OdinFK Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -5, D:1) a +0 club (7, -6, D:1) a +0 club (7, 18, D:1) a +0 whip (8, -3, D:1) a +0 club (10, -1, D:1) a +0 ring mail (17, -21, D:1) 2 stones (17, -18, D:1) 4 stones (18, -19, D:1) 2 stones (31, -15, D:1) a +0 robe (38, 13, D:1) a +0 club (42, 4, D:1) 5 tomahawks (42, 10, D:1) 18 bolts (43, -27, D:1) a +0 hunting sling (43, 10, D:1) 10 arrows (46, 19, D:1) a +0 hunting sling (55, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 37, D:2) a +0 trident (11, 13, D:2) a +0 club (12, 2, D:2) a +0 short sword 2 stones (16, 30, D:2) a +0 club (17, 31, D:2) 18 stones (19, 0, D:2) a +0 club (33, 40, D:2) a +0 hunting sling 13 stones (34, -2, D:2) a +0 dagger (34, -1, D:2) a +0 pair of gloves (44, 35, D:2) 26 stones (45, 25, D:2) a +0 dagger (48, -8, D:2) a +0 robe (54, 11, D:2) a +0 dagger (54, 35, D:2) a +2 short sword of venom Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 25, D:3) a +0 dagger (12, 13, D:3) a +0 dagger (15, 14, D:3) a +0 flail (17, 14, D:3) a +0 hand axe a +0 dagger a stone (23, 14, D:3) a stone (24, 14, D:3) a stone (36, 17, D:3) a +0 ring mail (38, 4, D:3) a +0 club (42, -20, D:3) a +0 club (42, -19, D:3) a +0 dagger (48, -20, D:3) 19 sling bullets (52, -23, D:3) a stone (52, 5, D:3) a +0 dagger (56, 17, D:3) an uncursed staff of poison Level 4 of the Dungeon (0, 0, D:4) 17 stones (4, -5, D:4) 16 sling bullets (8, 5, D:4) a +0 leather armour (10, 6, D:4) a +0 club (10, 7, D:4) a +0 dagger a +0 dagger (15, 10, D:4) a +0 club (21, -13, D:4) 9 stones (22, 0, D:4) a +0 spear (23, -5, D:4) a +0 club (24, -9, D:4) a +0 club a +0 animal skin a +0 helmet (26, 13, D:4) 20 stones (27, -13, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon [Shop] Ruheoph's Weapon Emporium a +3 blowgun (273 gold) 24 stones (33 gold) a +2 long sword of holy wrath (256 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1286 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 whip (35 gold) the +12 hand axe "Pusch" {freeze, rF+ Dex+2} (1170 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. a +0 quarterstaff (56 gold) a +0 flail (49 gold) the +2 war axe of Ebbun {vamp, MR+ Str+2 Int+2} (581 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your intelligence (+2). It affects your resistance to hostile enchantments. a +0 falchion (42 gold) (0, 0, D:5) 3 large rocks (11, 14, D:5) a +0 centaur barding (12, -2, D:5) 2 potions of degeneration (33, 39, D:5) a +0 dagger (38, 23, D:5) 12 bolts (51, 18, D:5) a +0 giant spiked club (51, 20, D:5) a stone (52, 4, D:5) a +0 quarterstaff (54, 21, D:5) a stone (56, 13, D:5) 7 stones (56, 17, D:5) a stone (56, 19, D:5) a stone (58, -3, D:5) an uncursed staff of summoning Level 6 of the Dungeon (0, 0, D:6) 20 stones (7, 12, D:6) 2 tomahawks of returning (28, -5, D:6) a +0 leather armour (31, -19, D:6) a +2 dagger of venom a cursed +0 robe (31, -18, D:6) a cursed +0 halberd a +0 robe (31, 13, D:6) 18 arrows (37, -25, D:6) 24 stones (46, -17, D:6) a cursed +0 scimitar a +0 robe a +0 battleaxe a +0 robe (52, -12, D:6) a +0 leather armour (53, 4, D:6) a +0 broad axe (55, -22, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 whip (2, 17, D:7) a +0 quarterstaff (3, 1, D:7) a +0 flail (4, -4, D:7) a +0 robe (12, 0, D:7) a +0 flail a +0 flail (26, -4, D:7) 17 stones (37, -4, D:7) a +0 giant spiked club (37, 6, D:7) a +0 halberd a +0 club (38, 6, D:7) a +0 spear (44, 14, D:7) a +0 plate armour (48, 12, D:7) 26 stones (48, 14, D:7) 26 arrows (48, 17, D:7) a +0 chain mail (50, 2, D:7) a +3 flail (51, 15, D:7) a +0 robe (52, 0, D:7) a +0 robe (52, 2, D:7) a cursed +0 flail (53, 2, D:7) a cursed -1 club (54, 2, D:7) a +0 club (56, 16, D:7) 19 bolts (58, -1, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (4, 9, D:8) a +0 pair of boots a +0 robe a +0 dagger (5, 27, D:8) an uncursed amulet of inaccuracy (6, 7, D:8) a +0 ring mail (8, 5, D:8) a +0 chain mail a +0 club (9, 5, D:8) a +0 robe a +0 dagger (9, 6, D:8) a cursed +0 robe a +0 dagger (14, 27, D:8) 21 stones (16, 18, D:8) a tomahawk (18, 21, D:8) a tomahawk (18, 23, D:8) a cursed -1 dagger a +0 robe (19, 23, D:8) a +0 short sword (20, 23, D:8) a +0 short sword a tomahawk (21, 39, D:8) 21 arrows (23, 26, D:8) a +0 falchion of venom (23, 28, D:8) a +0 short sword (25, 27, D:8) a +0 flail 3 tomahawks a +0 leather armour (26, 5, D:8) a +0 glaive a +0 plate armour (28, 5, D:8) a +0 giant spiked club (32, 8, D:8) a +0 hunting sling Level 9 of the Dungeon [Shop] Gipeph's Gadget Emporium a phantom mirror (450 gold) a phantom mirror (450 gold) a crystal ball of energy (300 gold) a crystal ball of energy (300 gold) a crystal ball of energy (300 gold) a wand of random effects (11) (97 gold) a wand of polymorph (5) (105 gold) a lightning rod (4/4) (600 gold) a crystal ball of energy (300 gold) [Shop] Tuva's Armour Shop the cursed +1 robe "Cuer Cuo" {Regen+} (164 gold) It increases your rate of regeneration. It has a curse placed upon it. a +0 ring mail (68 gold) the +5 chain mail of the Merchant {*Corrode Dex+5} (703 gold) It affects your dexterity (+5). It may corrode you when you take damage. a +1 pair of gloves (195 gold) a +0 buckler (76 gold) a +0 helmet (76 gold) a cursed +0 chain mail (25 gold) a scarf of resistance (544 gold) (0, 0, D:9) 2 potions of degeneration (0, 13, D:9) 2 stones (0, 14, D:9) 2 stones (0, 43, D:9) 11 sling bullets (1, 31, D:9) a +0 whip (1, 32, D:9) a +0 club (1, 34, D:9) a +0 flail a +0 chain mail (1, 38, D:9) a +0 dagger a +0 robe (1, 39, D:9) a +0 flail a +0 leather armour (2, 10, D:9) a +0 trident a stone (2, 15, D:9) a +0 short sword a +0 ring mail (2, 16, D:9) a +0 short sword (3, 7, D:9) a +0 scimitar a +0 robe (3, 15, D:9) a +0 war axe a +0 plate armour (3, 17, D:9) a +0 flail a +0 leather armour (3, 18, D:9) a +1 flail of protection a +0 leather armour a potion of degeneration (5, 3, D:9) a +0 giant club a +0 chain mail a +0 hand axe (7, 18, D:9) 25 bolts (9, 8, D:9) 20 arrows (9, 10, D:9) a +0 whip a +0 robe (10, 37, D:9) a +0 robe (13, 8, D:9) a +0 leather armour (14, 15, D:9) a +0 leather armour (14, 37, D:9) 28 stones (18, 21, D:9) a cursed -2 whip (18, 37, D:9) a +0 war axe (19, -10, D:9) a +0 giant spiked club a +0 giant club (21, -5, D:9) a +1 short sword of chaos (21, -4, D:9) 4 stones a cursed -3 whip a +0 blowgun 14 poisoned needles (21, -3, D:9) a +0 whip a +2 whip of distortion (21, 30, D:9) a +0 long sword a +0 chain mail (22, -5, D:9) a cursed +0 dagger a +0 robe (22, -4, D:9) a +2 whip of distortion (22, -3, D:9) a +0 dagger 3 stones a +0 short sword a +0 blowgun 6 curare-tipped needles (23, -4, D:9) a +0 short sword of draining (23, -3, D:9) a +0 dagger a cursed +0 robe (23, -2, D:9) a stone (23, 45, D:9) a +0 dagger a +0 robe (24, 45, D:9) a +0 dagger a +0 robe a +1 hand axe of venom (25, -3, D:9) a +2 dagger of electrocution (26, 15, D:9) a +0 troll leather armour (26, 37, D:9) a +0 pair of gloves (29, 45, D:9) a +0 flail (30, 33, D:9) a +0 robe (30, 45, D:9) a stone (32, 19, D:9) a +0 scimitar a +0 plate armour a +0 giant club (35, 44, D:9) a +0 spear (36, 11, D:9) 23 arrows (36, 35, D:9) a +0 giant club (37, 45, D:9) a +0 flail 7 stones a potion of degeneration (38, 2, D:9) a +1 pair of boots (42, 54, D:9) the +1 long sword of Exquisite Torment {holy, +Rage +Inv Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you turn invisible. It lets you go berserk. It makes you more stealthy. a +4 dagger (43, -6, D:9) a +0 club (43, 0, D:9) a +0 short sword (44, -5, D:9) a +0 leather armour a +0 falchion (44, 0, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Loaga's Armour Emporium a +0 robe (9 gold) a +3 scale mail of fire resistance (364 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) the cursed -5 pair of gloves of the Tarantula {rPois Str-3 Dex+3} (1 gold) It affects your strength (-3). It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. a cursed -1 robe (1 gold) a +0 scale mail (56 gold) a +0 pair of gloves (63 gold) the +2 scale mail of the Undertaker {Regen+} (294 gold) It increases your rate of regeneration. a +0 pair of boots (63 gold) [Shop] Viugi's Armour Boutique the +4 ring mail "Seemiph" {*Slow MR+ Int+7 Stlth+} (533 gold) It affects your intelligence (+7). It affects your resistance to hostile enchantments. It may slow you when you take damage. It makes you more stealthy. a +0 ring mail (44 gold) a +2 robe (139 gold) a +0 robe (7 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (440 gold) It affects your dexterity (+3). a cursed +0 leather armour (11 gold) +0 acid dragon scales (440 gold) a +0 scale mail (44 gold) a +1 scale mail of positive energy (143 gold) a +0 pair of boots (49 gold) a +0 ring mail (44 gold) (0, 0, D:10) a +0 troll leather armour (2, 30, D:10) a +0 giant club a +0 giant club (15, 1, D:10) a +0 long sword (24, 24, D:10) 15 stones (24, 34, D:10) an uncursed staff of poison the +6 crystal plate armour of Wariness {*Drain rElec rF++} It greatly protects you from fire. It insulates you from electricity. It causes draining when unequipped. (26, -15, D:10) a +0 robe (28, -16, D:10) 5 steel tomahawks (29, 7, D:10) 5 tomahawks (30, -2, D:10) a +0 chain mail a +0 mace of protection a +0 leather armour (31, -2, D:10) a +0 falchion a +0 ring mail a +0 scimitar of protection a +0 plate armour (32, 31, D:10) a +0 robe a +0 leather armour a +0 vampiric dagger a +0 club (34, 32, D:10) a +0 robe a +0 dagger (36, 34, D:10) a +0 mace a +0 leather armour (37, 34, D:10) a +0 scimitar a +0 plate armour (38, 21, D:10) a +2 double sword of protection (39, -13, D:10) a +1 dagger of holy wrath a +0 robe (48, 9, D:10) a cursed -2 plate armour (49, 12, D:10) a +0 ring mail (53, -10, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant spiked club (5, -6, D:11) a +0 ring mail (13, 31, D:11) a wand of enslavement (9) a wand of polymorph (13) 2 potions of berserk rage 2 scrolls of random uselessness a +0 cloak (15, 10, D:11) a +0 dagger a +0 robe a cursed +0 club (15, 11, D:11) a +0 dagger a cursed +0 robe (18, 29, D:11) 16 stones (19, 6, D:11) 14 bolts (30, 43, D:11) a +0 trident (33, 6, D:11) an arrow (34, -1, D:11) a +0 giant spiked club (38, 10, D:11) 8 arrows a +0 shortbow (39, 9, D:11) an arrow (40, 5, D:11) an arrow (40, 24, D:11) 13 bolts (41, 5, D:11) an arrow (42, 8, D:11) an arrow (43, 12, D:11) 17 arrows a +0 shortbow (44, 12, D:11) 24 arrows a +0 shortbow (49, 28, D:11) a +0 rapier (50, 25, D:11) a +0 shortbow 14 arrows (53, 33, D:11) 11 stones (56, 31, D:11) 2 arrows (56, 32, D:11) an arrow (58, 21, D:11) an arrow (58, 22, D:11) 2 arrows (59, 21, D:11) an arrow (61, 21, D:11) 3 large rocks Level 12 of the Dungeon [Shop] Qyuzunt's Armour Emporium a +0 chain mail (63 gold) a +0 chain mail of poison resistance (119 gold) a +2 chain mail of magic resistance (301 gold) a +3 scale mail of fire resistance (364 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a scarf of repulsion (168 gold) a +0 leather armour (28 gold) (0, 0, D:12) a +0 leather armour a +1 short sword of draining (1, 1, D:12) a +0 club (2, -1, D:12) a +0 war axe (2, 0, D:12) a +0 leather armour a +1 mace of protection (2, 3, D:12) a +0 ring mail (5, -3, D:12) a +1 plate armour of magic resistance a +0 war axe (6, -24, D:12) 15 arrows (6, -14, D:12) 12 arrows a +0 shortbow (6, -8, D:12) a +0 giant club (6, -3, D:12) a +0 leather armour a +0 dagger (6, 2, D:12) a potion of degeneration (13, 8, D:12) a ration (13, 15, D:12) a ration (14, 17, D:12) a ration (17, 15, D:12) a cursed +0 robe (18, 8, D:12) 11 stones (20, 9, D:12) a wand of random effects (21) (20, 10, D:12) 18 arrows (20, 12, D:12) a +0 helmet (20, 13, D:12) an uncursed staff of earth (27, -11, D:12) a +0 mace (30, -9, D:12) a +0 leather armour (33, -2, D:12) 18 stones (34, 8, D:12) a cursed -3 giant spiked club (36, -14, D:12) the +11 whip "Rezay" {antimagic, rPois rF+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from fire. It protects you from poison. (36, 1, D:12) a +0 giant spiked club (37, -23, D:12) a potion of degeneration (41, 18, D:12) an arrow (42, 16, D:12) an arrow (42, 17, D:12) an arrow (43, 16, D:12) an arrow (45, -9, D:12) 28 sling bullets (46, -8, D:12) a +0 