Ohli Level 1 of the Dungeon (0, 0, D:1) 21 stones (-21, 7, D:1) a +0 short sword (-3, 7, D:1) a +0 dagger (-48, 19, D:1) 24 stones (-38, 28, D:1) 18 stones (-40, 30, D:1) a +0 club (-28, 30, D:1) 18 stones (-22, 30, D:1) a +0 leather armour (-10, 58, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (20, 0, D:2) a stone (21, 0, D:2) 2 stones (17, 2, D:2) a +0 short sword (19, 3, D:2) 10 stones (27, 3, D:2) 20 arrows (1, 20, D:2) a stone (19, 23, D:2) a +0 club (-1, 24, D:2) a +0 hand axe (12, 25, D:2) a +0 hunting sling 21 stones 25 bolts (23, 31, D:2) 8 sling bullets (30, 31, D:2) a stone (31, 31, D:2) a stone (40, 37, D:2) a +0 whip 3 stones (40, 39, D:2) a stone (39, 40, D:2) a stone (29, 46, D:2) a +0 club (29, 48, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (21, 3, D:3) a +0 dagger a +0 blowgun 4 poisoned needles (25, 4, D:3) a +3 flail of draining a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 ring mail a +0 mace (15, 6, D:3) a poisoned needle (23, 6, D:3) 10 sling bullets (13, 8, D:3) a +0 dagger (-4, 10, D:3) 10 arrows of dispersal (-4, 11, D:3) 18 stones (32, 11, D:3) 23 stones (37, 11, D:3) a +0 dagger (7, 13, D:3) a +0 dagger (8, 14, D:3) a stone (12, 14, D:3) a +0 leather armour (7, 15, D:3) a stone (-9, 24, D:3) a cursed -3 club (25, 32, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 21 stones (2, 7, D:4) a +0 flail a +0 scale mail (19, 9, D:4) a +0 giant club (14, 12, D:4) a +0 quarterstaff (30, 13, D:4) a +0 shortbow 13 arrows of frost (-5, 20, D:4) a +0 club (11, 22, D:4) a +0 rapier (13, 22, D:4) a stone (15, 22, D:4) a stone (-15, 23, D:4) 18 arrows (6, 24, D:4) a cursed +0 whip (10, 24, D:4) a +0 dagger (17, 24, D:4) a +3 dagger (6, 25, D:4) a +0 flail (16, 25, D:4) a +0 dagger (7, 26, D:4) 22 bolts (29, 26, D:4) a cursed -1 flail (9, 29, D:4) a +0 club (9, 30, D:4) a +0 scale mail (-2, 35, D:4) 18 arrows (11, 35, D:4) a stone (-11, 38, D:4) 2 stones (-10, 38, D:4) 3 stones (-6, 38, D:4) a stone (-5, 38, D:4) a +0 dagger a +0 hunting sling 16 stones (-4, 38, D:4) a +0 dagger a +0 hunting sling 18 stones (19, 42, D:4) a +2 spear of piercing Level 5 of the Dungeon (0, 0, D:5) a cursed +0 flail a +0 plate armour (1, 0, D:5) a +0 chain mail a cursed +0 broad axe (-1, 4, D:5) 16 arrows (4, 4, D:5) a +0 helmet (-15, 7, D:5) an arrow of frost (-31, 8, D:5) a +0 hand axe (-16, 9, D:5) 13 stones (-21, 11, D:5) a +0 dagger (-14, 12, D:5) an arrow of frost (-15, 14, D:5) 2 arrows of frost (-15, 27, D:5) 18 stones (-22, 30, D:5) a +0 leather armour a +0 dagger a +0 dagger a +0 robe (-38, 37, D:5) an arrow (-37, 37, D:5) an arrow (-36, 37, D:5) an arrow (-34, 37, D:5) a +0 shortbow 12 arrows Level 6 of the Dungeon [Shop] Ubluare's Magic Scroll Shoppe a scroll of enchant weapon (105 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of random uselessness (14 gold) a scroll of holy word (105 gold) a scroll of teleportation (42 gold) [Shop] Laug Qocic's Magic Scroll Emporium a scroll of summoning (123 gold) a scroll of noise (13 gold) a scroll of remove curse (39 gold) a scroll of noise (13 gold) a scroll of noise (13 gold) a scroll of remove curse (39 gold) a scroll of holy word (97 gold) a scroll of random uselessness (13 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) [Shop] Gudum's