Odexios Level 1 of the Dungeon [Shop] Nacempag's Jewellery Emporium an amulet of the acrobat (300 gold) a ring of fire (250 gold) a ring of resist corrosion (200 gold) a +6 ring of strength (360 gold) a +4 ring of protection (360 gold) a ring of poison resistance (200 gold) the amulet of Vitality {RegenMP++ Regen++} (1000 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. (5, 14, D:1) a +0 robe (14, 10, D:1) a +0 club 2 stones (31, 18, D:1) a +0 dagger (32, 15, D:1) 6 stones (38, 9, D:1) a +0 club (42, 19, D:1) a +0 whip (45, 13, D:1) a +0 short sword (46, 21, D:1) a stone (54, 40, D:1) a +0 dagger (55, 42, D:1) a +0 dagger (64, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (4, -1, D:2) a +0 leather armour (9, -2, D:2) a +0 mace (17, 8, D:2) a +0 dagger (38, 31, D:2) a +0 club (42, 7, D:2) 7 stones (46, 17, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -2, D:3) a +2 dagger of venom (10, 20, D:3) a +0 dagger (12, -4, D:3) a +0 leather armour (22, 5, D:3) a +0 leather armour (29, -6, D:3) a +0 club (31, 12, D:3) 3 stones (37, 25, D:3) a +0 leather armour (38, -2, D:3) a +0 short sword (41, -8, D:3) a +0 ring mail (42, -3, D:3) a +0 war axe a +0 ring mail Level 4 of the Dungeon [Shop] Tour's Antique Weapon Emporium a +0 rapier (92 gold) a +0 dagger of venom (101 gold) a +1 mace of protection (243 gold) a +0 club (23 gold) a +0 rapier (92 gold) a +0 heavy scimitar (211 gold) the +3 falchion of the Glamorous God {drain, *Rage rPois rN++ rCorr} (1048 gold) rPois: It protects you from poison. rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (0, 0, D:4) a +0 leather armour (9, -11, D:4) 3 stones (10, -15, D:4) 8 stones (17, -20, D:4) a +0 leather armour (21, 21, D:4) 2 stones (22, 7, D:4) a +0 club a +0 sling (27, -15, D:4) a +0 hand axe (31, 8, D:4) a +0 whip (32, 9, D:4) a +0 morningstar a +0 ring mail (47, -18, D:4) a +0 robe (47, -10, D:4) a +0 dagger (54, 4, D:4) a +0 dagger a +0 falchion a +0 dagger a +0 robe (55, 4, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 longbow (5, -4, D:5) a +0 robe (10, 2, D:5) a +0 ring mail (15, 25, D:5) a +0 short sword (21, -23, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (4, 11, D:6) 2 stones (4, 17, D:6) a staff of cold (4, 28, D:6) the +3 robe "Pougeosch" {-Tele Harm Str+8 Stlth+} Str: It affects your strength (+8). -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (5, 9, D:6) a +0 club (5, 44, D:6) 3 stones (10, 43, D:6) a +0 mace (11, 39, D:6) a +0 short sword (13, 34, D:6) a +0 club (17, 31, D:6) a +0 short sword a +0 short sword (18, 30, D:6) a +0 dagger (18, 32, D:6) a +0 morningstar (18, 36, D:6) a +0 mace (21, 2, D:6) a +0 pair of gloves (23, 3, D:6) a +0 short sword (25, 16, D:6) a +0 short sword (29, 15, D:6) 4 stones (32, -4, D:6) 6 stones (32, -3, D:6) a +0 whip (43, 27, D:6) a +1 whip of freezing a +0 robe a +0 club (43, 28, D:6) a +0 spear (43, 29, D:6) a +0 spear (46, 44, D:6) 3 stones (49, 28, D:6) a +0 leather armour Level 7 of the Dungeon (10, 8, D:7) a +0 club (10, 9, D:7) a +0 whip a +0 leather armour a +0 flail (10, 10, D:7) a +0 whip (11, 9, D:7) 5 stones (17, 0, D:7) a +0 flail (18, 0, D:7) a +0 club a +0 leather armour a +0 flail (19, 0, D:7) a +0 flail a +0 flail (24, 12, D:7) a +0 rapier (25, 5, D:7) a +0 mace (29, 40, D:7) a +0 scale mail (40, 21, D:7) a +0 long sword (40, 44, D:7) a +0 whip (40, 46, D:7) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (42, 29, D:7) a +0 leather armour (49, 36, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 spear (2, 1, D:8) a +0 spear (2, 2, D:8) a +0 spear (3, 1, D:8) a +0 spear (7, 4, D:8) a +0 mace (7, 6, D:8) a +0 leather armour a +2 whip of electrocution (28, 12, D:8) a +0 club (29, 11, D:8) a +0 robe a +0 dagger (29, 12, D:8) a +0 ring mail a +0 club (30, 12, D:8) a +0 robe a +0 dagger (30, 14, D:8) a +0 leather armour a +0 short sword (31, 13, D:8) a +0 club (35, 42, D:8) a +1 dagger of chaos (43, 14, D:8) a +0 robe (54, 49, D:8) a +0 war axe a +0 animal skin (55, 18, D:8) a +0 dagger 2 stones (56, 18, D:8) a +0 shortbow (57, 11, D:8) 3 large rocks (60, 15, D:8) a +0 ring mail (60, 17, D:8) a +0 shortbow (63, 18, D:8) a +2 broad axe of electrocution a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 14, D:9) a +0 mace (5, -27, D:9) a +0 dagger a +0 robe (18, 15, D:9) a +0 halberd a +0 plate armour (18, 16, D:9) a +0 hand axe (29, -24, D:9) a +0 whip (31, -26, D:9) a +0 whip (32, -26, D:9) a +0 falchion (33, -7, D:9) a +0 club (34, -27, D:9) a +0 hand axe (34, -26, D:9) a +0 flail a +0 plate armour (35, -24, D:9) a +0 shortbow (35, -5, D:9) a +0 dagger a +0 robe (38, -18, D:9) a book of Annihilations (38, 16, D:9) a +0 whip a +0 scale mail (39, -18, D:9) 18 gold pieces (41, 3, D:9) a +0 scale mail (42, -6, D:9) a +0 ring mail (42, 5, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (3, -2, D:10) a +0 troll leather armour a troll corpse (4, 3, D:10) a +0 mace a +0 ring mail (5, 7, D:10) a +0 quarterstaff (9, -14, D:10) a +0 giant spiked club a +0 giant spiked club (12, 1, D:10) 5 stones (13, -16, D:10) a +0 whip (14, -5, D:10) a +0 leather armour (14, 20, D:10) a +0 dagger (still there?) a curare-tipped dart (still there?) (15, 6, D:10) a +0 short sword (16, 5, D:10) a +0 giant club a +0 giant club (16, 6, D:10) a +0 short sword an orc corpse (16, 19, D:10) a +0 club (still there?) 7 poisoned darts (still there?) a +0 flail (still there?) a throwing net (still there?) (16, 20, D:10) a +0 club 8 poisoned darts a kobold corpse (16, 21, D:10) a +0 giant spiked club a +0 falchion (17, -13, D:10) a +0 helmet (17, 20, D:10) a +0 giant spiked club an ogre corpse (17, 21, D:10) a +0 club a +0 halberd a gnoll corpse a gnoll corpse (18, 20, D:10) a +3 falchion of electrocution (unseen) (19, 21, D:10) a +0 mace a +0 scale mail an orc corpse (25, -7, D:10) a +0 hand axe a +0 shortbow a +0 robe a centaur corpse (28, -25, D:10) a +0 dagger a +0 robe (29, -15, D:10) a +0 short sword a +0 leather armour (30, -25, D:10) a +0 dagger a +0 leather armour (31, -13, D:10) a +0 arbalest (31, -11, D:10) a +0 dagger a +0 robe the orc corpse of Nergalle (31, -10, D:10) a +0 double sword (36, -6, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, -6, D:10) Vehumet's Almanac of Battle Magic Spells Type Level a - Shock Conjuration/Air 1 (38, -6, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, -14, D:10) a +0 mace (41, -7, D:10) a +0 dagger a +0 robe (45, -7, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now)