OlSheep Level 1 of the Dungeon (0, 0, D:1) 20 arrows (7, 28, D:1) a +0 hunting sling (11, 24, D:1) 30 stones (29, -3, D:1) a +0 leather armour 17 stones (30, -7, D:1) 2 scrolls of noise (33, 36, D:1) a +0 dagger (34, -9, D:1) a +0 hunting sling (34, 33, D:1) 21 stones (34, 35, D:1) a stone (36, 7, D:1) 24 stones (36, 20, D:1) a +0 club (37, -3, D:1) a +0 leather armour (37, 14, D:1) 25 bolts (43, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 13 stones (0, 8, D:2) a +0 dagger (2, -3, D:2) a +0 ring mail (4, 8, D:2) a stone (6, 7, D:2) a +0 club (9, 29, D:2) a +0 hand axe (10, 9, D:2) 13 poisoned needles (10, 13, D:2) a +0 robe (12, 24, D:2) a +0 dagger (18, 2, D:2) a +0 short sword (32, 7, D:2) a stone (35, 12, D:2) 20 stones (36, 10, D:2) 11 stones (39, 7, D:2) 41 stones (44, 19, D:2) 16 sling bullets (45, 19, D:2) a +0 club a +0 club Level 3 of the Dungeon (18, 26, D:3) 14 stones (24, -22, D:3) a +0 dagger (26, -22, D:3) a +0 dagger a +0 short sword (28, -22, D:3) a +0 whip (28, 12, D:3) a +0 dagger (28, 13, D:3) 19 stones (37, 0, D:3) a +0 whip (38, -25, D:3) a +0 dagger a +0 leather armour (38, -12, D:3) a +0 dagger (38, -11, D:3) a +0 halberd (38, -10, D:3) a +0 whip a +0 leather armour a +0 club (38, -3, D:3) a +0 leather armour a +0 club (43, -21, D:3) a +0 robe (56, 15, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 flail a cursed +0 scale mail (0, 1, D:4) a +0 dagger a +0 robe (6, 4, D:4) a +0 long sword a +0 falchion (10, -20, D:4) a +0 whip (10, -12, D:4) 20 sling bullets (11, -21, D:4) a +0 robe a +0 dagger (13, -13, D:4) a +0 helmet (18, -26, D:4) a cursed -3 club (20, -26, D:4) a +0 dagger a +0 robe (21, 2, D:4) 20 bolts (23, -26, D:4) a +0 mace (31, 21, D:4) a scroll of noise (41, -9, D:4) a +0 ring mail (54, -7, D:4) a +0 giant club (69, -5, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, -8, D:5) a +0 ring mail (11, -30, D:5) a +0 giant spiked club (12, 8, D:5) a +0 club (13, -27, D:5) a +0 falchion (27, -34, D:5) a +0 scale mail (28, -6, D:5) a +0 ring mail (29, -40, D:5) a +0 quarterstaff (30, -34, D:5) a +0 spear (38, -15, D:5) a +0 club (39, -36, D:5) 4 poisoned needles (48, -21, D:5) 16 stones (48, -6, D:5) 8 javelins of returning (49, 0, D:5) a +0 ring mail (51, -4, D:5) a +0 scythe a +0 robe (61, -2, D:5) a +0 dagger (still there?) Sif Muna's Tome of Displacement (still there?) Spells Type Level a - Apportation Translocation 1 (62, -2, D:5) a +2 dagger of speed (unseen) Level 6 of the Dungeon [Shop] Joyr Tetz's General Store a +2 leather armour of fire resistance (285 gold) a scroll of amnesia (52 gold) a ration (75 gold) the +7 dire flail of Prudence {flame, Int+4} (864 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). a phial of floods (600 gold) a potion of haste (150 gold) a +0 spear (45 gold) a +0 robe (10 gold) (0, 0, D:6) a scroll of noise (4, 0, D:6) a +0 quarterstaff (12, 3, D:6) a +0 shortbow (17, -5, D:6) a +0 giant club (17, 15, D:6) a +0 club (27, -16, D:6) a +0 giant club (32, -13, D:6) 27 stones (35, 8, D:6) a scroll of vulnerability Level 7 of the Dungeon (13, 44, D:7) a +0 whip a +0 chain mail (14, 31, D:7) 17 poisoned needles (15, 44, D:7) a cursed +0 dagger a +0 ring mail (23, 44, D:7) a +0 ring mail (33, 44, D:7) a +0 flail the +3 