Olga Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (0, 1, D:1) a +0 club (4, 5, D:1) a +0 dagger (9, -8, D:1) a +0 robe (11, 12, D:1) a +0 dagger 4 stones a +0 dagger (14, -2, D:1) a +0 robe (15, 12, D:1) a +0 hand axe (16, 21, D:1) a +0 spear (17, -13, D:1) a +0 whip (20, -13, D:1) a +0 whip a stone (21, -13, D:1) a +0 dagger (25, 11, D:1) a +0 dagger 5 stones (25, 13, D:1) 20 stones (41, -1, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones (5, -32, D:2) a +0 whip (10, -3, D:2) a +0 quarterstaff (12, -38, D:2) an amulet of the acrobat (20, -38, D:2) a +0 ring mail (22, -12, D:2) a +0 long sword (34, -19, D:2) an amulet of the acrobat (59, -33, D:2) 17 stones Level 3 of the Dungeon (1, -2, D:3) a +2 dagger of electrocution (2, -15, D:3) a +0 dagger (2, -4, D:3) a +0 club a +0 ring mail (2, -3, D:3) a +0 club a +0 leather armour (5, -8, D:3) a +0 war axe (9, -15, D:3) 15 stones (20, -1, D:3) 16 stones (21, -12, D:3) a +0 club (22, -30, D:3) 16 gold pieces (22, -28, D:3) 8 gold pieces (22, -22, D:3) a +0 war axe (22, -21, D:3) a +0 hand axe (23, -29, D:3) a potion of lignification (24, -22, D:3) a +0 club a +0 leather armour (30, -17, D:3) a +0 club a +0 ring mail (32, -4, D:3) a +0 scythe a +0 robe (33, -29, D:3) a wand of flame (8) (41, 8, D:3) a +0 leather armour (45, -4, D:3) 19 stones Level 4 of the Dungeon [Shop] Orphokke's Self-Improvement Boutique a manual of Short Blades (1040 gold) a manual of Throwing (1040 gold) a manual of Unarmed Combat (1040 gold) (0, 0, D:4) a +0 war axe (10, -15, D:4) a +0 leather armour (14, -18, D:4) a +0 spear (21, -16, D:4) a +0 dagger a +0 ring mail (30, -20, D:4) a +0 leather armour (34, 6, D:4) a +0 ring mail a +2 flail of protection (39, 6, D:4) an amulet of the acrobat (40, -5, D:4) a +0 club (40, -4, D:4) the +0 robe "Offis" {Harm MP-9 Str+4 Dex+4} Str: It affects your strength (+4). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (-9). Harm: It increases damage dealt and taken. (43, -8, D:4) a +0 short sword (47, 9, D:4) a +0 whip (50, 0, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Jueladai's Book Emporium a book of Air (308 gold) a book of Rime (392 gold) a book of the Wilderness (532 gold) a book of Spatial Translocations (364 gold) a book of Burglary (280 gold) a book of Unlife (504 gold) Great Wizards, Vol. II (532 gold) a book of Frost (308 gold) the Disquisition on Shifting Contamination (700 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Poisonous Vapours Poison/Air 2 c - Irradiate Conjuration/Transmutation 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Dragon Form Transmutation 7 a book of Displacement (336 gold) (0, 0, D:5) 22 stones (2, 20, D:5) a +0 trident (3, 7, D:5) a +0 club a +0 dagger a +0 robe (4, 10, D:5) a +0 dagger a +0 scale mail (20, 12, D:5) 19 stones (36, 20, D:5) a +0 giant club (36, 22, D:5) a +0 whip (39, 1, D:5) a +0 robe (39, 35, D:5) a +0 war axe (42, 33, D:5) a scroll of holy word (44, 22, D:5) a +0 whip (44, 23, D:5) a +0 ring mail a +0 flail a +0 short sword a +0 robe a +0 dagger (48, 12, D:5) a +0 spear (57, 11, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 spear a +0 club a +0 robe a +0 club (3, 14, D:6) a +0 quarterstaff (5, -12, D:6) a +0 mace (6, -13, D:6) a +0 leather armour a +0 club (12, -15, D:6) a scroll of noise (15, -18, D:6) a +0 spear (20, 11, D:6) a +0 dagger a +0 robe (21, 9, D:6) a +0 dagger (22, 12, D:6) a +0 hand axe (34, -25, D:6) a +0 flail (35, -15, D:6) a +0 dagger a +0 whip a +0 dagger a +0 short sword (35, -14, D:6) a +0 short sword (36, -17, D:6) a +0 ring mail (36, -14, D:6) a +0 short sword (39, -12, D:6) a +0 dagger (51, 2, D:6) a +0 dagger (56, -18, D:6) a +0 short sword (56, -13, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 hand axe (0, 1, D:7) a +0 war axe a +0 leather armour a +0 flail (1, 0, D:7) a +0 short sword a +0 chain mail (2, 15, D:7) a +0 falchion a +0 robe (3, 14, D:7) a +3 halberd of freezing a +0 robe (4, 12, D:7) a +4 flail a +0 robe (4, 13, D:7) a +3 flail a +1 robe of cold resistance (5, 13, D:7) a +0 dagger a +0 robe (7, 0, D:7) a +0 mace (9, -15, D:7) a +0 short sword (9, -14, D:7) a +0 club (10, -14, D:7) a +0 dagger a +0 robe a +0 whip a +0 leather armour (10, 2, D:7) a +0 giant club (11, -22, D:7) a +0 leather armour (11, 3, D:7) a +0 short sword (12, 3, D:7) a +0 morningstar a +0 dagger a +0 robe (12, 4, D:7) a +0 falchion (13, 5, D:7) a +0 trident a +0 leather armour (14, -14, D:7) a +0 robe (14, 8, D:7) 11 stones (21, -1, D:7) a +0 falchion (24, 6, D:7) a +0 scale mail a +0 spear (24, 7, D:7) a +0 flail (28, -23, D:7) a +0 halberd (28, 4, D:7) a +0 trident (28, 12, D:7) a potion of degeneration (29, -18, D:7) a +0 ring mail (29, 4, D:7) a +0 flail (29, 5, D:7) a +0 leather armour a +0 flail a +0 club a +0 short sword (30, 16, D:7) a scroll of noise (31, -19, D:7) a +0 halberd (31, -6, D:7) a +0 whip a +0 robe a +0 club a +0 whip (35, 5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, 3, D:8) a +3 dire flail a +0 robe (7, -1, D:8) a +1 falchion of freezing a +0 robe a +0 long sword a +0 robe (7, 0, D:8) a +0 dagger a +0 robe (8, 0, D:8) a +0 robe a +3 battleaxe (21, -33, D:8) 13 stones (25, -33, D:8) a scroll of holy word (25, -27, D:8) a +0 dagger a +1 robe of willpower (25, -26, D:8) a +0 short sword (26, -27, D:8) a +0 dagger a +0 robe (34, -3, D:8) 10 stones (42, -43, D:8) a +0 war axe (43, -14, D:8) a +0 flail (45, -37, D:8) a +0 long sword a +0 robe (46, -36, D:8) a +2 spear a +0 robe (46, -11, D:8) a +0 ring mail a +0 dagger (47, -37, D:8) a +0 mace a +0 robe a +0 battleaxe a +0 robe (47, -10, D:8) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. a +0 leather armour a +0 club a +0 robe a +0 dagger (47, -9, D:8) a +0 leather armour a +0 club a +0 hand axe (48, -37, D:8) a +1 short sword a +0 robe (48, -25, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Edaeragh's General Store 24 stones (33 gold) a wand of flame (7) (63 gold) a condenser vane (inert) (560 gold) a lightning rod (4/4) (420 gold) 22 stones (30 gold) the +0 chain mail "Hibrefu" {Harm rPois rF+ Str+4} (435 gold) Str: It affects your strength (+4). rF: It