OdinFK Level 1 of the Dungeon (13, 19, D:1) a +0 dagger (14, 2, D:1) 13 stones (14, 16, D:1) a +0 club (still there?) a +0 dagger (still there?) (16, -5, D:1) a stone (20, -1, D:1) 4 stones (21, 0, D:1) 2 stones (22, -5, D:1) a +0 club (still there?) a scroll of identify (still there?) (25, -1, D:1) a +0 hunting sling (25, 0, D:1) a +0 dagger (25, 6, D:1) a +0 dagger (29, -6, D:1) 12 poisoned darts (30, -6, D:1) 22 bolts (33, -8, D:1) a +0 whip (still there?) 2 stones (still there?) (37, -4, D:1) a +0 dagger Level 2 of the Dungeon (9, -22, D:2) 23 stones (23, 1, D:2) 3 stones (24, -5, D:2) 25 stones (37, -20, D:2) a +0 club (37, -17, D:2) a cursed -3 hunting sling (38, -22, D:2) a +0 hunting sling (still there?) 6 stones (still there?) (43, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (8, -11, D:3) a +0 short sword (still there?) a +0 leather armour (still there?) (9, -9, D:3) a +0 club (11, -11, D:3) a stone (12, -18, D:3) a +0 club (16, -19, D:3) a +0 dagger (16, -18, D:3) a +0 dagger a +0 leather armour (19, -30, D:3) 20 sling bullets (20, -30, D:3) 13 bolts (20, -14, D:3) a +0 trident a +0 ring mail a +0 dagger a +0 ring mail a +0 dagger a boomerang (21, -12, D:3) a +0 flail a +0 leather armour (23, -13, D:3) a +0 short sword (24, -6, D:3) 21 bolts (26, -32, D:3) a +0 club (41, -25, D:3) a +0 dagger a +0 animal skin (46, -4, D:3) a cursed -1 club (48, -31, D:3) a +0 dagger (53, -22, D:3) a +0 short sword a +0 dagger (53, -20, D:3) a +0 club (56, -1, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (unseen) (19, 1, D:4) 14 gold pieces (31, -12, D:4) a +0 hand axe (still there?) a +0 leather armour (still there?) (40, -17, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ytofuv's Antique Weapon Emporium the cursed +1 scythe "Qayzxe" {vorpal, *Noise rF+ MP+9 Dex+5 SInv} (1366 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. It may make noises in combat. It has a curse placed upon it. a +0 dagger (54 gold) a +0 spear (81 gold) a +0 quarterstaff (108 gold) a +0 scimitar (108 gold) a +0 great mace of holy wrath (369 gold) a +0 rapier (108 gold) a +3 dagger of venom (523 gold) a +0 vampiric dagger (216 gold) a +3 spear of pain (661 gold) a +0 great mace (175 gold) a +0 whip (67 gold) a +3 long sword of electrocution (693 gold) (0, 0, D:5) a worker ant corpse (27, -7, D:5) a cursed +0 mace of protection (still there?) a +0 robe (still there?) (36, 5, D:5) a jackal corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +2 tower shield of protection