giant club a +0 giant club a cursed -2 giant club (46, 15, D:12) a +0 shortbow a +4 shortbow a +0 shortbow a +0 shortbow a cursed -1 shortbow 69 arrows (48, 15, D:12) 17 arrows a +0 shortbow (50, -19, D:12) a stone (50, 16, D:12) 19 stones (54, -3, D:12) a throwing net (56, -6, D:12) a +0 spear Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (4, 4, D:13) a +0 leather armour a +0 hand axe (5, -10, D:13) a +0 chain mail (6, -22, D:13) a cursed +0 chain mail (6, 5, D:13) a +0 leather armour a +0 war axe (7, 6, D:13) a +0 robe a +1 antimagic war axe (9, 7, D:13) a +0 ring mail a +0 long sword of freezing (17, -26, D:13) 21 sling bullets (17, -12, D:13) 6 bolts a +0 arbalest (17, -10, D:13) a bolt (17, -7, D:13) 4 bolts (17, -6, D:13) a +0 robe a +0 dagger (18, -14, D:13) 11 bolts a +0 arbalest (18, -12, D:13) 20 bolts a +0 arbalest (18, -7, D:13) a cursed -3 war axe a +0 club the ring of the Exiled Stories {+Fly rElec rF++ Int-5} [ring of flight] It affects your intelligence (-5). It greatly protects you from fire. It insulates you from electricity. It lets you fly. a +0 arbalest 19 bolts (18, -6, D:13) a +0 hand axe (20, -23, D:13) 17 arrows a +0 longbow (20, -22, D:13) 17 stones (20, -17, D:13) 14 bolts a +0 arbalest (24, -24, D:13) a +0 flail (25, -22, D:13) 2 arrows (26, 2, D:13) 17 sling bullets (30, 6, D:13) 4 large rocks (40, 6, D:13) a +0 pair of gloves Level 14 of the Dungeon (0, 8, D:14) a +0 ring mail (1, 1, D:14) 2 large rocks (3, 11, D:14) 2 scrolls of noise (5, 5, D:14) an uncursed ring of protection from fire an uncursed ring of ice a large rock (7, 7, D:14) a large rock (12, 9, D:14) a +0 robe a +0 dagger (16, 6, D:14) a +0 war axe (22, -2, D:14) a +0 dire flail a +0 giant club (22, 7, D:14) 2 arrows (23, -6, D:14) a +0 large shield a cursed +0 chain mail a +3 war axe (23, 3, D:14) 2 arrows (23, 7, D:14) 4 large rocks (25, -1, D:14) a +0 robe (28, 13, D:14) 7 arrows a cursed -2 shortbow Level 15 of the Dungeon [Shop] Garrunuw's Antique Weapon Emporium a +0 club (26 gold) a +1 eveningstar of draining (884 gold) a +3 spear of venom (535 gold) a +3 arbalest (559 gold) a +0 trident (91 gold) the +7 mace of the Dungeon {protect, rPois Int+2} (1404 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It protects you from poison. a +0 dire flail (104 gold) a +0 battleaxe (169 gold) a +0 great sword of holy wrath (356 gold) a +0 flail of holy wrath (215 gold) a +0 arbalest of flaming (262 gold) [Shop] Jirph's Jewellery Boutique a cursed amulet of inaccuracy (34 gold) an uncursed ring of poison resistance (340 gold) an uncursed amulet of faith (680 gold) a cursed ring of teleportation (76 gold) an uncursed ring of protection from fire (425 gold) an uncursed ring of see invisible (255 gold) an uncursed ring of ice (425 gold) an uncursed ring of fire (425 gold) the cursed ring "Wuedu" {Int-3 Dex+6} (273 gold) [ring of intelligence] It affects your intelligence (-3). It affects your dexterity (+6). It has a curse placed upon it. an uncursed ring of poison resistance (340 gold) an