protects you from fire. rPois: It protects you from poison. Harm: It increases damage dealt and taken. (4, 27, D:9) a +0 club (5, 15, D:9) a +0 robe a +0 war axe a +0 robe a +2 dire flail (6, 15, D:9) a +0 robe a +0 dagger a +0 robe a +0 scimitar (9, -12, D:9) 19 stones (10, -1, D:9) 20 stones (12, 41, D:9) 5 stones (13, -10, D:9) 13 stones (14, 25, D:9) a +0 falchion (15, 23, D:9) a +0 club (15, 24, D:9) a +0 long sword a +0 chain mail (17, 30, D:9) a +0 club a +0 robe (20, -2, D:9) a +1 great sword of freezing (21, 30, D:9) a +0 dagger a +0 robe (22, 29, D:9) a +0 falchion (22, 30, D:9) a +0 flail a +0 dagger (23, 30, D:9) a +0 club a +0 scale mail (29, -3, D:9) 20 stones (32, -5, D:9) a +0 ring mail (35, -4, D:9) a +0 whip (35, -3, D:9) a +0 whip a +0 dagger a +0 whip a +0 club a +0 club 5 stones a +0 dagger (37, 41, D:9) a +0 club (44, -6, D:9) a +0 hunting sling (46, -8, D:9) an orb of wrath a +0 scale mail (48, 1, D:9) a +0 long sword (49, 17, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) 10 stones (1, -5, D:10) a +0 hand axe (1, -3, D:10) a +0 hand axe (2, -3, D:10) a +0 hand axe (3, 6, D:10) a +0 hand axe (4, 6, D:10) a +0 hand axe a +0 hand axe (13, -9, D:10) a +0 hand axe a +0 hand axe (13, -8, D:10) a +0 hand axe (17, -3, D:10) a +0 hand axe (17, -2, D:10) a +0 hand axe (17, -1, D:10) a +0 hand axe (19, -2, D:10) an amulet of the acrobat (19, 3, D:10) a +0 flail (21, -23, D:10) a +0 robe a +0 dagger (22, -25, D:10) a +0 scale mail a +0 club a +0 plate armour a +0 long sword (22, -24, D:10) a +0 robe a +0 dagger (31, -2, D:10) a +0 long sword (39, -35, D:10) a +0 shortbow (46, -13, D:10) a ring of magical power (53, 5, D:10) a +0 robe (56, -21, D:10) a +0 whip a +0 ring mail (56, -20, D:10) a +0 trident a +0 plate armour (56, -15, D:10) a +3 halberd a +0 robe (57, -22, D:10) a +0 hand axe (57, -16, D:10) a +0 great sword a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe (57, -15, D:10) a +0 hand axe of electrocution the +7 battleaxe of Quigasuz {protect, rF+ Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). rF: It protects you from fire. a +1 cloak Level 11 of the Dungeon [Shop] Kiekapet's Weapon Shop a +0 rapier of electrocution (144 gold) a +1 war axe of flaming (159 gold) a +0 mace (36 gold) a +0 lajatang (180 gold) a +0 dagger (24 gold) (0, 0, D:11) a +0 shortbow (0, 7, D:11) a +0 shortbow (4, 19, D:11) a ring of ice a ring of fire (6, -11, D:11) 4 large rocks (6, -10, D:11) the +12 flail of Gytefoec {elec, *Rage rElec Int+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (6, -4, D:11) a staff of poison (8, -8, D:11) a +2 glaive a +2 chain mail of cold resistance (8, -6, D:11) a +3 battleaxe of flaming a +0 chain mail (14, 9, D:11) a +0 chain mail (20, -6, D:11) a +0 mace a +0 mace a +0 plate armour (21, -6, D:11) a +0 dagger a +0 robe a +0 falchion (22, 32, D:11) a +0 shortbow (23, 9, D:11) a +0 club (24, -21, D:11) 20 stones (24, 9, D:11) a +0 club a +0 hand axe (24, 20, D:11) 11 stones (26, 9, D:11) a +0 flail a +0 plate armour a +0 long sword