) a +0 giant spiked club an ogre skeleton (60, -24, D:8) an arrow (63, -22, D:8) 2 arrows the Ecumenical Temple