Dungeon Crawl Stone Soup version 0.29-a0-1039-gfc20370e89 (webtiles) character file. Game seed: 2228480881771671937 3 OPersze the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Aug 15, 2022. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:18 (875 turns). OPersze the Chiller (Merfolk Ice Elementalist) Turns: 875, Time: 00:02:19 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 2/3 EV: 12 Int: 14 God: Gold: 18 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin attacks as you move away! The hobgoblin hits you. The hobgoblin barely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you but does no damage. Your legs become a tail as you enter the water. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Okay, then. The hobgoblin misses you. The hobgoblin barely misses you. You completely miss the hobgoblin. You tail-slap the hobgoblin, but do no damage. The hobgoblin splashes around in the water. The hobgoblin misses you. Your legs become a tail as you enter the water. A hobgoblin comes into view. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you. You closely miss the hobgoblin. A hobgoblin comes into view. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin closely misses you. The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! You hear a shout! The hobgoblin hits you. You die... #. #.# #.. #.. #..####.# #......# #. #...###.#.# #..g..g.... ......#@###...# # #######.# #.## .# #.# #.########.g# #.####...........# #...............## ###..#####.##.###### #....# #.##.# #≈ #.##.# #.##.### #≈ #.##.# #.##...###~ You could see 2 hobgoblins. Vanquished Creatures 2 quokkas (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OPersze the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 51 | D:1 | Found a faded altar of an unknown god. 875 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring, nicolae_ecumenical_lake_church Action || total -------------------------++------- Melee: Unarmed || 16 Tailslap || 2 Cast: Freeze || 7 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 844 | 844 | 0 | 576 | 64 | 1 | 844.0 | Dungeon | 844 | 844 | 0 | 576 | 64 | 1 | 844.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 844 daAuts