OlSheep Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (0, 3, D:1) a stone (12, 53, D:1) 25 arrows (15, 38, D:1) a +0 short sword (19, 23, D:1) a +0 dagger (27, 44, D:1) a +0 club (39, 14, D:1) a +0 robe (39, 17, D:1) a +0 club (47, 12, D:1) a +0 club (48, 31, D:1) a stone a cursed -2 whip (51, 18, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (3, -14, D:2) 23 bolts (5, -38, D:2) 21 stones (10, 3, D:2) a +0 club (22, 1, D:2) a +0 club (44, -7, D:2) a +0 whip (46, -4, D:2) 26 sling bullets Level 3 of the Dungeon (6, 2, D:3) 13 stones (7, 18, D:3) 18 poisoned needles a +0 club a +0 blowgun (8, 22, D:3) 6 stones a +0 hunting sling (9, 29, D:3) 23 stones (12, 14, D:3) a +0 dagger (12, 18, D:3) a stone (13, 1, D:3) a +0 mace (16, 23, D:3) a +0 flail (16, 33, D:3) a +0 club (20, 7, D:3) a +0 scale mail (23, 3, D:3) a +0 trident a +0 plate armour (34, 7, D:3) a +0 club a +0 plate armour (39, 4, D:3) 19 stones (39, 29, D:3) a +0 ring mail (40, 35, D:3) 24 arrows (41, 34, D:3) a +0 short sword (44, 33, D:3) a scroll of noise (46, 18, D:3) 7 needles of confusion (48, 6, D:3) a +0 short sword (48, 20, D:3) a +0 club (50, 25, D:3) a +0 robe a +0 dagger (53, 31, D:3) a +0 leather armour a +0 war axe (59, 5, D:3) a +0 flail Level 4 of the Dungeon [Shop] Geocolib's General Store a ration (50 gold) 23 stones (23 gold) a scroll of amnesia (35 gold) a scroll of identify (20 gold) a cursed -2 ring of strength (20 gold) a wand of paralysis (12) (140 gold) 25 arrows (50 gold) [Shop] Juodichu's Book Shoppe a book of Minor Magic (240 gold) the Grimoire of Transmutation (679 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Blade Hands Transmutation 5 c - Alistair's Intoxication Transmutation/Poison 5 a book of Flames (420 gold) a book of Cantrips (240 gold) a book of Maledictions (300 gold) the Collected Works on Displaced Talismans (1310 gold) Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Passage of Golubria Translocation 4 c - Disjunction Translocation 8 a book of Misfortune (240 gold) a book of Debilitation (480 gold) a book of Death (840 gold) a book of Changes (300 gold) a manual of Unarmed Combat (1324 gold) [Shop] Daudghups's Antique Weapon Shop a +0 shortbow (78 gold) a +0 falchion (78 gold) a +0 scimitar (104 gold) a cursed +0 rapier (26 gold) a +0 flail (91 gold) a cursed -1 flail (2 gold) a +4 shortbow of freezing (712 gold) a +2 trident of flaming (475 gold) a +0 rapier (104 gold) a +1 short sword of speed (416 gold) the +7 demon blade "Grum" {vamp, +Rage} (2353 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you go berserk. (0, 0, D:4) a +0 mace (1, 35, D:4) a +0 dagger (1, 36, D:4) a +0 hunting sling 16 stones a +0 dagger a +0 club a +0 dagger (1, 39, D:4) a stone (2, 29, D:4) a +0 dagger (3, 7, D:4) 15 bolts (8, 12, D:4) a +0 dagger a +0 animal skin (10, 33, D:4) 30 stones (12, 15, D:4) a +0 animal skin a +0 club (12, 18, D:4) a +0 club (12, 19, D:4) a +0 dagger a +0 robe a +0 helmet (41, 0, D:4) a +0 robe a +0 dagger (42, 1, D:4) a +0 hand axe (43, 1, D:4) a +0 leather armour (45, 23, D:4) a +0 leather armour a +0 hand axe (47, 31, D:4) a +0 mace (60, 28, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 7 gold pieces (3, 6, D:5) 2 arrows (11, 22, D:5) a +0 leather armour