Dungeon Crawl Stone Soup version 0.31-a0-859-g9dce7d3444 (webtiles) character file. Game seed: 6264883059065868928 4 Nuuskmuik the Chiller (level 1, 13/13 HPs) Began as a Merfolk Ice Elementalist on Oct 10, 2023. Quit the game on level 1 of the Dungeon on Oct 13, 2023. The game lasted 00:00:57 (96 turns). Nuuskmuik the Chiller (Merfolk Ice Elementalist) Turns: 96, Time: 00:00:58 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin. You kill the hobgoblin! A bat comes into view. You see here a hobgoblin corpse. A bat is nearby! A bat is nearby! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A bat is nearby! A bat is nearby! A bat is nearby! The bat closely misses you. The bat barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. The bat is moderately wounded. The bat hits you but does no damage. A bat is nearby! A bat is nearby! The bat barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You freeze the bat. You kill the bat! You see here a bat corpse. A goblin comes into view. It is wielding a +0 club. The goblin moves out of view. Welcome back, Nuuskmuik the Merfolk Ice Elementalist. Press ? for a list of commands and other information. The goblin shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##### #.# #.... #.########.†.. ♣♣##..†.†........ ♣♣....########.... . ♣.###.# #.... .~~ ♣♣..##.# ###.# .P~~P♣♣......# #.# ♣~..@.#### ... ♣#.#.## .# .....# ###.### #. #. ## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nuuskmuik the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_b, serial_bayou_pond_a, serial_bayou_crossing Action || total ---------------------------++------- Cast: Freeze || 5 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 68 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 68 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts