OdinFK Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club (1, -19, D:1) a +0 club (5, 7, D:1) a cursed +0 club (14, 9, D:1) a +0 robe (34, 19, D:1) a +2 vampiric whip (40, 30, D:1) a +0 short sword (43, 39, D:1) 16 stones (47, 1, D:1) a +0 club (48, 15, D:1) a +0 dagger (53, 29, D:1) a +0 leather armour (56, 6, D:1) a +0 club (57, 39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (3, 1, D:2) a +0 robe (4, -27, D:2) 5 stones (4, -20, D:2) a cursed +0 club (5, -29, D:2) 28 arrows (6, -18, D:2) a +0 robe a cursed -2 dagger (7, -16, D:2) a +0 robe a +0 club (10, 3, D:2) a cursed -2 mace (10, 6, D:2) a +0 mace (11, 0, D:2) a +0 mace (11, 2, D:2) a +0 mace (12, -2, D:2) a +0 mace (13, -14, D:2) 3 stones (13, -7, D:2) 2 stones (still there?) a +0 club (still there?) (14, -27, D:2) a +1 spear of venom (17, -24, D:2) a +0 dagger (17, -23, D:2) a stone (17, -22, D:2) a +0 dagger a cursed -2 hunting sling a +0 club 39 stones a +0 club a +0 hunting sling a +0 club (18, -29, D:2) a +0 whip (18, 9, D:2) 2 stones (18, 11, D:2) a +0 club a +0 hunting sling 12 stones (19, 12, D:2) a stone (20, -19, D:2) 28 stones (21, 7, D:2) a +0 whip (25, 7, D:2) a +4 quarterstaff of chaos (27, 7, D:2) a stone (28, 7, D:2) 2 stones (36, -23, D:2) a +0 ring mail (37, 0, D:2) a +0 ring mail (39, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 22, D:3) a +0 dagger a +0 robe (3, 23, D:3) a +0 hunting sling (3, 25, D:3) a cursed +0 robe (13, 21, D:3) 15 bolts (16, 9, D:3) a +0 dagger a +0 robe (17, 8, D:3) a +0 ring mail (19, 6, D:3) a +0 whip (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a potion of might (still there?) a +0 dagger of venom (still there?) (21, 29, D:3) a +0 club (23, 5, D:3) a +0 flail (24, 22, D:3) 21 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -10, D:4) a +0 robe (8, 26, D:4) 14 bolts (12, 4, D:4) 18 stones (14, 3, D:4) a +0 scale mail (16, 21, D:4) a cursed -1 falchion a +0 chain mail (17, -14, D:4) 20 stones (17, 20, D:4) a +0 whip a +0 leather armour (24, -7, D:4) a +0 whip (27, 12, D:4) a +0 flail a +0 mace a +0 leather armour a +0 flail (41, 12, D:4) a +0 hand axe a +2 mace of protection (42, 12, D:4) a +0 dagger (43, -7, D:4) 3 scrolls of random uselessness (45, 15, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) 17 stones (1, -12, D:5) a +0 leather armour (8, 8, D:5) 17 stones (11, -11, D:5) a +0 whip (12, -9, D:5) a +0 trident of protection (29, 5, D:5) a +0 flail a +0 whip a +0 leather armour (29, 6, D:5) a +0 spear (30, -27, D:5) a cursed -2 halberd (30, 6, D:5) a +3 flail of holy wrath a +0 whip (31, -28, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 dagger (0, 6, D:6) a +0 shortbow (still there?) 20 arrows (still there?) (4, -17, D:6) a +0 battleaxe a +0 robe (11, 29, D:6) 17 stones (14, -7, D:6) 20 stones (14, -6, D:6) 12 gold pieces (14, -5, D:6) 2 javelins (15, -7, D:6) a scroll of immolation (still there?) a +0 war axe (still there?) (15, -6, D:6) 11 gold pieces (15, -5, D:6) 16 gold pieces (16, -7, D:6) the +9 trident of Ymepp {flame, *Noise Will+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). It may make noises in combat. (16, -6, D:6) a potion of magic (16, -5, D:6) 7 gold pieces (20, -10, D:6) a +0 robe (23, -12, D:6) a +0 giant club (28, -7, D:6) a +0 ring mail (28, 18, D:6) 32 bolts (32, 17, D:6) a +0 club a cursed +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (3, 4, D:7) a +0 dagger (16, 25, D:7) a +0 shortbow (still there?) 13 arrows (still there?) (17, -7, D:7) a +0 flail (18, 25, D:7) 2 arrows (22, 34, D:7) a +0 whip of holy wrath a +0 mace a +0 scale mail a +0 club a +0 leather armour a +0 short sword a +0 leather armour (23, 34, D:7) a +0 leather armour (28, 34, D:7) a +0 helmet (30, -4, D:7) a +0 dagger (still there?) a +0 robe (still there?) (31, -4, D:7) a +0 club (still there?) a +0 leather armour (still there?) a +0 whip (still there?) (31, -3, D:7) a +1 dagger of draining a +0 robe (31, -2, D:7) a +0 mace (35, 1, D:7) 18 stones (37, 20, D:7) a +0 arbalest (43, 29, D:7) a +0 mace a +0 flail (45, -5, D:7) 17 stones (49, 16, D:7) a +0 hunting sling (52, 0, D:7) a +0 long sword (59, 1, D:7) 25 bolts Level 8 of the Dungeon [Shop] Zeg Saph's Weapon Shoppe 23 sling bullets (161 gold) a +0 falchion (42 gold) a +0 war axe (49 gold) 16 arrows (44 gold) the +1 glaive of Springtime {antimagic, rElec rPois} (597 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from poison. the +2 mace "Golaser" {drain, rElec} (411 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. 24 stones (33 gold) a +0 flail (49 gold) 13 arrows (36 gold) a +0 long sword (49 gold) a +3 mace (280 gold) (0, 0, D:8) a scroll of random uselessness (1, -20, D:8) a +0 flail a +0 plate armour a cursed +0 leather armour a +0 whip (3, 34, D:8) 7 bolts (6, 36, D:8) 26 stones (14, -21, D:8) a +0 scimitar (still there?) a +0 robe (still there?) (15, -21, D:8) a +0 robe a cursed +2 battleaxe of freezing (21, 37, D:8) 16 sling bullets (33, 27, D:8) a +0 robe (34, -20, D:8) a +0 robe (still there?) a cursed +0 short sword (still there?) (35, -3, D:8) a +0 chain mail (38, 15, D:8) 2 arrows (39, -12, D:8) a +0 robe (still there?) a +0 dagger of distortion (still there?) (39, 32, D:8) a +0 spear (43, 15, D:8) an arrow (45, 15, D:8) 14 arrows (still there?) a +0 shortbow (still there?) (51, -10, D:8) 17 stones (51, 27, D:8) an uncursed staff of poison (61, 35, D:8) 13 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 long sword a cursed +0 chain mail a +0 robe a +5 mace (1, 0, D:9) a +0 whip (still there?) a scroll of enchant weapon (still there?) (1, 1, D:9) a +0 long sword (2, 2, D:9) a +0 trident (3, 9, D:9) a +0 chain mail (still there?) a +0 hand axe (still there?) (3, 36, D:9) a stone (4, 8, D:9) a +0 giant club (5, 38, D:9) a stone (6, 39, D:9) a stone a +0 short sword (6, 40, D:9) 3 stones (6, 41, D:9) 4 stones a +1 short sword of speed (7, 40, D:9) a +0 dagger (7, 41, D:9) 2 stones (8, 19, D:9) a +0 chain mail of willpower a cursed -1 long sword a +0 plate armour a +0 scimitar (9, 19, D:9) 20 stones a +0 hand axe (12, 17, D:9) a stone (13, 16, D:9) a stone (14, 16, D:9) a stone (15, 15, D:9) a stone (18, 43, D:9) a +0 scale mail (21, 10, D:9) a +0 leather armour a +0 plate armour a +0 glaive a +0 leather armour a +0 hand axe (21, 33, D:9) a +2 vorpal flail (22, 10, D:9) a +0 trident (22, 18, D:9) a +0 robe a +0 dagger (22, 33, D:9) a +0 ring mail (still there?) a cursed -1 mace (still there?) (23, 16, D:9) a +0 giant spiked club (still there?) a cursed -3 giant club (still there?) (23, 17, D:9) a +0 giant club a +0 giant club (23, 33, D:9) a +0 whip a +0 short sword (23, 34, D:9) a +2 vampiric short sword (24, -1, D:9) a cursed -3 hand axe (24, 20, D:9) a +0 leather armour (25, 9, D:9) a +0 scale mail a cursed -2 hand axe a +0 scale mail (26, 9, D:9) a +0 chain mail a +0 battleaxe a +0 club a +0 short sword of freezing (28, 21, D:9) a +0 falchion (29, 10, D:9) a +0 scale mail (31, 0, D:9) 23 bolts (33, 8, D:9) a +0 flail (39, 47, D:9) a +0 long sword (41, 23, D:9) a +0 robe (41, 31, D:9) 18 stones (47, -4, D:9) a +0 hand axe (unseen) (49, 36, D:9) an arrow (49, 37, D:9) 2 arrows (49, 38, D:9) an arrow (49, 39, D:9) an arrow (49, 40, D:9) 2 arrows (50, -2, D:9) a +0 war axe a +0 ring mail (50, -1, D:9) a +0 falchion (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 chain mail (still there?) (50, 34, D:9) a +0 shortbow (still there?) 3 arrows (still there?) (57, 29, D:9) a +3 trident a +0 robe (59, 27, D:9) a cursed +4 war axe a cursed +1 vorpal battleaxe a +0 robe (63, 15, D:9) a +0 mace (still there?) a +0 robe (still there?) (63, 23, D:9) a +1 hand axe of freezing a +0 robe (65, 5, D:9) a +0 falchion (67, 15, D:9) an uncursed staff of death Level 10 of the Dungeon (0, 0, D:10) a javelin (1, 4, D:10) a +0 dagger (1, 7, D:10) a poisoned dart (4, -2, D:10) a cursed +4 falchion a +0 robe (4, 9, D:10) a javelin (10, -8, D:10) a +0 dagger (21, -11, D:10) a +0 robe a cursed +4 long sword of freezing a +0 robe a cursed +0 long sword of electrocution a +0 robe a +0 mace (26, 3, D:10) 18 arrows (30, -2, D:10) 15 arrows (37, 3, D:10) a javelin (39, -2, D:10) a javelin (44, 4, D:10) a javelin (44, 5, D:10) a javelin (44, 8, D:10) a javelin Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed amulet of the acrobat (0, 11, Lair:1) 24 arrows (1, -2, Lair:1) a wolf corpse (skeletalised by now) (4, 10, Lair:1) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (6, -6, Lair:1) a +0 hunting sling (7, 27, Lair:1) a +0 ring mail (9, -15, Lair:1) 26 bolts (14, -9, Lair:1) an uncursed amulet of faith (14, 26, Lair:1) a komodo dragon corpse (skeletalised by now) (24, -10, Lair:1) 2 large rocks (32, 30, Lair:1) 26 arrows (37, 26, Lair:1) a +0 robe