a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (28, -20, D:11) a +0 giant club a +0 giant club (28, -2, D:11) a +0 chain mail a +0 flail (28, 8, D:11) a +0 short sword (29, -1, D:11) a +0 mace (29, 7, D:11) 24 stones (30, -4, D:11) a +0 scale mail a +0 vorpal mace (36, -4, D:11) a +0 robe a +0 dagger (37, -4, D:11) a +0 dagger (38, -4, D:11) a +0 robe a +0 dagger (39, -4, D:11) a +0 robe a +0 dagger (40, -5, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a book of Displacement (22, 5, D:12) a +0 mace (22, 7, D:12) a +0 short sword (23, -27, D:12) a staff of poison (23, 4, D:12) a +0 dagger a +0 whip (23, 6, D:12) a +0 club a +0 dagger a +0 robe a +0 whip (23, 7, D:12) a +0 dagger a +0 robe (24, 6, D:12) a +0 club (24, 7, D:12) a +0 club a +0 hand crossbow (27, -16, D:12) a +0 cloak (28, -9, D:12) a +0 robe (31, 2, D:12) a +2 dagger of venom (still there?) a +0 robe (still there?) Level 13 of the Dungeon (0, 0, D:13) a +0 giant club a +0 giant spiked club (4, -24, D:13) 16 stones (9, -21, D:13) a +0 shortbow (22, -25, D:13) a +0 flail (23, 8, D:13) a +0 longbow (23, 9, D:13) a +0 battleaxe a +0 leather armour (26, -15, D:13) a potion of degeneration (28, -31, D:13) a +0 chain mail a +1 battleaxe of electrocution (30, -23, D:13) a +0 cloak (42, -16, D:13) a staff of death (44, 1, D:13) a +0 leather armour (45, -37, D:13) a +2 leather armour of fire resistance a +0 war axe (46, -37, D:13) a +0 leather armour a +0 hand axe (48, -37, D:13) a +0 leather armour a +0 hand axe a +0 shortbow (54, -19, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +0 longbow (12, 10, D:14) a +0 leather armour (12, 12, D:14) 13 stones (14, 11, D:14) a +0 chain mail (17, 3, D:14) a +0 shortbow (42, 18, D:14) a +0 long sword (45, -9, D:14) a +0 hand axe (46, 19, D:14) a +0 scale mail (48, -6, D:14) a +0 halberd (52, 10, D:14) a +0 ring mail a +0 hand axe (54, 11, D:14) a +0 robe a +0 dagger (54, 12, D:14) a +0 short sword a +0 flail a +9 long sword a +5 long sword (54, 13, D:14) a +0 plate armour a +0 great sword a +0 arbalest (55, 13, D:14) a +0 plate armour a +0 halberd Level 15 of the Dungeon (2, -17, D:15) 2 large rocks (3, -17, D:15) a +2 scimitar of flaming (8, 6, D:15) a +0 scale mail (23, 5, D:15) a +0 dagger a +0 robe (23, 10, D:15) a +0 whip a +0 robe (24, 5, D:15) a +0 mace a +0 plate armour (24, 6, D:15) a +0 short sword a +0 plate armour (25, -27, D:15) a +0 scale mail (25, 5, D:15) a +0 short sword a +0 plate armour (26, 12, D:15) a +0 spear (29, 10, D:15) a +0 vorpal bardiche a +0 plate armour (29, 13, D:15) a +0 long sword a +0 leather armour (30, 5, D:15) a +0 flail (39, -6, D:15) a +0 hand axe a +0 leather armour (41, -8, D:15) 4 large rocks (45, -11, D:15) a +3 scimitar of flaming (49, 14, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, 0, Orc:1) a +0 spear a +0 whip a +0 robe a +0 dagger a +0 great mace a +0 dire flail (2, -1, Orc:1) a +0 robe a +0 dagger (2, 0, Orc:1) a +1 ring mail of fire resistance a +0 whip a +0 leather armour a +0 whip (2, 1, Orc:1) a +0 short sword (3, 1, Orc:1) a +0 leather armour a +0 hand axe (4, -2, Orc:1) a +0 leather armour a +0 club a +0 club (5, -5, Orc:1) a +0 leather armour a +0 club a +0 plate armour a +0 short sword (5, -3, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 leather armour a +0 club (5, -1, Orc:1) a +0 plate armour a +2 antimagic halberd (6, -4, Orc:1) a +0 giant club a +0 plate armour a +0 scimitar (6, -3, Orc:1) a +0 whip a +0 ring mail a +0 short sword a +0 leather armour a +0 club (6, -2, Orc:1) a +0 leather armour a +0 short sword (7, -4, Orc:1) a +0 chain mail a +0 glaive (7, -3, Orc:1) a +0 short sword (7, -1, Orc:1) a +0 club (8, -5, Orc:1) a +0 ring mail a +0 flail (8, -4, Orc:1) a +0 robe a +0 dagger (8, 2, Orc:1) a +0 leather armour a +0 short sword (9, -6, Orc:1) a +0 hand axe (9, -5, Orc:1) a +0 robe a +0 dagger (10, -4, Orc:1) a +0 dagger (11, -5, Orc:1) a +0 spear (11, -2, Orc:1) a +0 whip (13, 0, Orc:1) a +0 plate armour a +0 glaive (15, 3, Orc:1) a +0 giant club a +0 ring mail a +0 short sword Level 2 of the Orcish Mines [Shop] Dyughi's Mass Market a +0 plate armour (276 gold) a +0 great mace (78 gold) the +5 giant club of Jyegeyze {vorpal, rC+} (498 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. a +0 giant club (20 gold) a +0 bardiche (108 gold) a +0 great mace (78 gold) a +0 giant club (20 gold) 4 large rocks (33 gold) a +0 giant club (20 gold) [Shop] Werar's Jewellery Emporium an amulet of faith (640 gold) a ring of resist corrosion (320 gold) a +4 ring of slaying (1248 gold) an amulet of reflection (480 gold) a ring of see invisible (240 gold) a ring of see invisible (240 gold) [Shop] Tyfues's Book Emporium an Everburning Encyclopedia (390 gold) a book of Blasting (480 gold) Great Wizards, Vol. II (570 gold) a book of Chaos (750 gold) a book of Storms (480 gold) a book of Conjurations (300 gold) [Shop] Dauzod's Book Boutique a book of Spatial Translocations (364 gold) Great Wizards, Vol. VII (420 gold) the Handbook of the Birds and the Rocks (672 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Airstrike Air 4 c - Iron Shot Conjuration/Earth 6 d - Shatter Earth 9 a book of Touch (364 gold) a book of Party Tricks (224 gold) a book of the Wilderness (532 gold) a Young Poisoner's Handbook (280 gold) a Grand Grimoire (476 gold) a book of Dangerous Friends (560 gold) a book of Hexes (504 gold) a book of Minor Magic (252 gold) a book of Fire (616 gold) [Shop] Qups's Antique Armour Shoppe a +0 plate armour (598 gold) a +0 chain mail (117 gold) a +0 scale mail (104 gold) a +2 leather armour of poison resistance (416 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) the +1 scale mail of the Beginning {Str+6 SInv} (852 gold) Str: It affects your strength (+6). SInv: It lets you see invisible. a +0 chain mail (117 gold) (15, -2, Orc:2) a +0 dagger (17, -3, Orc:2) a +0 flail (17, -1, Orc:2) a +0 hand axe a +0 chain mail (17, 0, Orc:2) a +1 dagger of venom (17, 2, Orc:2) a +0 dagger a +1 robe (19, 16, Orc:2) a +0 giant club (21, 14, Orc:2) a +0 giant club a +0 giant club (21, 16, Orc:2) a +1 quick blade of flaming (22, 7, Orc:2) a +0 chain mail a +0 glaive (22, 14, Orc:2) a +0 giant club (22, 15, Orc:2) a +0 giant spiked club (23, 9, Orc:2) a +0 short sword (23, 12, Orc:2) a +0 giant club a +0 robe a +0 spear a +0 dire flail a +4 dire flail a +0 giant spiked club (23, 16, Orc:2) 4 large rocks (24, 10, Orc:2) a +0 hand axe a +0 plate armour a +0 great sword (24, 11, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (24, 12, Orc:2) a +0 robe a +0 spear a +0 giant club a +0 giant club (24, 13, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (24, 26, Orc:2) a +2 ring mail of poison resistance a +2 pair of gloves a +1 pair of boots (25, 9, Orc:2) a +0 chain mail a +0 dagger (25, 10, Orc:2) a +0 giant club a +0 giant club (25, 12, Orc:2) a +0 giant club 4 large rocks (25, 14, Orc:2) a +0 giant club a +0 giant club (26, 8, Orc:2) a +0 ring mail a +0 hand axe (26, 9, Orc:2) a +0 giant club a +0 giant club a +0 giant club (34, -14, Orc:2) a +0 ring mail a +0 club (35, -12, Orc:2) a +0 giant spiked club a +0 leather armour a +0 whip (35, -11, Orc:2) a +0 ring mail a +0 dagger (36, -13, Orc:2) a +0 ring mail a +0 dagger a +0 plate armour a +0 battleaxe (36, -11, Orc:2) a +0 giant club (37, -13, Orc:2) a +3 leather armour a +0 short sword (37, -12, Orc:2) a +0 chain mail a +0 battleaxe (37, -11, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +1 eveningstar of freezing (38, -12, Orc:2) a +0 club (39, -12, Orc:2) a +0 leather armour a +0 hand axe (44, 7, Orc:2) a +1 buckler Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword (6, 0, Elf:1) a +0 battleaxe (9, 13, Elf:1) a +0 short sword a +0 leather armour (10, 16, Elf:1) a +2 long sword of electrocution a +0 leather armour a +0 dagger (11, 15, Elf:1) a +0 short sword (12, 17, Elf:1) a +0 long sword a +0 scale mail (13, 4, Elf:1) an amulet of the acrobat (13, 6, Elf:1) a +0 long sword (13, 17, Elf:1) a +0 long sword a +0 chain mail (15, -1, Elf:1) a +2 long sword of holy wrath a +0 ring mail (16, 4, Elf:1) a +1 long sword of distortion a +0 leather armour (18, 0, Elf:1) a +0 war axe (18, 3, Elf:1) a +0 long sword (20, 28, Elf:1) a +0 short sword a +0 scale mail (21, -14, Elf:1) a +0 long sword (25, 17, Elf:1) 20 stones (30, 2, Elf:1) a +0 short sword (46, -6, Elf:1) a +0 scale mail (46, -2, Elf:1) a +0 lajatang of electrocution a +0 robe (48, -2, Elf:1) a +0 dagger a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +1 long sword of holy wrath (0, 1, Elf:2) a +4 short sword of venom (1, -1, Elf:2) a +0 scale mail a +0 long sword of protection (3, 15, Elf:2) a +4 dire flail of protection (3, 18, Elf:2) a +0 ring mail a +0 rapier (4, 19, Elf:2) a +0 scale mail a +0 long sword (6, 18, Elf:2) a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger (7, -27, Elf:2) a +5 hand axe of freezing (7, -26, Elf:2) a +0 long sword a +0 leather armour a +0 short sword a +0 leather armour a +0 buckler (7, 14, Elf:2) a potion of degeneration (8, -24, Elf:2) a +0 long sword a +0 ring mail a +0 rapier (8, 10, Elf:2) 3 potions of magic (8, 15, Elf:2) 16 stones (11, -29, Elf:2) a +0 short sword (11, 20, Elf:2) 2 scrolls of identify