Odexios Level 1 of the Dungeon (4, 44, D:1) 3 stones (16, 14, D:1) a +0 flail (19, 12, D:1) a +0 robe (26, 2, D:1) 3 stones (51, 13, D:1) a +0 club Level 2 of the Dungeon [Shop] Epsom's Weapon Shoppe a +0 whip (35 gold) a +0 halberd (56 gold) a +4 long sword of holy wrath (396 gold) a +0 short sword (42 gold) a +2 spear of venom (218 gold) 6 stones (8 gold) a +1 dagger of venom (131 gold) a +2 antimagic battleaxe (441 gold) a +0 mace (42 gold) (10, -10, D:2) a +0 club (27, -5, D:2) a +0 ring mail (37, 31, D:2) a +0 sling (42, 30, D:2) a +0 ring mail (43, 26, D:2) 5 poisoned darts (46, -12, D:2) a +0 quarterstaff (48, -11, D:2) a +0 scale mail (56, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 sling (23, 5, D:3) 4 stones (25, 14, D:3) 3 stones (26, 27, D:3) a +0 leather armour (31, 2, D:3) 5 stones (37, 14, D:3) a +0 short sword (44, -14, D:3) a +0 dagger (46, 29, D:3) a +0 dagger (51, -15, D:3) a +0 leather armour (53, 42, D:3) the +3 ring mail of Trial and Error {rPois Regen+ rCorr} rPois: It protects you from poison. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (54, -5, D:3) a +0 sling a +0 club (56, -1, D:3) a +0 dagger (68, -7, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon [Shop] Leehinn's Jewellery Shoppe an amulet of reflection (420 gold) a ring of protection from cold (350 gold) the ring "Ucahoule" {rElec rF- rCorr Int+2} (436 gold) [ring of resist corrosion] Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a ring of see invisible (210 gold) a ring of flight (245 gold) a +5 ring of evasion (504 gold) a ring of protection from fire (350 gold) a ring of see invisible (210 gold) a ring of ice (350 gold) a ring of flight (245 gold) [Shop] Kaumneog's Antique Weapon Emporium a +0 trident (94 gold) a +0 dagger (54 gold) the +5 Lochaber axe {reach-cleave, poleaxe, Drain} (955 gold) It can be evoked to extend its reach, and strikes at all foes within reach, dealing less damage to those not targeted. It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. a +0 mace (81 gold) a +0 rapier of venom (183 gold) a +0 short sword (81 gold) a +0 short sword (81 gold) a +1 morningstar of protection (318 gold) (0, 0, D:4) a +0 whip (7, 13, D:4) a +0 club (9, 15, D:4) a +0 club (9, 17, D:4) a +0 whip (10, 16, D:4) a +0 spear (14, -16, D:4) a +0 leather armour (31, 13, D:4) a +0 short sword 3 stones (33, -1, D:4) a +1 falchion of protection (36, 1, D:4) a +0 robe a +0 dagger (36, 3, D:4) a +0 club a +0 ring mail (40, -1, D:4) a +0 mace (41, 14, D:4) a +0 hand axe (60, 2, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 3 poisoned darts (8, 1, D:5) 4 stones (20, 7, D:5) a +0 quarterstaff (22, -32, D:5) 10 gold pieces (22, 0, D:5) a +0 shortbow (24, -27, D:5) a scroll of fear (25, -11, D:5) 3 stones (26, -17, D:5) a +0 ring mail (27, -8, D:5) a +0 quarterstaff (31, 6, D:5) a +0 giant club (35, 9, D:5) a +0 whip a +0 scale mail (38, 15, D:5) a +0 hand axe a +0 animal skin (43, -13, D:5) a +0 mace (46, 7, D:5) a +0 flail a +0 club a +0 robe (47, 3, D:5) a +0 club a +0 club a +0 spear (51, 7, D:5) a +0 club (57, 19, D:5) a +0 robe