Nvm9 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 8, D:1) a +0 robe (2, 24, D:1) a +0 dagger (3, 20, D:1) a +0 ring mail (5, 11, D:1) a +0 robe (6, 20, D:1) a +0 dagger (12, 5, D:1) a +0 club (28, 41, D:1) 18 arrows (35, 37, D:1) a +0 dagger (38, 10, D:1) a +0 mace (38, 20, D:1) 27 stones (40, 12, D:1) 17 stones (42, 15, D:1) a +0 leather armour (48, 20, D:1) 18 stones (48, 21, D:1) a +0 leather armour (48, 26, D:1) a +0 club Level 2 of the Dungeon (0, 1, D:2) a +0 mace (1, -6, D:2) a cursed +0 ring mail (2, 0, D:2) a +0 ring mail (21, 0, D:2) a cursed +0 club (29, 6, D:2) a +0 club (44, 17, D:2) 11 arrows (54, 21, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a +0 dagger (unseen) (1, 0, D:3) a +0 mace a +0 dagger a +0 scale mail (2, 1, D:3) a +0 dagger a +0 robe (3, 0, D:3) a +0 dagger a +0 robe (3, 1, D:3) a +0 whip (17, -3, D:3) a +0 dagger (23, 12, D:3) a +0 whip of electrocution (30, 3, D:3) 10 bolts (31, 12, D:3) 14 bolts (34, -7, D:3) a +2 mace of protection (37, 12, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Uzxekoff's Jewellery Shoppe an uncursed ring of see invisible (195 gold) a +3 ring of intelligence (204 gold) an uncursed amulet of harm (390 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of protection from magic (325 gold) a cursed -3 ring of strength (26 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of magical power (260 gold) a +3 amulet of reflection (204 gold) an uncursed ring of positive energy (260 gold) an uncursed amulet of rage (520 gold) (0, 0, D:4) a +0 morningstar (3, 14, D:4) 23 sling bullets (11, 3, D:4) a +0 leather armour a +0 club (11, 4, D:4) a +1 dire flail of protection a +0 scale mail (43, 6, D:4) 15 arrows Level 5 of the Dungeon (0, 0, D:5) a +3 quarterstaff of chaos (2, -21, D:5) a +0 falchion a +0 robe a +0 flail a +0 robe (2, -20, D:5) a +0 robe a +0 dagger (2, 1, D:5) a +0 mace (7, -27, D:5) a +0 spear (7, -26, D:5) a +0 flail a +0 chain mail (7, -25, D:5) a +0 quarterstaff of speed (7, -13, D:5) 16 sling bullets (8, -26, D:5) a +0 mace a +0 whip a +0 club (10, 4, D:5) a +0 dagger (18, -14, D:5) a +3 whip (19, -13, D:5) a +0 trident (19, -12, D:5) a +0 rapier (20, -18, D:5) a +0 whip (24, -30, D:5) a +0 quarterstaff (24, 6, D:5) a +0 dagger (26, -37, D:5) the +9 rapier of Traps {antimagic, Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). (28, -28, D:5) a +0 hand axe (28, -4, D:5) a +0 hand axe (29, -27, D:5) a cursed -1 hand axe (30, -41, D:5) a +0 ring mail Level 6 of the Dungeon (18, 0, D:6) 11 sling bullets (20, -17, D:6) a +0 whip (23, 14, D:6) 21 stones (24, -26, D:6) a +0 trident (25, -24, D:6) a +0 hand axe (27, -2, D:6) a +0 falchion a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, -9, D:6) a +0 spear (30, 5, D:6) 13 stones (31, 22, D:6) a +0 giant club (32, -23, D:6) 13 stones (36, 11, D:6) a +0 ring mail (42, 0, D:6) a +0 mace (43, 13, D:6) a jackal corpse (skeletalised by now) (45, 4, D:6) 18 arrows (46, -21, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) a leopard gecko skeleton (18, -14, D:7) a cursed +0 chain mail (unseen)