Dungeon Crawl Stone Soup version 0.25-a0-544-gee0576305d (webtiles) character file. Game seed: 5563666878057872183, levelgen mode: deterministic 2 Oki the Vexing (level 1, 7/13 HPs) Began as a Vampire Enchanter on Feb 20, 2020. Safely got out of the dungeon. The game lasted 00:00:33 (76 turns). Oki the Vexing (Vampire Enchanter) Turns: 76, Time: 00:00:34 Health: 7/13 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You escaped. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger o - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 9% 3 N/A Tukima's Dance Hex ###..... 9% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Flash Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You barely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin but do no damage. Your bite misses the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! There is a staircase leading out of the dungeon here. You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to leave the Dungeon? This will make you lose the game! The goblin stops glowing. The goblin barely misses you. You have escaped! #.. #.⌠. ..) # #[# # ##.####.####.#### ................. ...).....@....... .......gg........ #.####g####.#### ##.## # #...# #.⌠.# # #...# .# ..#.####.####.#### .................. You could see 2 hobgoblins and a goblin. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Oki the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 76 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic Action || total -------------------------++------- Melee: Dagger || 17 Bite || 1 Cast: Corona || 2 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------