leather armour of a bazaar {rC+} It protects you from cold. (34, 7, D:7) 7 javelins (36, 44, D:7) a +0 scale mail a +0 war axe (38, 44, D:7) a +4 plate armour a +0 battleaxe (47, 12, D:7) a +0 quarterstaff (47, 26, D:7) 6 poisoned needles (53, 13, D:7) a +0 flail a +0 scale mail a +0 flail a +0 leather armour (54, 12, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Seammawi's General Store 29 stones (31 gold) a wand of iceblast (11) (165 gold) a potion of flight (33 gold) a scroll of amnesia (38 gold) a book of Maledictions (275 gold) a fan of gales (440 gold) the +4 spear of Equivalence {drain, *Corrode rN++} (410 gold) A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from negative energy. It may corrode you when you take damage. 22 stones (24 gold) 11 poisoned needles (48 gold) (0, 0, D:8) 25 bolts (1, 11, D:8) a +0 hand axe (5, 12, D:8) a +0 robe of magic resistance a +0 dagger (10, 11, D:8) a +0 trident (14, 1, D:8) a +0 giant club (15, -4, D:8) a +0 giant club a cursed -1 giant club (15, 19, D:8) a +0 leather armour a +0 short sword (18, 6, D:8) a +0 hand axe (18, 25, D:8) a -4 ring of protection (19, 5, D:8) an arrow (19, 9, D:8) a +0 short sword (19, 10, D:8) a +0 robe 16 arrows a +0 shortbow a +1 dagger of pain a +0 ring mail (25, 23, D:8) 17 stones (28, 12, D:8) a +0 dagger (38, 7, D:8) a +0 whip (41, 9, D:8) 21 stones (41, 11, D:8) 16 poisoned needles (48, 20, D:8) an uncursed amulet of harm (48, 33, D:8) a +0 war axe a +0 chain mail a +0 mace (53, 35, D:8) a +0 robe (57, 33, D:8) a +0 trident (58, 33, D:8) a +0 short sword Level 9 of the Dungeon (6, -24, D:9) a cursed -1 club (6, -2, D:9) a +0 ring mail (7, -48, D:9) a +0 flail (8, -44, D:9) a +0 ring mail (9, -47, D:9) a +0 battleaxe a +0 plate armour (12, -31, D:9) a +0 flail a +1 scale mail of fire resistance (15, -22, D:9) the +4 ring mail of Efecit {rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (15, -21, D:9) a +0 giant club (24, -55, D:9) 9 sling bullets (25, -54, D:9) a +1 rapier of holy wrath (25, -52, D:9) a +0 dagger a cursed +0 robe (26, -8, D:9) a +0 spear (50, -8, D:9) 24 arrows Level 10 of the Dungeon (0, 0, D:10) 21 stones (14, -6, D:10) 33 stones (17, -18, D:10) a javelin (19, -43, D:10) a +0 scale mail (19, -21, D:10) 2 javelins a +0 scale mail (19, -18, D:10) 2 javelins (23, -29, D:10) 25 arrows (25, -5, D:10) a +0 hunting sling (32, -27, D:10) 9 stones Level 11 of the Dungeon (0, 0, D:11) a +0 whip (15, -34, D:11) a cursed +0 leather armour (30, -42, D:11) a +0 morningstar (35, -27, D:11) a scroll of random uselessness the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of summoning (29, -15, Lair:1) a cursed +0 scale mail (39, -33, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 stones (9, -24, Lair:2) a scroll of noise (20, -10, Lair:2) 13 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (4, 21, Lair:3) a scroll of vulnerability (11, 13, Lair:3) a +0 plate armour (11, 15, Lair:3) a wolf corpse (skeletalised by now) (40, 2, Lair:3) 23 sling bullets (42, 27, Lair:3) a potion of degeneration (46, 32, Lair:3) a +0 chain mail (51, 32, Lair:3) a +0 hand crossbow Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed amulet of the gourmand (7, -1, Lair:4) a throwing net (8, -2, Lair:4) a throwing net