Oddball22 Level 1 of the Dungeon (0, 0, D:1) 18 stones (19, 6, D:1) a +0 club (-11, 7, D:1) a +0 club (-4, 18, D:1) a +0 club (27, 32, D:1) a +0 cloak (-27, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (-18, 2, D:2) 13 stones (-2, 9, D:2) 20 arrows (-17, 17, D:2) a +0 robe (19, 18, D:2) 28 arrows (-4, 19, D:2) a +0 robe a +0 club (25, 21, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (10, 5, D:3) a +0 centaur barding (18, 6, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (22, 15, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (26, 16, D:3) a stone (28, 17, D:3) a stone (28, 18, D:3) a stone Level 1 of the Abyss (0, 0, Abyss:1) the +8 greatsling of the Candle {flame, -Tele MR+ MP-9 Int+12} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+12). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It prevents most forms of teleportation. (-7, 5, Abyss:1) a potion of berserk rage (-7, 6, Abyss:1) 12 exploding sling bullets