Nydiazath Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 0, D:1) a +0 dagger (13, 1, D:1) a +0 club (8, 3, D:1) a +0 whip a +0 club (-9, 4, D:1) a +0 club (-8, 4, D:1) a +0 dagger (8, 4, D:1) a +0 club (-7, 7, D:1) 2 stones (14, 15, D:1) 16 arrows (27, 22, D:1) 12 poisoned needles (12, 31, D:1) a +0 club (22, 33, D:1) a +0 club (13, 39, D:1) a +0 dagger (26, 44, D:1) a +0 club a stone (25, 52, D:1) 22 stones Level 2 of the Dungeon (-14, 4, D:2) 5 stones (1, 8, D:2) a +0 dagger (-18, 10, D:2) a +0 club (-17, 15, D:2) 16 stones (4, 20, D:2) 14 stones (-30, 22, D:2) 11 sling bullets of flame (-16, 31, D:2) a stone (-9, 31, D:2) 3 stones (-17, 32, D:2) a +0 dagger a stone (-15, 32, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (35, 12, D:3) a +0 club (-1, 13, D:3) 14 stones (-3, 22, D:3) 2 tomahawks (32, 22, D:3) a +0 dagger (-7, 23, D:3) a +0 club (-4, 23, D:3) a +0 whip a +0 dagger a +0 ring mail (-3, 23, D:3) a +0 club (1, 31, D:3) 13 arrows (7, 31, D:3) a +0 chain mail (35, 31, D:3) a +0 club (48, 39, D:3) a +0 flail (26, 43, D:3) a +0 club (0, 44, D:3) a +0 ring mail (45, 44, D:3) a stone (41, 45, D:3) a +0 hunting sling a +0 club 18 stones (44, 45, D:3) a +0 short sword (31, 53, D:3) a +0 leather armour (44, 54, D:3) a +0 ring mail (6, 58, D:3) 19 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (49, 4, D:4) 13 stones (21, 5, D:4) a +0 ring mail (-2, 6, D:4) a cursed -1 whip a +0 robe (-1, 11, D:4) a cursed +0 leather armour (8, 11, D:4) a +0 dagger (33, 12, D:4) a +0 shortbow (49, 13, D:4) a +0 club (8, 17, D:4) a +0 whip of freezing (8, 25, D:4) a +0 chain mail (20, 30, D:4) 19 bolts (31, 31, D:4) a +0 short sword (33, 31, D:4) a +0 dagger a +0 robe a +0 mace a +0 scale mail (49, 34, D:4) a meat ration Level 5 of the Dungeon [Shop] Ghuxej's Distillery a potion of berserk rage (55 gold) a potion of might (44 gold) a potion of ambrosia (88 gold) a potion of restore abilities (55 gold) a potion of agility (44 gold) a potion of flight (33 gold) a potion of invisibility (88 gold) a potion of berserk rage (55 gold) a potion of heal wounds (55 gold) (0, 0, D:5) a +2 halberd a +0 robe (-9, 1, D:5) a +0 hand axe (-16, 12, D:5) a +0 club (-11, 15, D:5) 22 stones (-2, 15, D:5) a +0 club a +0 robe (-1, 15, D:5) a +0 club (9, 26, D:5) a +0 chain mail (-9, 29, D:5) a stone (-4, 29, D:5) a +0 giant spiked club (3, 30, D:5) 11 arrows (-3, 31, D:5) a cursed -1 flail (2, 32, D:5) a +0 club (unseen) (1, 34, D:5) a +0 robe (unseen) (2, 34, D:5) a +0 robe a +1 hand axe a +0 dagger (6, 34, D:5) a +1 hat (2, 35, D:5) a +0 robe a cursed +0 hand axe (2, 36, D:5) a +0 robe a +2 war axe (-10, 37, D:5) a +0 short sword 4 stones (-6, 37, D:5) a +0 club (-19, 42, D:5) 3 stones (-16, 42, D:5) a +0 mace (-14, 42, D:5) a cursed +0 whip (-11, 42, D:5) a stone Level 6 of the Dungeon [Shop] Kefaduat's Antique