Magic Scroll Emporium a scroll of enchant weapon (97 gold) a scroll of brand weapon (260 gold) a scroll of noise (13 gold) a scroll of vulnerability (97 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of fear (45 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) [Shop] Edidghua's Weapon Emporium a +7 hunting sling of velocity (548 gold) 4 needles of sleeping (28 gold) a +0 scimitar (56 gold) a cursed -2 long sword (1 gold) a +0 shortbow (42 gold) a +0 mace (42 gold) a +0 club (14 gold) a +0 scimitar (56 gold) a cursed -3 club (1 gold) a +0 hand axe (42 gold) [Shop] Jusudump's Armour Emporium the cursed +1 robe of Cocytus {rC+ MR+ Regen+ Slay-4} (71 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. the +1 scale mail of Henotheism {+Blink rElec Int+3} (471 gold) It affects your intelligence (+3). It insulates you from electricity. It lets you blink. a +0 scale mail (52 gold) a +0 large shield (58 gold) a +2 leather armour of poison resistance (208 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +2 troll leather armour (351 gold) (0, 0, D:6) a +0 scale mail (-41, 17, D:6) an arrow (-40, 18, D:6) an arrow (-10, 18, D:6) a +0 shortbow 17 arrows (-37, 19, D:6) a cursed -1 shortbow 25 arrows (-10, 20, D:6) an arrow (-10, 22, D:6) an arrow (-32, 48, D:6) a potion of degeneration 2 scrolls of immolation 3 scrolls of noise a potion of poison (-35, 49, D:6) a +1 ring mail of fire resistance Level 7 of the Dungeon (0, 0, D:7) 22 arrows (-11, 4, D:7) a +0 war axe (-6, 6, D:7) 13 stones (13, 9, D:7) a potion of poison (17, 20, D:7) a +0 giant club (18, 20, D:7) a +0 shortbow 18 arrows (1, 26, D:7) a +0 robe (-13, 31, D:7) 12 poisoned needles (35, 37, D:7) a +0 flail (7, 39, D:7) 23 stones (24, 41, D:7) a +0 robe (49, 41, D:7) 21 stones (11, 59, D:7) a +0 short sword Level 8 of the Dungeon (-2, 2, D:8) a +0 quarterstaff (7, 2, D:8) 26 stones (4, 9, D:8) a +0 chain mail (19, 12, D:8) 26 stones (26, 24, D:8) a +0 giant spiked club (1, 26, D:8) a book of Party Tricks (22, 30, D:8) a potion of poison (31, 32, D:8) a +3 dagger of chaos a +0 robe Level 10 of the Dungeon [Shop] Serch's Armour Shop a +0 ring mail (40 gold) a +0 troll leather armour (150 gold) a +0 robe (7 gold) a +0 helmet (45 gold) a +2 robe of positive energy (147 gold) a +2 chain mail of poison resistance (185 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +0 fire dragon armour (600 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 pair of boots (45 gold) (0, 0, D:10) a +0 short sword a +0 leather armour (1, 0, D:10) a +0 dagger a +0 robe (3, 0, D:10) a +0 club (-1, 7, D:10) a +0 dagger a +0 robe (0, 7, D:10) a +0 leather armour (-6, 9, D:10) a javelin (-8, 10, D:10) a mottled dragon hide (-7, 10, D:10) a +0 flail (-29, 11, D:10) a +0 club a +0 blowgun 7 poisoned needles (-28, 11, D:10) a +0 blowgun 7 poisoned needles (-27, 11, D:10) a cursed -3 dagger a +0 short sword a +0 short sword (-27, 12, D:10) 2 poisoned needles (-26, 16, D:10) 22 sling bullets (4, 21, D:10) a cursed +3 great sword a +0 robe a cursed +0 hand axe a cursed +0 robe a +0 hand axe a +0 robe (3, 22, D:10) a +3 halberd a +2 robe of resistance (2, 23, D:10) a book of Spatial Translocations (-17, 26, D:10) 14 sling bullets (7, 29, D:10) a +2 long sword of freezing a +0 robe Level 11 of the Dungeon [Shop] Efim's Distillery a potion of magic (112 gold) a potion of poison (14 gold) a potion of cure mutation (490 gold) a potion of poison (14 gold) a potion of ambrosia (112 gold) a potion of haste (140 gold) a potion of poison (14 gold) a potion of haste (140 gold) a potion of flight (42 gold) (19, 0, D:11) 2 curare-tipped needles (16, 2, D:11) 3 curare-tipped needles (17, 2, D:11) a curare-tipped needle (-2, 3, D:11) a +0 short sword 5 stones a +0 short sword a cursed -1 giant spiked club a +0 giant spiked club (21, 3, D:11) a +0 chain mail a +0 trident (-2, 4, D:11) a stone a +0 club (-1, 4, D:11) a +0 whip a stone (0, 4, D:11) 4 stones (20, 4, D:11) 25 bolts (21, 4, D:11) a +0 leather armour (21, 5, D:11) a +0 chain mail a +0 whip (15, 6, D:11) a cursed -1 falchion (25, 6, D:11) 10 stones (9, 12, D:11) a +0 mace (9, 14, D:11) a book of Maledictions (2, 22, D:11) 18 sling bullets of flame (17, 24, D:11) 10 stones (2, 27, D:11) an uncursed ring of loudness (3, 29, D:11) a +0 glaive (28, 30, D:11) a +1 helmet (39, 31, D:11) the +3 bardiche of Xuv Jeg {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). (-4, 33, D:11) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Vueq Rukk's Jewellery Shoppe an uncursed amulet of faith (640 gold) an uncursed ring of fire (400 gold) a cursed -2 ring of evasion (32 gold) an uncursed amulet of regeneration (480 gold) a cursed ring of teleportation (232 gold) an uncursed amulet of rage (640 gold) an uncursed ring of flight (280 gold) a +4 ring of dexterity (432 gold) the ring "Maqol" {rN+ MR+ Str+2 Int+4} (523 gold) [ring of strength] It affects your strength (+2). It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of positive energy (320 gold) a cursed ring of loudness (72 gold) an uncursed amulet of warding (240 gold) (0, 0, Orc:1) a +0 giant club an ogre skeleton (22, 1, Orc:1) a cursed -2 flail a +0 dagger a +0 leather armour a +0 whip a cursed +0 leather armour a +0 hand axe (23, 1, Orc:1) a +0 short sword a +0 giant club (22, 2, Orc:1) a +0 mace a +0 leather armour (22, 3, Orc:1) a +0 leather armour (23, 3, Orc:1) a +5 mace a +0 leather armour (12, 5, Orc:1) a +0 giant club (12, 9, Orc:1) a +2 flail of protection a +0 leather armour (14, 10, Orc:1) a +0 long sword a +0 chain mail (23, 18, Orc:1) a +0 club an orc corpse (4, 20, Orc:1) a +0 whip an orc corpse (skeletalised by now) (4, 21, Orc:1) a +0 club (5, 21, Orc:1) a +0 giant spiked club a +0 falchion (6, 21, Orc:1) a +0 leather armour a +2 vampiric whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 22, Orc:1) a +0 leather armour (5, 22, Orc:1) a +0 morningstar a +0 short sword (10, 25, Orc:1) a +0 flail (still there?) a +0 club (still there?) (10, 26, Orc:1) a +0 club (unseen) (5, 27, Orc:1) a +0 dagger (7, 27, Orc:1) a +0 battleaxe a +0 plate armour (5, 28, Orc:1) a +0 falchion (6, 28, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines (0, 0, Orc:2) 12 gold pieces (-9, 4, Orc:2) 12 gold pieces (-7, 4, Orc:2) 16 gold pieces (-8, 5, Orc:2) 7 gold pieces (-7, 5, Orc:2) 12 gold pieces (-9, 6, Orc:2) a cursed -2 short sword (unseen) (-3, 7, Orc:2) a warg corpse (-4, 9, Orc:2) a +0 hand axe (-15, 11, Orc:2) 20 gold pieces