uncursed ring of stealth (297 gold) an uncursed amulet of harm (510 gold) [Shop] Foxtampurch's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Tyzydd's Antique Weapon Shop a +0 rapier (108 gold) a +0 long sword (94 gold) a +0 dagger (54 gold) a +0 morningstar (108 gold) a +0 morningstar of holy wrath (248 gold) the cursed +2 scimitar of Tortfeasance {antimagic, rF+ Int+4} (1117 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from fire. It has a curse placed upon it. (0, 0, D:15) 11 stones (3, 3, D:15) a +5 broad axe of chopping a +0 chain mail (4, -19, D:15) 27 stones (4, -17, D:15) a +0 dire flail a +0 dire flail (4, -13, D:15) a +0 giant club a +0 giant club (7, -8, D:15) a +0 hand axe (7, 2, D:15) a +0 scimitar (17, -5, D:15) 29 bolts (19, -21, D:15) a +0 leather armour (25, -29, D:15) a +0 longbow 17 arrows (26, -22, D:15) a +0 giant club a +0 dire flail (31, -8, D:15) a +0 shortbow 3 arrows (32, -29, D:15) 2 arrows (35, 9, D:15) a +0 robe (37, -15, D:15) 4 large rocks (37, -12, D:15) 2 arrows (38, -13, D:15) an arrow (39, -12, D:15) a large rock (40, 9, D:15) 14 stones (42, 3, D:15) 16 arrows (55, -18, D:15) a +0 flail (56, -32, D:15) a potion of degeneration (59, 1, D:15) a +0 shield (62, -28, D:15) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (14, -30, Lair:1) 13 arrows (22, -18, Lair:1) a +1 hunting sling of flaming (23, -20, Lair:1) a +0 robe (23, -19, Lair:1) a potion of brilliance (24, -20, Lair:1) a +0 robe (24, -19, Lair:1) 16 gold pieces (24, -18, Lair:1) a book of Maledictions (25, -12, Lair:1) a +0 club (37, -1, Lair:1) 9 stones (39, 13, Lair:1) a +0 leather armour (51, -23, Lair:1) 14 stones (52, -5, Lair:1) a +0 trident (53, -13, Lair:1) a wand of random effects (18) (57, -4, Lair:1) a -2 halberd a +0 animal skin Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (1, -44, Lair:2) a +0 morningstar (9, -35, Lair:2) a +0 leather armour (14, -19, Lair:2) 17 gold pieces (15, -19, Lair:2) the +3 hand axe of Bairpheyp {speed, Dex+9} Attacks with this weapon are significantly faster. It affects your dexterity (+9). (16, -19, Lair:2) a scroll of identify (18, -33, Lair:2) 13 arrows (44, -53, Lair:2) 16 stones (50, -13, Lair:2) the +0 chain mail of Onuton {rPois rN+ Str+7 Dex-5} It affects your strength (+7). It affects your dexterity (-5). It protects you from poison. It protects you from negative energy. a +0 pair of gloves (51, -2, Lair:2) a +0 ring mail (52, -11, Lair:2) a +0 short sword (55, -19, Lair:2) a +1 war axe of draining a +0 war axe (56, -18, Lair:2) a +0 war axe a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed staff of fire (4, -10, Lair:3) 18 sling bullets (22, 35, Lair:3) a +0 robe (31, -11, Lair:3) 23 arrows (36, 24, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 plate armour of cold resistance (19, 18, Lair:4) a +2 pair of boots (26, -20, Lair:4) 28 stones (45, 7, Lair:4) 18 stones (51, -5, Lair:4) a cursed +0 leather armour (55, -22, Lair:4) a +0 short sword of electrocution (57, -13, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hunting