Weapon Shop a +0 shortbow (81 gold) the +4 double sword of Geazipt {antimagic, +Blink rF- Str+3 Dex+4 Stlth-} (540 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It affects your dexterity (+4). It makes you vulnerable to fire. It lets you blink. It makes you less stealthy. a +0 quarterstaff (108 gold) the +9 great mace of Qeibbaso {crush, -Cast rElec rPois Stlth+} (310 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It prevents spellcasting. It makes you more stealthy. a +0 broad axe (108 gold) a +0 trident (94 gold) a +0 war axe (94 gold) a +0 dagger (54 gold) the +8 spear "Twaom" {pierce, rElec Str+3} (216 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It insulates you from electricity. the +9 greatsling of Plague {velocity, +Fly rN+ Int-3 Dex+4} (540 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (-3). It affects your dexterity (+4). It protects you from negative energy. It lets you fly. a +0 trident (94 gold) a +0 great mace (175 gold) (0, 0, D:6) a +0 dagger (still there?) Sif Muna's Handbook of Combat Magic (still there?) Spells Type Level a - Sting Conjuration/Poison 1 (1, 0, D:6) a +0 dagger (unseen) (5, 3, D:6) 22 sling bullets (5, 6, D:6) 17 arrows (41, 6, D:6) a scroll of noise (40, 10, D:6) a +0 short sword (8, 11, D:6) a +0 club (8, 12, D:6) a +0 whip (27, 13, D:6) a +0 dagger (35, 13, D:6) a +0 robe a cursed +0 short sword (39, 14, D:6) a +0 robe a +1 flail (9, 15, D:6) a +0 whip a cursed -2 club (9, 16, D:6) a +0 whip a +0 flail a +0 chain mail (7, 17, D:6) a +0 robe a +1 trident (21, 17, D:6) a +0 long sword (52, 17, D:6) a +0 giant spiked club (6, 18, D:6) a +0 hunting sling (46, 18, D:6) a +0 robe a +0 dagger (38, 25, D:6) a +0 hand axe (22, 28, D:6) a +0 dagger (42, 28, D:6) a cursed -1 whip (36, 30, D:6) a +0 robe 3 arrows (30, 31, D:6) an uncursed staff of wizardry (35, 31, D:6) a +0 club (34, 33, D:6) 20 arrows a +0 shortbow (14, 34, D:6) a +0 robe a +0 ring mail a +0 scythe Level 7 of the Dungeon (-19, 1, D:7) a +0 club a stone (4, 2, D:7) a +0 robe (-18, 6, D:7) a stone (-7, 7, D:7) 9 arrows a +0 shortbow (-9, 9, D:7) an arrow (3, 9, D:7) a scroll of noise (-42, 10, D:7) a +0 shortbow of flaming 23 arrows (-12, 12, D:7) 3 arrows (-29, 14, D:7) a +0 dagger a +0 robe (-15, 38, D:7) 22 stones (-25, 48, D:7) a +0 club 4 tomahawks a +0 leather armour (-24, 48, D:7) a +0 shortbow a +0 dagger 14 arrows of dispersal (-23, 48, D:7) a +0 scimitar a +0 plate armour (-21, 48, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of venom a +0 cloak (-35, 1, D:8) a +0 flail (-28, 2, D:8) a +1 mace of freezing a +0 robe (-29, 3, D:8) a +0 halberd a +0 robe (-30, 4, D:8) a +0 hand axe a +0 robe (-29, 4, D:8) a +0 giant spiked club (-24, 13, D:8) a +0 war axe a +0 plate armour (-42, 15, D:8) a +0 short sword (-42, 21, D:8) a +0 short sword (-5, 24, D:8) 5 stones (-1, 25, D:8) a cursed -1 club a +0 ring mail (-11, 30, D:8) a +0 flail 25 stones (-51, 35, D:8) a +0 war axe (-44, 43, D:8) 28 bolts Level 9 of the Dungeon (-15, 12, D:9) a +0 dagger a +0 robe (-53, 13, D:9) a +0 rapier (-26, 13, D:9) a +0 dagger a +0 robe (-25, 13, D:9) a +0 dagger a +0 robe (-30, 17, D:9) a cursed -2 dagger a +0 robe (0, 21, D:9) a +1 quarterstaff of protection (-19, 23, D:9) a +0 dagger a +0 robe a +1 short sword of protection (-39, 24, D:9) a +0 club (-38, 25, D:9) a +0 shortbow 9 arrows of flame (-37, 26, D:9) a +0 hand crossbow 15 bolts (-33, 28, D:9) 3 arrows of flame (-32, 29, D:9) an arrow of flame Level 10 of the Dungeon [Shop] Wivepag's Jewellery Shoppe a +3 ring of intelligence (251 gold) a +4 ring of intelligence (432 gold) a +4 ring of intelligence (432 gold) an uncursed amulet of the gourmand (480 gold) an uncursed ring of wizardry (480 gold) an uncursed amulet of warding (240 gold) an uncursed ring of protection from fire (400 gold) a cursed -6 ring of intelligence (32 gold) the ring "Uhuxedy" {rPois MR+} (521 gold) [ring of poison resistance] It protects you from poison. It affects your resistance to hostile enchantments. (0, 0, D:10) a cursed -2 shortbow 6 arrows of frost (3, 1, D:10) 3 arrows of frost (-66, 3, D:10) a poisoned needle (-64, 3, D:10) a +0 blowgun (-64, 4, D:10) a poisoned needle (-54, 4, D:10) 14 stones (-64, 5, D:10) 4 poisoned needles (-64, 6, D:10) a +0 dagger a +0 blowgun 11 poisoned needles (-62, 8, D:10) 14 arrows of flame (-27, 14, D:10) a troll hide (-66, 16, D:10) a cursed +0 long sword (-66, 19, D:10) 17 arrows of frost (-61, 20, D:10) a +0 mace (-13, 28, D:10) a +0 club (-28, 36, D:10) 16 arrows (-11, 37, D:10) a +0 club (-9, 39, D:10) a +0 battleaxe Level 11 of the Dungeon (0, 0, D:11) a troll hide (-31, 7, D:11) a +0 club a +0 ring mail (17, 10, D:11) a +0 flail a +0 leather armour (17, 12, D:11) a +0 chain mail (15, 13, D:11) a +0 chain mail (14, 22, D:11) a +0 short sword (-23, 31, D:11) 13 stones (4, 36, D:11) a +0 giant club (-34, 43, D:11) a +0 giant spiked club (28, 50, D:11) a +0 chain mail (28, 51, D:11) a cursed +0 flail (-23, 54, D:11) 3 potions of lignification a +2 ring of dexterity Level 12 of the Dungeon (0, 0, D:12) a +0 hand crossbow (-2, 6, D:12) the +1 ring mail of Apheniuj {-Tele rElec rPois rF- Str+7} It affects your strength (+7). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. (-21, 8, D:12) 14 arrows a +0 shortbow (-14, 8, D:12) 23 sling bullets (-3, 8, D:12) a +1 vampiric long sword a +0 ring mail (-21, 13, D:12) 2 arrows (-23, 14, D:12) a +0 giant club (-21, 16, D:12) an arrow (-2, 30, D:12) a +0 giant spiked club (-14, 33, D:12) an arrow (-3, 33, D:12) 25 stones (-14, 34, D:12) an arrow (-15, 35, D:12) 4 arrows (-15, 36, D:12) a +0 hand axe (unseen) (-15, 38, D:12) an orc corpse the Ecumenical Temple