OldPeasant Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, -1, D:1) a +0 robe (25, -4, D:1) a +0 robe (26, 1, D:1) a +0 short sword a stone (26, 3, D:1) a +0 dagger (43, 4, D:1) a +0 chain mail a +0 scale mail a +0 short sword 2 stones (46, 19, D:1) 5 curare-tipped darts (48, 14, D:1) a +0 plate armour (50, 26, D:1) a +0 club a +0 club (51, 9, D:1) a +0 club (54, 26, D:1) a +0 club (70, 5, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 spear (10, 19, D:2) a +0 dagger (20, 31, D:2) the Compendium of a Million Nightmares Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Call Canine Familiar Summoning 3 Trog disapproves of the use of such an item. (21, 11, D:2) a +0 dagger (24, -19, D:2) a +0 whip (27, -18, D:2) 2 stones (30, -2, D:2) a +0 spear (31, -22, D:2) a +0 trident (32, -10, D:2) 6 stones (41, -16, D:2) a maw talisman (44, -15, D:2) 4 poisoned darts (44, 23, D:2) a +0 dagger a stone (53, -17, D:2) a beast talisman Level 3 of the Dungeon (6, -20, D:3) a +0 leather armour (7, -20, D:3) a +0 hand axe a boomerang (15, -24, D:3) a +0 hand axe (20, -32, D:3) a book of Air (22, -5, D:3) 4 stones (25, -27, D:3) a +0 rapier (33, -32, D:3) a +0 hand axe a +0 short sword a +0 dagger a +0 hand axe (33, -21, D:3) a +0 dagger (33, -20, D:3) a +0 club (36, -46, D:3) 2 silver javelins (36, -15, D:3) a +0 mace (38, -41, D:3) a +0 robe (40, -39, D:3) a +0 heavy hand axe a +0 leather armour (40, -16, D:3) a +0 war axe (42, -16, D:3) a +0 leather armour Level 4 of the Dungeon (1, -16, D:4) a +0 rapier (1, -6, D:4) a +0 whip a +0 leather armour (2, -6, D:4) a +0 flail a +0 dagger of protection (2, -5, D:4) a +0 flail a +0 flail (4, 4, D:4) a +0 sling (5, -28, D:4) 6 stones (17, -30, D:4) a +0 leather armour (26, -23, D:4) a +0 whip (29, -31, D:4) 4 large rocks (32, 5, D:4) the +1 robe of Boiling Hail {Int+3} Int+3: It affects your intelligence (+3). (35, -36, D:4) a +0 dagger a stone (35, -20, D:4) a +0 ring mail (36, -33, D:4) a +0 long sword (52, 2, D:4) a +0 short sword Level 5 of the Dungeon (10, 11, D:5) a +0 hand axe (12, 7, D:5) a +0 giant spiked club (13, 48, D:5) a book of Blood (20, 12, D:5) 10 gold pieces (24, 9, D:5) a +0 short sword (32, 12, D:5) a +0 club (32, 15, D:5) a +0 spear (33, 14, D:5) a +0 whip (34, 12, D:5) a +0 whip (43, 34, D:5) a +0 club (54, 20, D:5) a +0 long sword of protection (59, -10, D:5) a +0 whip (59, -9, D:5) a +0 robe a +0 dagger (60, -9, D:5) a +0 flail (62, 7, D:5) a +0 chain mail (64, -12, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 0, D:6) a +0 flail a +0 whip (4, 17, D:6) a +0 robe (7, 18, D:6) a +0 short sword (10, -6, D:6) a +0 rapier (15, 0, D:6) a +0 leather armour (16, -14, D:6) a book of Misfortune (16, 6, D:6) 5 poisoned darts (29, -11, D:6) a +0 scale mail (30, 3, D:6) 2 stones (38, -13, D:6) a +0 dagger (49, -5, D:6) 4 stones (51, -8, D:6) a +0 ring mail of positive energy Level 7 of the Dungeon (0, 0, D:7) +0 ice dragon scales (1, -34, D:7) a +0 quarterstaff (4, -44, D:7) a +0 halberd (4, -43, D:7) a +3 spear of pain a +0 ring mail (5, -46, D:7) a +0 quarterstaff (5, -43, D:7) a +0 spear (6, -43, D:7) a +0 whip a +0 flail a +0 club (12, -20, D:7) a +0 robe (17, -22, D:7) a +0 dagger 3 boomerangs (19, -23, D:7) a +0 whip a +0 chain mail a +0 club (26, -2, D:7) a +0 whip a +0 leather armour (27, -2, D:7) a +0 club (27, -1, D:7) a +0 spear (28, -37, D:7) 7 stones (28, -3, D:7) a +1 flail of protection (28, -2, D:7) a +0 flail a +0 flail (34, -30, D:7) a stone (39, -40, D:7) a +0 hand axe a +0 arbalest a +0 chain mail a +0 hand axe a +0 ring mail (43, 5, D:7) a +0 ring mail (46, -46, D:7) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (48, 3, D:7) a +0 long sword a +0 ring mail (48, 5, D:7) a +0 long sword a +0 ring mail (49, -37, D:7) a +0 dagger (50, -36, D:7) 7 stones (54, 1, D:7) a +0 flail a +0 short sword a +0 ring mail a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 7 stones (18, -13, D:8) a +0 dagger a +0 robe (18, -12, D:8) a +0 dagger a +0 robe (21, -13, D:8) a +0 plate armour (23, 14, D:8) a +0 dagger a +0 robe (24, 14, D:8) a +0 halberd a boomerang a +0 chain mail (25, 13, D:8) a +0 long sword (26, 13, D:8) a +2 heavy war axe (31, -19, D:8) a +2 halberd of freezing a +0 robe (31, -18, D:8) a +4 dagger of freezing a +0 robe a +3 scimitar a +0 robe (36, -28, D:8) a +0 war axe a +0 chain mail (36, 3, D:8) 5 stones (36, 10, D:8) a book of Fire (38, 3, D:8) a +0 dagger (38, 5, D:8) a +0 club (38, 6, D:8) a +0 dagger (39, 2, D:8) a +0 whip a +0 whip a +0 flail (40, 2, D:8) a +0 halberd (40, 3, D:8) a +0 spear a +0 ring mail (44, -28, D:8) a +3 trident a +0 robe (45, -28, D:8) a +3 trident of freezing a +0 robe a +0 great sword a +0 robe (46, -28, D:8) a +3 scimitar a +0 robe a +3 flail a +0 robe (49, -24, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 spear (0, 1, D:9) a +0 spear (1, -9, D:9) 3 stones (1, 2, D:9) a +0 spear (4, -35, D:9) a staff of alchemy (8, -19, D:9) 8 stones (10, -27, D:9) a +0 giant spiked club a +0 dire flail (12, -7, D:9) a +0 chain mail (12, 5, D:9) a +0 spear (12, 6, D:9) a +0 spear of distortion a +0 ring mail (13, 5, D:9) a +0 club (14, -32, D:9) a book of Necromancy (14, 6, D:9) a +0 flail of protection a +0 spear (15, 5, D:9) a +0 halberd (19, 7, D:9) a +0 robe (22, -15, D:9) a +0 quarterstaff a +0 sling a +0 leather armour a +0 great sword a +0 shortbow 2 stones a +5 short sword a +0 robe (23, -15, D:9) a +0 flail a +0 whip a +1 heavy spear a +0 scale mail a +0 buckler (24, -16, D:9) a +0 spear (24, -15, D:9) a +0 halberd (24, -14, D:9) a +0 whip (33, -18, D:9) a +0 troll leather armour a +3 long sword a +0 robe (33, -17, D:9) a +3 flail of freezing a +0 robe (45, -25, D:9) a +0 rapier (50, 7, D:9) a +0 rapier (60, -32, D:9) a +0 plate armour Level 10 of the Dungeon [Shop] Bazusoaj's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) [Shop] Halujor's Magic Scroll Shop a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of torment (114 gold) a scroll of torment (114 gold) a scroll of torment (114 gold) (0, 0, D:10) a +0 ring mail (15, -17, D:10) a blade talisman (16, -18, D:10) a +0 plate armour a +0 war axe a +0 arbalest (16, -17, D:10) a +0 ring mail 3 boomerangs a +0 hand axe a +0 whip a +0 robe a +0 dagger (17, -18, D:10) a +0 robe a +0 dagger (19, 31, D:10) 3 poisoned darts a +0 short sword (20, 31, D:10) 2 stones a +0 club a +0 whip a curare-tipped dart a +0 short sword (21, 31, D:10) a +0 robe a +0 dagger (35, 27, D:10) a +0 shortbow (58, 0, D:10) a +0 whip (58, 15, D:10) a +0 giant club (58, 16, D:10) the +6 quarterstaff of the Scavenger {drain, rF- Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. a +0 giant spiked club (58, 18, D:10) a +0 giant club (58, 20, D:10) a +0 giant club (59, 11, D:10) a +0 ring mail (59, 16, D:10) a +0 giant club a +0 dire flail (59, 18, D:10) a +0 giant spiked club (59, 20, D:10) a +0 giant spiked club (60, 1, D:10) a +0 short sword (60, 2, D:10) a +0 whip (61, 1, D:10) a +0 short sword a curare-tipped dart (61, 12, D:10) a +0 giant spiked club a +0 giant spiked club (62, 14, D:10) a +0 robe a +0 dagger (63, 15, D:10) a +0 ring mail a +0 whip (63, 16, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (10, 9, D:11) a book of the Tundra (11, 1, D:11) a +0 short sword 2 stones (12, -1, D:11) 2 large rocks a +0 club 4 stones a +0 giant club a +0 giant club a +0 dagger 6 poisoned darts (12, 0, D:11) a +0 whip a +0 club 3 stones a +0 whip 8 poisoned darts (12, 2, D:11) a +0 dagger 5 stones (14, -2, D:11) a +0 dire flail (22, -4, D:11) 3 stones (30, -10, D:11) a +0 dire flail (31, -12, D:11) a +0 glaive (34, 0, D:11) a +0 long sword (42, -15, D:11) a book of Air (48, -15, D:11) a +0 battleaxe a +0 chain mail a +0 dire flail a +0 giant club (48, -14, D:11) a +0 shortbow (49, -22, D:11) a +1 dagger of draining (49, -15, D:11) a +1 whip of electrocution a curare-tipped dart (51, -16, D:11) 6 stones (54, -16, D:11) a +0 orcbow Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 giant spiked club (6, -4, D:12) 3 stones (18, 7, D:12) a +0 giant spiked club a +0 giant club (21, 24, D:12) a +2 mace of protection (21, 25, D:12) a +0 giant club a +0 giant club (22, 16, D:12) the +1 trident of Anul {freeze, rN+ Int+2 Stlth+} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (28, -13, D:12) 6 javelins (29, 21, D:12) a +0 scale mail (30, 3, D:12) a +1 dagger of venom (37, 8, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a wand of digging (4) +0 ice dragon scales (6, 2, D:13) a hell hound corpse (20, 0, D:13) 7 gold pieces (28, 15, D:13) a hell hound corpse (28, 45, D:13) 3 large rocks (29, 16, D:13) a +3 scimitar of flaming (still there?) a hydra corpse (still there?) (49, 47, D:13) 2 stones