Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347ae0 (webtiles) character file. Game seed: 1687944299422793192, levelgen mode: deterministic 2 OlSheep the Firebug (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on Jan 23, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:24 (113 turns). OlSheep the Firebug (Octopode Fire Elementalist) Turns: 113, Time: 00:03:24 Health: 0/11 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 1/3 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +1 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Missiles c - 20 stones (quivered) Armour a - a +1 hat (worn) Comestibles b - a ration d - a chunk of flesh Skills: - Level 2.0 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 30% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You conjure some foxfire! The jackal bites you. Your foxfire dissipates! The jackal bites you. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The jackal completely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The jackal barely misses you. The jackal misses you. The jackal bites you. You die... ......# #.# ....... #.################. ..... #.#..........(..... ...##.#.....########### #..#.#.....# #)#.#.....# #...#....)# ##############..#h....### ................@......... #......[......#.#.....#### #.............#.#####.# ###.........###.# #.# ##.....§.## ..# #.# #..§§§§.# ..# #.# #§≈§§§§.# #..# #§§≈§§≈.# #... #.≈≈§≈≈.# #... You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:1) 6 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OlSheep the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 113 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, st_stairs_10 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 7 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------