OSaftLP Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -10, D:1) a +0 club (19, -12, D:1) 4 stones a +0 short sword (26, 15, D:1) 2 stones a +0 club (26, 16, D:1) a +0 club 3 stones (30, -12, D:1) 5 stones (39, -18, D:1) a +0 short sword (39, 19, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 14, D:2) a +0 flail a +0 leather armour 4 poisoned darts a +0 ring mail (1, 7, D:2) a +0 pair of boots (5, 0, D:2) a +1 barding (17, 10, D:2) a +0 robe (22, 29, D:2) a +0 leather armour (26, 26, D:2) a +0 dagger (29, 5, D:2) a +0 club (30, 4, D:2) a +0 halberd a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 35, D:3) a +0 mace (7, 28, D:3) 8 stones (14, 16, D:3) a +0 hand axe (14, 18, D:3) a +0 dagger (15, 29, D:3) a +0 whip (17, 17, D:3) a +0 short sword 6 stones (18, 26, D:3) a +0 mace a +0 whip 2 stones the +5 leather armour of Impermeability {*Corrode +Inv rElec Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. (37, -2, D:3) a +0 mace (38, -4, D:3) a +0 ring mail (40, -5, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (3, 3, D:4) a stone a +0 dagger (4, 18, D:4) a +0 plate armour (5, 17, D:4) a +0 pair of boots (6, 15, D:4) a +0 whip a +0 dagger (7, 14, D:4) a +0 dagger a +0 robe (7, 17, D:4) a +0 short sword (9, 19, D:4) a +0 leather armour (17, 7, D:4) a +0 robe (18, 16, D:4) a +0 dagger (22, -6, D:4) a +0 dagger (23, -5, D:4) 6 stones (35, 4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (0, 1, D:5) a jackal corpse (skeletalised by now) (2, 5, D:5) an adder corpse (skeletalised by now) (3, 7, D:5) a +0 short sword (12, 21, D:5) a scroll of vulnerability (14, 16, D:5) a +0 ring mail (18, 19, D:5) a +0 falchion (20, 21, D:5) a black bear corpse