Oddball22 Level 1 of the Dungeon (0, 0, D:1) a +0 club (23, 0, D:1) a +0 club (25, -55, D:1) a stone (46, -27, D:1) 16 sling bullets (52, -19, D:1) a +0 club (54, -23, D:1) a +0 ring mail (57, -46, D:1) 20 bolts of penetration Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, -3, D:2) a +0 robe (17, 21, D:2) 20 poisoned needles (20, -2, D:2) a +0 club a +0 ring mail (37, 3, D:2) a +0 hunting sling (39, 6, D:2) a +0 club (42, -4, D:2) 3 stones (42, 0, D:2) a +0 club a +0 scale mail (44, 4, D:2) a +0 short sword (46, 16, D:2) a +0 cloak (48, 5, D:2) 19 stones (49, 14, D:2) a +0 hunting sling (unseen) (51, 8, D:2) a +0 dagger (51, 13, D:2) a stone a +0 ring mail (51, 14, D:2) a stone (52, 13, D:2) a stone (53, 12, D:2) a stone (55, 8, D:2) a +0 club (55, 10, D:2) a stone a +0 club (56, 9, D:2) a cursed -3 club (58, 4, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) 8 arrows of dispersal (11, -28, D:3) a +0 club (15, -35, D:3) a +0 quarterstaff (25, -17, D:3) 27 bolts (29, -43, D:3) a +0 scale mail (37, -35, D:3) a +0 giant spiked club (41, -40, D:3) 15 stones (41, -6, D:3) a +0 dagger (42, -8, D:3) a stone (43, -11, D:3) a stone (43, -6, D:3) a +0 leather armour (44, -11, D:3) 2 stones (45, -25, D:3) a +0 dagger (49, -25, D:3) a +0 club (53, -25, D:3) a +0 club (58, -39, D:3) a +0 ring mail (59, -12, D:3) a +0 club 20 stones (61, -19, D:3) 10 arrows (67, 4, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -2, D:4) a +0 club 16 stones a cursed -2 leather armour (5, -2, D:4) a +0 dagger a +0 dagger a +0 robe (8, -2, D:4) a stone (15, 0, D:4) a +0 dagger (15, 1, D:4) a +0 dagger a +2 hand axe of holy wrath a +0 ring mail a +0 giant club (15, 24, D:4) a +0 hunting sling (16, 0, D:4) a +0 falchion (18, 15, D:4) a +0 dagger (18, 31, D:4) a +0 hand axe a +0 leather armour (19, 15, D:4) a +0 leather armour (20, 4, D:4) a +0 war axe (20, 15, D:4) a +0 short sword a +0 ring mail (20, 34, D:4) a +0 robe (22, 34, D:4) a +0 hand axe a +0 leather armour (22, 36, D:4) a +0 club a +0 leather armour (25, 7, D:4) 15 arrows (27, 21, D:4) a +0 giant spiked club (28, 10, D:4) 22 poisoned needles (31, 20, D:4) a +0 dire flail a +0 ring mail (32, 0, D:4) a +0 club (34, -1, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Hayset's General Store 15 stones (16 gold) the +3 leather armour of the Hall of Blades {rElec rF++ MP+9 Dex-3} (464 gold) It affects your dexterity (-3). It greatly protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). 19 stones (20 gold) a lamp of fire (440 gold) a scroll of random uselessness (11 gold) a plain deck of wonders (154 gold) a potion of flight (33 gold) (0, 0, D:5) 14 bolts (4, 7, D:5) a +0 trident (8, 41, D:5) 7 arrows of frost (16, 13, D:5) a +2 dagger of venom a +0 leather armour (21, 14, D:5) a +0 falchion (23, 9, D:5) a wand of confusion (0/48) (26, 29, D:5) 29 bolts (26, 42, D:5) a +0 hand axe a +0 leather armour (28, 26, D:5) 7 steel tomahawks (39, 10, D:5) 8 poisoned needles (49, 14, D:5) a +0 mace Level 6 of the Dungeon (6, -7, D:6) 23 bolts (11, 22, D:6) 26 bolts (17, 35, D:6) a +0 robe of magic resistance (28, 18, D:6) 13 gold pieces (35, 18, D:6) 8 arrows (37, 13, D:6) a +0 whip (41, -4, D:6) a jackal skeleton (42, -4, D:6) a jackal skeleton the Ecumenical Temple