sling (5, -20, Lair:5) a +0 hunting sling (5, 18, Lair:5) a +0 cloak (14, 10, Lair:5) 3 arrows (18, 12, Lair:5) 19 stones (33, -16, Lair:5) a +0 short sword (38, -26, Lair:5) 15 bolts (64, 8, Lair:5) a potion of degeneration (67, -10, Lair:5) a +0 buckler Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 flail (9, -20, Lair:6) a +0 naga barding (13, -4, Lair:6) 19 arrows (25, -1, Lair:6) a +0 robe (29, -15, Lair:6) 16 stones (40, 3, Lair:6) a +2 pair of gloves of strength a manual of Maces & Flails (40, 14, Lair:6) a scroll of noise (52, 15, Lair:6) a +0 robe (53, 15, Lair:6) 25 bolts (55, 12, Lair:6) a +1 triple sword of slicing (55, 13, Lair:6) a cursed -2 chain mail (57, 11, Lair:6) 20 stones (58, 4, Lair:6) a potion of might (63, -34, Lair:6) 22 arrows Level 1 of the Swamp (0, 0, Swamp:1) 19 arrows (6, -42, Swamp:1) 5 curare-tipped needles (9, -10, Swamp:1) 28 stones (16, -41, Swamp:1) a +0 halberd (17, -45, Swamp:1) +0 swamp dragon scales (22, -14, Swamp:1) an uncursed amulet of guardian spirit (25, -36, Swamp:1) 23 bolts (29, -30, Swamp:1) a potion of degeneration (33, -9, Swamp:1) a +0 spear (54, -34, Swamp:1) 21 arrows Level 2 of the Swamp (0, 0, Swamp:2) an uncursed ring of attention (2, -11, Swamp:2) 23 sling bullets (3, -5, Swamp:2) a +0 shortbow (6, -11, Swamp:2) a +0 scale mail (6, 33, Swamp:2) a scroll of random uselessness (21, 29, Swamp:2) a +0 spear (23, 4, Swamp:2) a +0 dagger (25, 4, Swamp:2) 9 poisoned needles (29, 34, Swamp:2) 18 stones Level 3 of the Swamp (0, 0, Swamp:3) a wand of disintegration (21) a wand of enslavement (7) a scroll of brand weapon (4, 8, Swamp:3) a cursed +0 robe a +0 quarterstaff (5, 11, Swamp:3) 2 throwing nets (9, -2, Swamp:3) a +0 club (15, 25, Swamp:3) 8 stones (19, 27, Swamp:3) 10 arrows (23, 29, Swamp:3) a +0 spear a +0 buckler (27, 14, Swamp:3) 3 curare-tipped needles a +0 blowgun a +0 spear (34, 11, Swamp:3) a -1 robe (53, 17, Swamp:3) a +0 robe Level 4 of the Swamp (0, 0, Swamp:4) +0 swamp dragon scales (0, 3, Swamp:4) an uncursed amulet of guardian spirit (1, 1, Swamp:4) +0 swamp dragon scales (2, 1, Swamp:4) +0 swamp dragon scales (5, -1, Swamp:4) 23 stones (6, 5, Swamp:4) 25 stones (9, 0, Swamp:4) a +0 battleaxe (15, 8, Swamp:4) a +0 chain mail (17, 5, Swamp:4) a +0 leather armour (17, 14, Swamp:4) 14 poisoned needles (20, 3, Swamp:4) a +0 hand axe a +0 animal skin (20, 12, Swamp:4) a +0 rapier a +0 animal skin (21, -9, Swamp:4) +0 swamp dragon scales (25, -3, Swamp:4) a +0 shortbow (25, 1, Swamp:4) 19 bolts (27, -9, Swamp:4) a potion of might (36, 1, Swamp:4) a +0 hand axe (36, 7, Swamp:4) a potion of berserk rage (43, 2, Swamp:4) a +4 spear (43, 3, Swamp:4) a +0 large shield (44, 10, Swamp:4) a book of Necromancy (44, 15, Swamp:4) 22 bolts Level 1 of the Snake Pit (0, 0, Snake:1) a +0 helmet (2, 5, Snake:1) 12 arrows a +4 hand axe a +0 longbow a +0 dire flail (2, 6, Snake:1) a +0 robe a +0 mace of venom (4, 22, Snake:1) a +0 mace 20 arrows a +0 halberd a +0 longbow (4, 23, Snake:1) 17 arrows (6, 21, Snake:1) a +0 dire flail (7, -1, Snake:1) a +0 robe (8, 0, Snake:1) 3 arrows (9, -1, Snake:1) an arrow (9, 23, Snake:1) a +0 robe a +0 long sword (11, 2, Snake:1) 11 arrows a +0 flail a +0 shortbow (12, 5, Snake:1) a +0 dire flail a +0 robe (13, 5, Snake:1) a +0 ring mail (14, 12, Snake:1) a +0 robe a +0 mace (16, 9, Snake:1) an arrow (17, 9, Snake:1) 25 arrows (18, 3, Snake:1) a +0 leather armour (19, 10, Snake:1) a +0 short sword a +0 robe a +0 dagger a +0 large shield a +0 robe a +0 long sword (19, 20, Snake:1) an arrow (20, 11, Snake:1) a +0 spear (21, 10, Snake:1) a +1 trident (21, 11, Snake:1) a +0 robe a cursed +0 scimitar a cursed +0 halberd (21, 27, Snake:1) 21 stones (24, 25, Snake:1) 18 sling bullets (25, 4, Snake:1) a +0 long sword (25, 7, Snake:1) a +0 hand axe (25, 26, Snake:1) a +0 flail (26, 5, Snake:1) a +0 battleaxe (26, 27, Snake:1) a +0 robe a +0 short sword 14 arrows a +1 shortbow of flaming (27, 3, Snake:1) a potion of might (27, 6, Snake:1) a +0 shortbow (29, 6, Snake:1) a +0 short sword a +0 robe a +0 halberd (31, 5, Snake:1) 24 sling bullets (31, 12, Snake:1) 12 bolts (34, 11, Snake:1) 21 stones (37, 8, Snake:1) a +0 club (44, -6, Snake:1) a +0 short sword (46, 11, Snake:1) a +1 falchion of holy wrath Level 2 of the Snake Pit (0, 0, Snake:2) a shock serpent corpse (skeletalised by now) (1, -7, Snake:2) a scroll of random uselessness (2, -1, Snake:2) a +3 ring mail (9, 28, Snake:2) a +0 arbalest a +0 dire flail 16 bolts a +0 rapier a naga corpse (9, 29, Snake:2) a bolt (11, -10, Snake:2) a +0 scimitar (13, 14, Snake:2) a +0 short sword (14, 20, Snake:2) a +0 whip (15, 35, Snake:2) 2 bolts (17, -8, Snake:2) a +0 spear (17, 0, Snake:2) a +0 falchion (18, 2, Snake:2) 9 arrows a +0 glaive of protection a +0 longbow (18, 10, Snake:2) 19 arrows a -2 short sword a +0 shortbow (19, 9, Snake:2) an arrow (19, 14, Snake:2) a +0 trident (20, 15, Snake:2) a +0 quarterstaff (21, -2, Snake:2) a +0 flail (unseen) (21, 11, Snake:2) an uncursed ring of teleportation (21, 13, Snake:2) a +0 robe a +0 spear (22, 13, Snake:2) a +0 short sword (24, 16, Snake:2) 4 arrows (25, 17, Snake:2) an arrow (27, -4, Snake:2) a +0 arbalest (unseen) (27, 27, Snake:2) 21 sling bullets (28, -10, Snake:2) a bolt (28, 10, Snake:2) a +0 dire flail (28, 15, Snake:2) a +0 flail (28, 16, Snake:2) a +0 spear (28, 18, Snake:2) a +0 dire flail (31, -10, Snake:2) a bolt (31, 17, Snake:2) a +0 dagger a +0 robe (36, -9, Snake:2) an arrow 2 bolts (37, -11, Snake:2) a potion of degeneration (38, -11, Snake:2) 4 stones (41, -7, Snake:2) a shock serpent corpse (42, -7, Snake:2) 21 stones (43, -3, Snake:2) a +0 shortbow (unseen) (43, -2, Snake:2) a +0 arbalest (still there?) a +2 scimitar of venom (still there?) a +0 robe (still there?) a naga corpse (skeletalised by now) (still there?) a black mamba corpse (skeletalised by now) (still there?) (46, 31, Snake:2) a +0 scimitar (47, -4, Snake:2) an arrow (48, 30, Snake:2) a +0 trident (53, 2, Snake:2) a +0 shortbow (unseen) (53, 15, Snake:2) 13 stones (61, 13, Snake:2) a +0 spear