Oirien Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger 2 stones (2, 0, D:1) a stone (3, 31, D:1) 20 stones (4, 0, D:1) a stone (4, 16, D:1) a +0 whip (5, -1, D:1) a stone (7, 31, D:1) 8 bolts (15, 4, D:1) 21 sling bullets (19, 34, D:1) 22 sling bullets (22, 32, D:1) 21 stones (26, 38, D:1) a +0 leather armour (27, 28, D:1) 19 bolts (36, 34, D:1) 27 arrows (37, 6, D:1) a +0 spear (41, 20, D:1) a +0 dagger (43, 42, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -31, D:2) 21 sling bullets (9, -32, D:2) a javelin (10, -32, D:2) a javelin (11, -15, D:2) a +0 dagger (12, -33, D:2) a javelin (13, -32, D:2) a javelin (14, -32, D:2) a javelin (14, -25, D:2) a +0 club (16, -17, D:2) a +0 leather armour a +0 club (20, -30, D:2) a javelin (25, -33, D:2) 23 stones (27, -30, D:2) a +0 hand axe (37, -21, D:2) 15 sling bullets (38, -3, D:2) a +0 club (40, -28, D:2) a +0 short sword (42, -5, D:2) 14 stones (48, -41, D:2) a +0 hunting sling (55, -15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 blowgun 15 poisoned needles (6, -21, D:3) a +2 short sword of draining (6, -17, D:3) a stone (6, -16, D:3) a stone (14, 9, D:3) a +0 whip (15, -31, D:3) 17 stones (15, 9, D:3) a +0 club (19, -39, D:3) a +0 flail (19, -34, D:3) a scroll of random uselessness (23, -14, D:3) a +5 club a cursed +0 leather armour (27, -13, D:3) 11 sling bullets (27, -11, D:3) a +0 dagger a +0 animal skin (29, -35, D:3) a +0 flail (30, 2, D:3) a +0 hunting sling (32, -5, D:3) a cursed +0 club (38, -10, D:3) a stone (39, 7, D:3) a +0 club (40, -11, D:3) a stone (51, 9, D:3) a cursed +0 leather armour a +0 mace a +0 chain mail a +0 hand axe Level 4 of the Dungeon [Shop] Vets's Weapon Shoppe 15 stones (18 gold) a +0 dagger (24 gold) a +3 spear of venom (247 gold) the +5 scimitar "Beecrut" {flame, +Rage rC++ MP-9 Dex+3} (571 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It greatly protects you from cold. It affects your magic capacity (-9). It lets you go berserk. a +3 spear of piercing (258 gold) a +0 blowgun (30 gold) a +0 hunting sling (18 gold) a +0 quarterstaff (48 gold) a +0 flail (42 gold) the +3 falchion "Zitir" {slice, +Blink Str+2 Int-4 Dex+2} (402 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (-4). It affects your dexterity (+2). It lets you blink. a +4 shortbow of freezing (328 gold) (0, 0, D:4) a +0 falchion (8, 12, D:4) a +0 trident 3 tomahawks (9, 10, D:4) 2 tomahawks (9, 11, D:4) a cursed +0 dagger a +0 robe a +0 hand axe a +0 flail (9, 12, D:4) a tomahawk (10, 8, D:4) a +0 ring mail a +0 falchion of holy wrath (12, -8, D:4) 27 stones (12, 7, D:4) a +1 falchion (15, 8, D:4) a +0 club (17, 8, D:4) a +0 trident a +0 animal skin (18, 9, D:4) a +0 dagger a +0 vampiric dagger (18, 10, D:4) a +0 club a +0 club a +0 club a +0 hunting sling 28 stones a +0 dagger (18, 11, D:4) a +0 club (19, 10, D:4) a stone (20, 10, D:4) a +0 dagger (20, 11, D:4) a +0 club a +0 club (21, 14, D:4) a stone (25, 9, D:4) a +0 robe (29, 3, D:4) a +0 robe a +0 dagger (30, -2, D:4) a +0 leather armour a +0 short sword (38, 10, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 20 gold pieces (13, 33, D:5) a ration (14, 33, D:5) a scroll of blinking (21, -15, D:5) 27 stones (29, -10, D:5) a +0 hand axe (29, 28, D:5) 21 stones (30, -9, D:5) a +2 short sword of holy wrath a +0 ring mail a +0 dagger a +2 robe of resistance (37, -10, D:5) a +0 hand crossbow (41, 17, D:5) a +0 club a +0 ring mail a +0 flail (42, 17, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Buoprose's Antique Weapon Shop a +0 short sword (81 gold) a +0 club (27 gold) a +0 hunting sling (40 gold) a +5 quarterstaff of protection (858 gold) a +0 hunting sling (40 gold) a +2 glaive of chopping (585 gold) a +0 mace (81 gold) the +6 dire flail "Hydraslayer" {drain, rF+ rN+ Str+3} (1665 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from fire. It protects you from negative energy. a +2 hand crossbow of flaming (494 gold) a +4 lajatang of speed (1809 gold) [Shop] Mumekhotz's Book Shoppe a Young Poisoner's Handbook (480 gold) a Young Poisoner's Handbook (480 gold) a book of Callings (360 gold) a book of Transfigurations (660 gold) a book of Cantrips (240 gold) a book of Geomancy (420 gold) a book of Misfortune (240 gold) a book of Enchantments (600 gold) a book of Maledictions (300 gold) a book of Frost (420 gold) a book of Battle (480 gold) (0, 0, D:6) a +2 dagger of freezing a +0 robe (0, 1, D:6) an orc skeleton (1, 1, D:6) a cursed -1 club (3, 33, D:6) 19 arrows (12, 5, D:6) a +0 flail (16, 0, D:6) a +0 quarterstaff (33, 2, D:6) a +0 leather armour (33, 3, D:6) a +0 club (34, 1, D:6) a +0 robe a +0 dagger of holy wrath a +0 club (36, -10, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 6 poisoned needles (8, 35, D:7) a +0 hand axe a +0 animal skin (12, 8, D:7) a cursed +0 chain mail (25, 35, D:7) 10 gold pieces (26, 35, D:7) a wand of polymorph (9) (27, 35, D:7) a +0 chain mail (35, 59, D:7) a +0 dagger (36, 59, D:7) a +0 club a +0 dagger an orc skeleton (38, 52, D:7) a cursed +0 ring mail (58, 58, D:7) 2 poisoned needles