Odexios Level 1 of the Dungeon (3, 3, D:1) 3 stones (3, 33, D:1) a +0 club 2 stones (39, -8, D:1) a +0 dagger (42, 45, D:1) 7 stones (45, 4, D:1) a +0 helmet (46, 35, D:1) a +0 dagger (47, 11, D:1) a +0 pair of boots (52, 31, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 15, D:2) a +0 dagger (20, 20, D:2) 6 stones (25, 16, D:2) a +0 mace 5 stones (26, -22, D:2) a +0 club 3 stones (27, 19, D:2) a +0 mace (33, -30, D:2) a +0 club (37, -25, D:2) 4 stones (38, -10, D:2) 2 stones (39, -17, D:2) 4 poisoned darts (39, -16, D:2) a +0 robe (43, -19, D:2) a +4 short sword Level 3 of the Dungeon [Shop] Hashant's Weapon Shop a +0 hand axe (36 gold) a +0 war axe of electrocution (128 gold) 8 stones (9 gold) a +0 long sword (42 gold) the +8 scimitar "Ziggeveo" {flame, *Slow rC+ rN+} (717 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. a +0 dagger (24 gold) a +0 dagger (24 gold) a +0 short sword (36 gold) a +0 sling (18 gold) (0, 0, D:3) a +0 dagger (0, 5, D:3) 5 stones (3, 13, D:3) a +0 ring mail a +0 hand axe (5, 11, D:3) a +0 whip (5, 17, D:3) 3 stones (6, -18, D:3) a +0 dagger (6, -15, D:3) a +0 dagger (12, 8, D:3) a +0 robe a +0 dagger a +0 ring mail a boomerang a +0 club (16, 10, D:3) a +0 robe (18, 13, D:3) a +0 club (26, 13, D:3) a staff of cold (27, -7, D:3) a +0 dagger (29, 0, D:3) a +0 whip a +0 club (31, 0, D:3) a +0 short sword (31, 14, D:3) a +0 dagger (33, -8, D:3) a +0 club (33, 2, D:3) a +3 hand axe of flaming (40, -21, D:3) a +0 leather armour 6 stones a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 4, D:4) a +0 club (0, 5, D:4) a +0 club (1, 2, D:4) a +0 dagger a +0 club a +0 dagger (1, 4, D:4) a +0 dagger (1, 5, D:4) a +0 dagger a +0 dagger (1, 6, D:4) a +0 club a +0 dagger (2, 0, D:4) a +0 mace a +0 chain mail (2, 2, D:4) a +0 dagger (2, 7, D:4) a +0 club a +0 animal skin a +0 helmet (3, 0, D:4) a +0 club a +0 short sword a +0 ring mail (5, -32, D:4) a +0 whip of flaming a +0 robe (21, -17, D:4) a +0 trident (31, -13, D:4) 6 stones (37, -37, D:4) a +0 quarterstaff (37, 0, D:4) a +0 whip (45, -22, D:4) a stone (45, 18, D:4) 6 stones (49, -6, D:4) a +0 club (57, -3, D:4) a +0 dagger (58, -6, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword 6 stones a +0 leather armour (1, 12, D:5) a +0 chain mail (11, 12, D:5) a +0 flail (11, 13, D:5) a +0 whip (11, 21, D:5) a +0 pair of boots (12, -4, D:5) a +0 spear 5 stones (12, 4, D:5) a +2 halberd of protection (14, 13, D:5) a +0 giant spiked club (17, 18, D:5) a +0 dagger (18, 8, D:5) a +0 flail (20, -5, D:5) 8 stones a +0 spear (21, -7, D:5) a +0 whip (31, 18, D:5) a +1 vampiric dagger (36, 3, D:5) a +0 spear (41, 4, D:5) a +0 flail a +0 leather armour a +0 hand axe a boomerang a +0 ring mail (42, 3, D:5) a +0 dagger a +0 robe (42, 4, D:5) a +0 club (49, 11, D:5) a +0 short sword a +0 whip a +0 scale mail (52, 11, D:5) a +0 war axe (53, 11, D:5) a +0 dagger a +2 robe of resistance (54, 10, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 robe of positive energy a +0 antimagic scythe (3, 3, D:6) a +0 whip (4, 3, D:6) a +0 robe a +0 dagger (5, 0, D:6) a +0 hand axe (5, 3, D:6) a +0 robe a +0 dagger (6, 2, D:6) a +0 flail (8, -14, D:6) a +0 sling (9, 16, D:6) 11 gold pieces (14, -20, D:6) a +0 flail (14, -8, D:6) a +0 trident (15, 0, D:6) 3 stones (19, -10, D:6) a +0 giant club (30, -22, D:6) 5 stones (31, -4, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 6 gold pieces a +0 club a +0 leather armour (0, 1, D:7) 7 gold pieces a +0 club (0, 2, D:7) 5 gold pieces (still there?) a +4 dagger of venom (still there?) a +0 robe (still there?) (1, 2, D:7) 5 gold pieces a +0 club (3, 1, D:7) 7 gold pieces (5, 29, D:7) a potion of heal wounds (5, 34, D:7) 9 gold pieces (6, 30, D:7) a scroll of noise Level 8 of the Dungeon (0, 0, D:8) 5 gold pieces (2, -2, D:8) 7 gold pieces a +0 club a scroll of identify (2, -1, D:8) 21 gold pieces (2, 0, D:8) 7 gold pieces (4, -1, D:8) 3 gold pieces (4, 0, D:8) 8 gold pieces (5, -2, D:8) 13 gold pieces (5, 0, D:8) 19 gold pieces (still there?) a +0 whip (still there?) 3 poisoned darts (still there?) (6, -2, D:8) 3 gold pieces a +0 hand axe (7, 0, D:8) 9 gold pieces a +0 dagger a +0 robe (9, -4, D:8) 3 stones a +0 whip (10, -4, D:8) 4 stones a +0 short sword (11, -1, D:8) 24 gold pieces (still there?) a +0 robe (still there?) a +3 hand axe (still there?) a +0 robe (still there?) a +4 trident of freezing (still there?) (14, -1, D:8) a +0 short sword (18, -8, D:8) 2 gold pieces (19, -5, D:8) 2 gold pieces (19, -2, D:8) a +0 dagger a +0 robe (20, -6, D:8) 3 gold pieces (20, -5, D:8) a +0 club (23, -1, D:8) a potion of might (23, 2, D:8) 6 gold pieces (still there?) a +4 flail (still there?) a +0 robe (still there?) (24, 2, D:8) 6 gold pieces a +0 battleaxe a +0 robe (27, 18, D:8) a scroll of teleportation (29, 2, D:8) 14 gold pieces (32, 5, D:8) the +4 hand axe "Secrut" {freeze, rF+ rN+ Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (32, 13, D:8) a +0 whip (32, 16, D:8) a book of Necromancy (49, 13, D:8) 8 stones Level 9 of the Dungeon (0, 0, D:9) a +0 war axe a +0 leather armour a +0 mace a +0 dagger a +0 robe (0, 1, D:9) a +0 club (1, 2, D:9) a +0 mace 3 boomerangs (1, 4, D:9) a +0 glaive a +0 plate armour (3, -4, D:9) a +4 dagger (unseen)