Ohli Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 4, D:1) a +0 club (25, 14, D:1) a +0 dagger (-1, 19, D:1) 24 stones (4, 27, D:1) a +0 dagger (16, 27, D:1) a +0 club (5, 31, D:1) a +0 dagger of holy wrath (1, 35, D:1) a +0 short sword (12, 35, D:1) a +0 club (5, 37, D:1) a +0 dagger (24, 45, D:1) a +0 club (22, 47, D:1) a +0 club (21, 53, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) 7 stones (5, 2, D:2) 22 stones (-10, 7, D:2) a cursed +0 dagger (9, 8, D:2) 17 stones (7, 9, D:2) a +0 hand axe a +0 chain mail (8, 9, D:2) a +0 club a +0 club (22, 17, D:2) a +0 spear (-3, 22, D:2) a cursed +0 robe a cursed -2 club (5, 25, D:2) a +0 dagger (9, 29, D:2) a cursed -1 dagger (28, 30, D:2) 16 stones (17, 31, D:2) a +0 dagger (-8, 37, D:2) a +0 leather armour (8, 39, D:2) a cursed +0 cloak (-3, 40, D:2) 12 stones (2, 50, D:2) a scroll of recharging (1, 52, D:2) a potion of agility Level 3 of the Dungeon (0, 0, D:3) a +0 robe (15, 0, D:3) a +0 blowgun (-20, 7, D:3) 7 tomahawks (-10, 7, D:3) a +0 scythe a +0 robe (7, 18, D:3) a +2 mace of holy wrath (6, 20, D:3) a scroll of random uselessness a +0 spear a +0 flail a +1 buckler a +0 robe (13, 20, D:3) 25 stones (22, 20, D:3) a +0 ring mail (-17, 21, D:3) a +0 whip (-13, 27, D:3) 30 stones (-4, 32, D:3) 3 tomahawks (-1, 32, D:3) a +0 dagger (-4, 36, D:3) a tomahawk (23, 36, D:3) a +0 club (28, 36, D:3) a +0 club (-6, 40, D:3) a +0 short sword (22, 45, D:3) 30 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (32, 6, D:4) 20 stones (-8, 8, D:4) a +0 dagger (6, 27, D:4) 21 stones (1, 31, D:4) 15 bolts (24, 31, D:4) a +3 quarterstaff of chaos a -1 hand axe a -3 long sword a -3 short sword (25, 33, D:4) a -3 mace (0, 35, D:4) a +0 hunting sling (29, 35, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (3, 9, D:5) a +0 hand axe a +0 leather armour (5, 29, D:5) 15 stones (8, 31, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a tomahawk (42, 0, D:6) a +0 hand axe (43, 0, D:6) a +2 flail of protection a +0 robe a +0 dagger a +0 dagger of venom (-1, 1, D:6) a tomahawk (43, 1, D:6) a +1 falchion of electrocution (-4, 4, D:6) a +0 hand axe (-3, 4, D:6) a cursed -3 whip a +0 club a +0 leather armour (16, 4, D:6) a +0 shortbow 14 arrows (-18, 5, D:6) a cursed -1 ring mail (18, 6, D:6) an arrow (18, 7, D:6) an arrow (37, 7, D:6) a +0 dagger a +0 robe (19, 8, D:6) an arrow (36, 9, D:6) a +0 hand axe a +0 war axe (37, 9, D:6) a +0 short sword a +0 leather armour (35, 12, D:6) a +0 chain mail (40, 20, D:6) a +0 flail a +0 leather armour (0, 31, D:6) a +0 club (46, 32, D:6) a +0 scale mail (-4, 47, D:6) a +0 rapier (27, 47, D:6) a +0 war axe (-6, 48, D:6) a +0 spear (-5, 48, D:6) a +0 halberd of chopping (-4, 48, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a cursed +0 ring mail (-7, 2, D:7) a +0 robe (-34, 8, D:7) a +0 robe (-30, 11, D:7) a +0 ring mail (-7, 11, D:7) 25 stones (-46, 12, D:7) 23 stones (-30, 12, D:7) a +0 whip (-4, 16, D:7) a +0 giant spiked club (0, 25, D:7) a +0 pair of gloves (-51, 32, D:7) a +0 dagger a +0 robe (-50, 32, D:7) a +0 club a +0 chain mail (-25, 36, D:7) a scroll of random uselessness (-19, 36, D:7) 18 silver sling bullets (-21, 38, D:7) a +0 leather armour (-20, 38, D:7) a +0 whip (-19, 38, D:7) a +0 halberd (-18, 38, D:7) a +0 flail (-17, 39, D:7) a +0 ring mail (-22, 40, D:7) a +0 giant spiked club (-16, 45, D:7) a +0 pair of gloves (-24, 46, D:7) a +0 trident (-12, 48, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Dionker's General Store a scroll of random uselessness (12 gold) a +0 mace (36 gold) a scroll of immolation (42 gold) a cursed +0 chain mail (18 gold) a +0 long sword (42 gold) 25 stones (30 gold) (0, 0, D:8) 18 poisoned needles (-13, 1, D:8) a +0 helmet (-29, 5, D:8) a +0 leather armour (15, 11, D:8) 16 stones (-2, 12, D:8) a +0 short sword (-23, 17, D:8) 10 stones (-34, 19, D:8) a +0 falchion (-13, 21, D:8) 27 sling bullets (15, 22, D:8) a +0 club a +0 scale mail (-5, 25, D:8) a +0 dagger (7, 28, D:8) a +0 dagger (-4, 30, D:8) a cursed +0 whip (-3, 30, D:8) a +2 flail of draining (3, 30, D:8) a +3 scimitar of flaming a +2 robe of cold resistance a +0 shortbow 20 arrows (-5, 31, D:8) a +0 spear (-4, 31, D:8) a +0 flail a +0 club (-3, 31, D:8) a +0 whip a +0 robe (-1, 31, D:8) a +0 hand axe a +0 chain mail (1, 31, D:8) a +0 flail (3, 32, D:8) a +0 giant club (0, 33, D:8) a +0 hand axe (-5, 34, D:8) 16 silver sling bullets (-29, 39, D:8) a +0 club a +0 ring mail a +0 hand axe a +0 dagger a +0 leather armour a +0 dagger a +0 robe of magic resistance (-12, 43, D:8) a +0 war axe (-5, 47, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (-5, 1, D:9) a +0 robe (-3, 5, D:9) a wand of fireball (0) a +0 dagger a +0 robe (-2, 5, D:9) a +0 glaive a +0 chain mail (-1, 5, D:9) a +0 flail (11, 5, D:9) a +0 robe (1, 6, D:9) a +0 hand axe a +0 leather armour (5, 8, D:9) a +0 giant spiked club (-7, 9, D:9) a +0 chain mail a +0 whip a cursed -1 mace a +0 falchion (-7, 10, D:9) a cursed -2 club a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 club (-7, 11, D:9) a +0 hand axe (-17, 18, D:9) a +0 hand axe (17, 18, D:9) a +0 falchion (13, 23, D:9) a +0 battleaxe (1, 24, D:9) a book of Summonings a book of Envenomations an uncursed ring of wizardry Level 10 of the Dungeon (0, 0, D:10) a sling bullet (1, 1, D:10) a sling bullet (0, 2, D:10) a +0 quarterstaff a +0 hunting sling 13 sling bullets a +1 leather armour of cold resistance (11, 2, D:10) a troll hide (20, 8, D:10) a potion of degeneration a potion of poison (39, 14, D:10) a +0 trident (23, 16, D:10) a +0 giant club (33, 16, D:10) 22 arrows (10, 17, D:10) a +0 long sword (29, 17, D:10) a +0 long sword (26, 19, D:10) the +1 plate armour of Fajip {rC- rN+ Str+4} It affects your strength (+4). It makes you vulnerable to cold. It protects you from negative energy. the +1 cloak of the Mind {MP+9} It affects your magic capacity (+9). the +1 broad axe of Ryimuev {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). the +2 long sword of Quarrel {antimagic, rPois MR+ Int-3 Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-3). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. the +9 bardiche of Hospitality {chop, rN+ Str+3 Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It protects you from negative energy. It makes you more stealthy. the +7 Singing Sword (11, 21, D:10) an uncursed amulet of stasis (19, 21, D:10) a +0 robe a +0 giant club (-2, 31, D:10) a +0 giant club (34, 32, D:10) a +0 mace a +0 ring mail (-2, 33, D:10) a +0 whip a +0 giant spiked club (-1, 33, D:10) a stone (0, 33, D:10) a +0 dagger (34, 33, D:10) a +0 whip a +0 scale mail (35, 33, D:10) a cursed +3 war axe a +0 robe a +0 flail (36, 33, D:10) a +0 dagger a +0 robe (-1, 34, D:10) a +0 short sword (0, 34, D:10) a +0 short sword 5 stones a +0 dagger (-1, 35, D:10) 3 stones a +0 whip (35, 35, D:10) a +0 hand axe a +0 leather armour (39, 35, D:10) a +0 plate armour (50, 37, D:10) a +0 trident a +0 robe (49, 38, D:10) a cursed +0 short sword a +0 robe a cursed +1 dagger a +0 robe a +0 giant club (50, 38, D:10) a cursed +0 dagger a +0 robe (36, 44, D:10) a +0 scale mail (38, 45, D:10) a +0 club a +0 club a +0 scale mail a +0 dagger a +0 robe (-6, 48, D:10) 7 poisoned javelins Level 11 of the Dungeon (0, 0, D:11) 28 stones (-34, 1, D:11) a cursed -2 morningstar (-34, 2, D:11) a +2 dagger of venom (-30, 2, D:11) a +0 dagger a +0 robe (18, 2, D:11) a +0 long sword (-32, 3, D:11) a +0 club (-29, 3, D:11) a +0 robe a +0 dagger a +0 robe a +0 robe (-30, 4, D:11) a +0 robe (-29, 4, D:11) a +0 mace a +0 leather armour a +0 dagger a +0 robe (-14, 4, D:11) a +0 robe (-32, 7, D:11) a cursed +3 short sword a +0 robe a +2 great sword a +0 robe a +1 short sword of freezing a +0 robe (-32, 8, D:11) a +1 spear a +0 robe (-23, 9, D:11) a +0 hand axe a +0 robe (10, 11, D:11) a +0 spear (-27, 13, D:11) a +1 hat a +0 hat a +0 robe (-26, 13, D:11) a +0 hat of intelligence a +0 hat a +0 robe (-21, 13, D:11) a book of Minor Magic (-20, 13, D:11) a book of Minor Magic (-18, 17, D:11) a +0 spear (-33, 20, D:11) 2 arrows (-34, 21, D:11) an arrow (-27, 21, D:11) a +0 short sword (-12, 22, D:11) a +0 chain mail a cursed +0 hand axe (-32, 23, D:11) a +0 halberd a +0 robe (-30, 24, D:11) an arrow (-29, 24, D:11) 2 arrows (2, 24, D:11) 16 bolts (-30, 25, D:11) a cursed -3 shortbow 8 arrows (-29, 25, D:11) a +0 shortbow 24 arrows (-27, 25, D:11) a +0 shortbow 12 arrows (-25, 25, D:11) a +0 long sword a +0 chain mail (-6, 25, D:11) an arrow (-28, 26, D:11) a +0 trident a +0 shortbow 17 arrows of flame (-2, 27, D:11) an arrow (-1, 27, D:11) an arrow of flame (-1, 28, D:11) an arrow of flame an arrow (0, 30, D:11) a +0 shortbow 14 arrows of flame an arrow (1, 30, D:11) a +1 shortbow of flaming 5 arrows (0, 31, D:11) an arrow (10, 35, D:11) 25 bolts (-1, 37, D:11) an arrow of flame 2 arrows (-2, 38, D:11) an arrow of flame 2 arrows (-3, 39, D:11) an arrow (14, 40, D:11) a +2 naga barding (-11, 46, D:11) 17 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (-31, 7, D:12) a +0 leather armour of fire resistance (-49, 10, D:12) a +0 cloak (-32, 11, D:12) a +0 shortbow 24 arrows (2, 12, D:12) a +1 hat (-16, 17, D:12) a +0 trident (-32, 18, D:12) an arrow (-39, 22, D:12) an uncursed ring of teleportation (-38, 23, D:12) a book of Debilitation (-12, 24, D:12) a large rock (-4, 24, D:12) a wand of magic darts (21) a wand of disintegration (14) a wand of slowing (5) a wand of paralysis (13) a wand of confusion (25) a wand of flame (37) a wand of random effects (21) a wand of enslavement (8) a wand of disintegration (10) a wand of slowing (25) a wand of disintegration (7) an uncursed ring of magical power a wand of flame (19) (-42, 25, D:12) a +0 scimitar a cursed +0 ring mail (-34, 25, D:12) 2 large rocks (-12, 25, D:12) a large rock (-41, 26, D:12) a +0 giant club a +0 giant club (-37, 26, D:12) 2 large rocks (-36, 26, D:12) a large rock (-34, 26, D:12) 12 poisoned needles (-13, 26, D:12) a large rock (-30, 39, D:12) 4 large rocks (unseen) (-37, 41, D:12) a slice of pizza (-31, 41, D:12) a +0 hand axe (-23, 42, D:12) a +0 leather armour a cursed -1 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (-1, 5, Lair:1) a +0 short sword (-5, 6, Lair:1) a +0 robe (26, 7, Lair:1) 21 sling bullets (20, 9, Lair:1) a book of Dreams (32, 13, Lair:1) the Grimoire of Flamy Beguiling Spells Type Level a - Confusing Touch Hexes 2 b - Slow Hexes 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fulminant Prism Conjuration/Hexes 4 (21, 16, Lair:1) 24 arrows (-6, 18, Lair:1) a +0 plate armour (-8, 19, Lair:1) a wand of paralysis (9) a wand of cold (0) (-13, 24, Lair:1) 16 stones (-1, 24, Lair:1) a +0 pair of gloves (18, 24, Lair:1) 16 sling bullets (-28, 30, Lair:1) a +0 robe (-8, 35, Lair:1) a wand of random effects (10) (-31, 37, Lair:1) a +0 dire flail (-9, 46, Lair:1) 13 sling bullets (0, 49, Lair:1) 7 needles of paralysis Level 2 of the Lair of Beasts (0, 0, Lair:2) a giant frog corpse (skeletalised by now) (-13, 11, Lair:2) a +0 hand axe (9, 13, Lair:2) a wand of slowing (33) (10, 13, Lair:2) a +0 plate armour (-16, 22, Lair:2) a +0 hand axe (0, 24, Lair:2) 2 scrolls of amnesia (-19, 26, Lair:2) a water moccasin corpse (16, 35, Lair:2) a +0 mace (25, 41, Lair:2) a +0 long sword (-4, 46, Lair:2) a +0 helmet (10, 48, Lair:2) a scroll of random uselessness