Dungeon Crawl Stone Soup version 0.30-a0-140-gd1020e658a (webtiles) character file. Game seed: 7217714108277297134 1 OSaftLP the Gusty (level 1, 0/16 HPs) Began as an Ogre Air Elementalist on Sept 24, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (128 turns). OSaftLP the Gusty (Ogre Air Elementalist) Turns: 128, Time: 00:01:41 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 1/3 EV: 9 Int: 16 God: Gold: 6 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 2.4 Spellcasting + Level 0.8 Conjurations + Level 2.8 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 2-3/arc 14% 2 Swiftness Air 10% N/A 19% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is almost dead. The zap hits the jackal. The jackal is lightly wounded. The zap hits the jackal. The jackal is severely wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. A kobold comes into view. It is wielding a +0 dagger. You miss the jackal. The jackal is lightly wounded. The jackal bites you. The jackal bites you but does no damage. The kobold hits you with a +0 dagger. The kobold hits you but does no damage. The jackal bites you. The jackal attacks as you move away! The jackal bites you. Your magical contamination has completely faded away. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold attacks as you move away! The kobold hits you but does no damage. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##### # ########...###### .# #. .......'.....h..##.#... ########...###Kh.....## #...# #.@....... .....# #...###.## ......## ##'#....# .......# #.#.#.... .......# #.#.# ### .......# #.#.. #########.############## ........................ ################.####### You could see 2 jackals and a kobold. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OSaftLP the Ogre Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 128 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, basic_ecumenical_altar, st_stairs_12 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Shock || 5 Armor: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 0 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 0 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts