Oirien Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (1, -1, D:1) 2 stones (1, 0, D:1) a +0 short sword (5, 23, D:1) a +0 club (6, 23, D:1) a +0 dagger (20, 15, D:1) 25 arrows (24, 35, D:1) a +0 dagger (25, 11, D:1) 26 stones (32, 7, D:1) a +0 dagger (32, 25, D:1) a stone (33, 20, D:1) a +0 club (33, 25, D:1) a stone (34, 26, D:1) a stone (35, 26, D:1) a stone (37, 26, D:1) a stone a +0 short sword (39, -7, D:1) 31 bolts Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) a stone (1, 2, D:2) 20 bolts (3, -22, D:2) a +0 short sword 4 stones (3, 1, D:2) a +0 spear (8, -14, D:2) a +0 dagger (20, -7, D:2) 19 arrows (24, -17, D:2) a +0 club (32, 25, D:2) a +0 club (34, -26, D:2) a stone (34, -21, D:2) a stone (35, -25, D:2) 3 stones (35, -24, D:2) a stone (35, -22, D:2) a stone (35, -21, D:2) 4 stones (35, -3, D:2) 23 stones (35, 9, D:2) a stone (36, -23, D:2) a +0 club a +0 hunting sling 4 stones (36, -21, D:2) a stone (37, -21, D:2) a +0 hunting sling 3 stones (37, 9, D:2) a stone (37, 10, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 16 stones (2, 28, D:3) a +0 club a +0 club (15, 34, D:3) a cursed +0 club (18, 30, D:3) a cursed +0 ring mail (21, 24, D:3) a +0 blowgun 4 curare-tipped needles (23, 24, D:3) a curare-tipped needle (25, 37, D:3) a +0 club (28, -14, D:3) a +0 dagger a +0 club a +0 chain mail (28, 29, D:3) 13 sling bullets (39, -9, D:3) a +0 short sword (54, -14, D:3) a +0 giant club (59, 26, D:3) 11 gold pieces (60, -7, D:3) a +0 trident (60, 27, D:3) a +0 dagger (61, 28, D:3) 8 gold pieces Level 4 of the Dungeon [Shop] Toozan's Magic Scroll Shoppe a scroll of immolation (45 gold) a scroll of acquirement (676 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of teleportation (39 gold) a scroll of immolation (45 gold) (0, 0, D:4) 20 stones (9, -23, D:4) the +6 dagger "Dewuaps" {holy, +Rage rC+ MP+9 Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). It lets you go berserk. (18, -25, D:4) a +0 robe (unseen) (22, -24, D:4) a +0 club (23, -26, D:4) a +0 hand axe a -3 mace a +0 robe a +0 dagger (32, -32, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe (19, -6, D:5) a +0 pair of boots (34, -24, D:5) 17 arrows (38, -9, D:5) a cursed -2 dagger a +0 robe