ONIKS Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (4, -16, D:1) a +0 scale mail (11, -4, D:1) a +0 dagger a +0 dagger (12, -3, D:1) a +0 dagger a +0 club (22, -4, D:1) a +0 robe (27, -17, D:1) a +0 robe (30, 4, D:1) a +0 leather armour (30, 6, D:1) a +0 mace (31, -1, D:1) a +0 short sword 5 stones a +0 leather armour (31, 3, D:1) a +0 dagger of venom (32, 7, D:1) a +0 spear (37, -18, D:1) a +0 ring mail (40, 4, D:1) a +0 club (40, 16, D:1) a +0 ring mail (46, 20, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (10, 6, D:2) a +0 ring mail (14, -17, D:2) a +0 spear (22, 3, D:2) a +0 spear (23, 3, D:2) a +0 flail (23, 4, D:2) a +0 club (31, 2, D:2) a +0 dagger (39, 13, D:2) a +0 club (39, 17, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 halberd a +0 ring mail (14, -19, D:3) a +0 trident a +0 leather armour (14, -18, D:3) a stone (34, -8, D:3) a +0 spear (37, -6, D:3) a +0 short sword (37, -5, D:3) a +0 club (40, -15, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (8, -24, D:4) a +0 whip a +0 robe (10, -14, D:4) a +0 club (11, -24, D:4) a +0 club (14, 5, D:4) a +0 club (17, 8, D:4) 5 stones (18, -20, D:4) an orb of energy (20, -22, D:4) a +0 dagger a +0 robe (20, -19, D:4) a +0 club (20, -18, D:4) a +0 club (22, -20, D:4) a +0 club (23, -23, D:4) a +0 flail a +0 scale mail (26, 22, D:4) a +0 robe (27, 0, D:4) a +0 mace (29, -10, D:4) a +0 hand axe a +0 short sword a +0 leather armour (29, -9, D:4) a +0 club a +0 short sword 8 poisoned darts (30, -9, D:4) a +0 club (32, -18, D:4) 8 stones (32, -9, D:4) a +0 dagger (32, -2, D:4) a +0 dagger (39, -9, D:4) a +0 short sword (44, -18, D:4) a +0 scale mail (48, -13, D:4) a staff of fire Level 5 of the Dungeon (4, -4, D:5) a +0 dagger (5, 31, D:5) a +0 robe (6, 30, D:5) 9 gold pieces (7, 29, D:5) 9 gold pieces (7, 30, D:5) a +0 ring mail (7, 31, D:5) 9 gold pieces (23, 6, D:5) 2 scrolls of vulnerability (34, -6, D:5) 6 stones (36, 0, D:5) a +0 scale mail (39, 14, D:5) 5 poisoned darts (44, -6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (6, 23, D:6) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (12, 20, D:6) a +0 club a +0 leather armour (26, 42, D:6) 6 poisoned darts (28, 2, D:6) a +0 falchion (29, 4, D:6) a +0 hand axe a +0 ring mail (29, 5, D:6) a +0 whip (30, 4, D:6) a +0 mace (31, 46, D:6) a +0 ring mail (32, 12, D:6) a +0 dagger a +0 leather armour (37, 31, D:6) a +0 shortbow (40, 34, D:6) the +1 leather armour of the Candlemaker {Will+ Regen+ Stlth-} Regen: It increases your rate of health regeneration. Will: It increases your willpower. Stlth: It makes you less stealthy. (43, 29, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -6, D:7) a +0 leather armour (1, -2, D:7) a +0 spear (3, -1, D:7) a +0 short sword 5 poisoned darts (3, 0, D:7) a +0 spear a +0 robe a +0 short sword (3, 1, D:7) a +0 long sword a +0 robe a +0 robe a +0 battleaxe a +0 robe a +0 battleaxe a +0 robe a +0 mace a +0 robe a +0 dagger a +0 whip (3, 2, D:7) a +0 trident a +0 robe (4, -1, D:7) a +0 shortbow (4, 4, D:7) a +0 dagger a curare-tipped dart (6, -1, D:7) a +0 whip a +0 leather armour (7, -1, D:7) a +0 dagger a +0 halberd (7, 2, D:7) a stone (7, 4, D:7) a +0 club (8, 2, D:7) a +0 mace a +0 robe (25, 27, D:7) a +0 pair of gloves (31, 16, D:7) a +0 dagger a +0 robe (32, 17, D:7) a +0 whip (32, 18, D:7) a +0 whip a +0 halberd (33, 14, D:7) a +0 flail (33, 15, D:7) a +0 club 3 boomerangs a +0 leather armour (35, -5, D:7) a +0 whip (38, 10, D:7) 3 stones