Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 5670737643120183295 85 OldManWillow the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on Sept 12, 2024. Slain by a marrowcuda (5 damage) ... summoned by a marrowcuda ... on level 3 of the Dungeon. The game lasted 00:04:59 (3285 turns). OldManWillow the Conjurer (Human Conjurer) Turns: 3285, Time: 00:05:00 Health: -1/30 AC: 2 Str: 7 XL: 4 Next: 48% Magic: 0/7 EV: 11 Int: 20 God: Gold: 154 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . c - +0 short sword rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) p - a +0 buckler Jewellery j - a ring of protection from cold (left hand) o - a ring of ice Scrolls e - 2 scrolls of identify f - a scroll of poison g - a scroll of amnesia h - a scroll of teleportation {unknown} i - a scroll of fear {unknown} k - a scroll of fog {unknown} l - a scroll of enchant armour {unknown} n - 2 scrolls of immolation {unknown} Potions b - 2 potions of magic d - a potion of curing m - a potion of might q - 2 potions of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.2 Conjurations * Level 2.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 runed translucent doors, Crazy Yiuf; mistmaker's ghost, novice TeAE Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray hits the marrowcuda but does no damage. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The searing ray hits the marrowcuda! The marrowcuda is moderately damaged. You finish channelling your searing ray. The marrowcuda barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - marrowcuda Aim: a marrowcuda (moderately damaged, 75% to hit) The searing ray hits the marrowcuda. The marrowcuda is heavily damaged. (Press . to maintain the ray.) The marrowcuda closely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! Without enough magic to sustain it, your searing ray dissipates. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The marrowcuda closely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The marrowcuda closely misses you. The marrowcuda misses you. Okay, then. You closely miss the marrowcuda. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda closely misses you. x2; The marrowcuda bites you. You hit the marrowcuda but do no damage. The marrowcuda bites you. x2 * * * LOW HITPOINT WARNING * * * The marrowcuda bites you. You die... #######.#.#..# ##..###.###.# # ..........#.# ##.# #...#.### #######.###. #..# ###.#.#.. #.# # #..## #...... #.# #o.#. ##.##.# #.# ...# ## #....# #.# ...# ##.... #.# ###################.... #.# #)..FF@FF.............. #.# #...FFFFF.............. #.#################..###..# ### #.#.<....###### ##.###... ..# #.#...........#####...###.. #.# #.#.####................#.# #.# #.#.# ######.#..###+##.#.# #.# #.#.# #.#..##.~.#.#.# #.# #.#.#########.#..##.~.#.#.# You could see 9 marrowcudas. Vanquished Creatures An iguana (D:3) 3 dart slugs An orc (D:3) 6 bats 5 endoplasms 4 giant cockroaches 2 goblins 6 hobgoblins 3 jackals 6 ball pythons 4 frilled lizards 3 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OldManWillow the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Noticed a ghoul 1 | D:1 | Noticed a draconian 1 | D:1 | Noticed a human 3 | D:1 | Noticed an armataur 3 | D:1 | Noticed an armataur 6 | D:1 | Noticed a troll 7 | D:1 | Noticed a tengu 8 | D:1 | Noticed an elf 12 | D:1 | Noticed a demigod 14 | D:1 | Noticed a gargoyle 14 | D:1 | Noticed a naga 16 | D:1 | Noticed an armataur 16 | D:1 | Noticed a naga 18 | D:1 | Noticed a dwarf 18 | D:1 | Noticed an elf 367 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 371 | D:1 | Learned a level 2 spell: Searing Ray 967 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1060 | D:1 | Reached skill level 5 in Conjurations 2025 | D:2 | Reached skill level 1 in Alchemy 2229 | D:3 | Found a runed translucent door. 2308 | D:3 | Noticed mistmaker's ghost (novice TeAE) 2493 | D:3 | Reached XP level 4. HP: 16/30 MP: 1/7 3079 | D:3 | Found a runed translucent door. 3080 | D:3 | Noticed Crazy Yiuf 3285 | D:3 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, dreamdust_princess_bridge, nicolae_twisty_statue_hallways D:2: layout_loops_ring, kennysheep_generic_room_13 D:3: minmay_diamond_boxcup, layout_basic, ebering_ghost_reflecting_pool, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.2 Alchemy | 1 2 | 2.1 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 20 | 2 || 22 Unarmed | 2 | || 2 Cast: Magic Dart | 50 | 10 || 60 Searing Ray | 11 | 3 || 14 Use: Scroll | 4 | || 4 Armour: Robe | 22 | 16 || 38 Dodge: Dodged | 25 | 17 || 42