a +0 scimitar (12, -31, Elf:2) a +0 long sword (12, -30, Elf:2) a +0 short sword of venom (12, 22, Elf:2) a +0 leather armour a +0 dagger a +1 longbow of freezing (13, 17, Elf:2) a +0 rapier (14, -16, Elf:2) a +2 trident of venom (14, 26, Elf:2) 15 stones (16, -16, Elf:2) a +0 battleaxe of flaming a +0 dagger (16, -14, Elf:2) a +2 vorpal flail a +0 executioner's axe of holy wrath (17, -28, Elf:2) a +0 long sword of draining (18, -29, Elf:2) a +3 long sword of draining (24, -27, Elf:2) a +6 mace of protection (26, -13, Elf:2) a +5 dagger (26, -12, Elf:2) a +6 dagger (26, 21, Elf:2) a +0 short sword a +0 longbow a +0 leather armour (27, 20, Elf:2) a +0 rapier (27, 21, Elf:2) a +0 short sword (27, 22, Elf:2) a +0 dagger a +0 leather armour (27, 23, Elf:2) a +0 long sword (28, 20, Elf:2) a +0 scimitar (34, -6, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (37, -5, Elf:2) a +0 short sword (38, 6, Elf:2) a +2 dire flail of protection (38, 7, Elf:2) a +5 trident of venom (38, 8, Elf:2) a +2 antimagic short sword (39, 7, Elf:2) a +0 short sword a +0 longbow a +0 leather armour a +1 scimitar of draining (40, -31, Elf:2) a +0 long sword a +0 chain mail (40, -30, Elf:2) a +0 scimitar a +0 shortbow a +0 ring mail (40, 7, Elf:2) a +0 rapier (41, -29, Elf:2) a +0 rapier a +0 leather armour (42, -29, Elf:2) a +0 long sword (42, -25, Elf:2) a +0 long sword (42, -24, Elf:2) a +2 mace of protection (43, 9, Elf:2) a +0 long sword a +0 scale mail (44, -30, Elf:2) a +1 battleaxe of electrocution (44, -26, Elf:2) a +0 dagger (44, 12, Elf:2) a +0 dagger a +3 shortbow a +0 leather armour (45, -28, Elf:2) a +5 short sword of venom (45, -26, Elf:2) a +0 dagger (45, -24, Elf:2) a +2 bardiche of distortion Level 3 of the Elven Halls [Shop] Vemiof's Weapon Shop 4 atropa-tipped darts (31 gold) a +0 rapier (52 gold) 18 stones (23 gold) a +0 fustibalus (195 gold) 26 stones (33 gold) a +0 club (13 gold) a +4 lajatang (481 gold) a +0 mace (39 gold) a +0 trident (45 gold) 7 stones (9 gold) a +2 hand axe of freezing (226 gold) (0, 0, Elf:3) a +0 long sword (1, 11, Elf:3) a +0 dagger (still there?) a +0 chain mail (still there?) (2, 0, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (2, 10, Elf:3) a +0 vorpal quarterstaff (still there?) a +0 robe (still there?) (2, 11, Elf:3) a +0 long sword (still there?) a +0 leather armour (still there?) (4, -4, Elf:3) a +0 dagger (still there?) a +0 leather armour (still there?) a scroll of identify (still there?) 26 gold pieces (still there?) (5, -5, Elf:3) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) (9, -4, Elf:3) a +0 long sword of electrocution (9, -3, Elf:3) a +0 long sword (still there?) a +0 leather armour (still there?) (10, -5, Elf:3) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) (14, -5, Elf:3) a +0 dagger (still there?) a +0 ring mail (still there?) (26, 10, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (27, 25, Elf:3) the +7 plate armour of the True Pharaoh {Str+3} Str: It affects your strength (+3). (29, -1, Elf:3) a +0 dagger a +0 chain mail (30, 20, Elf:3) a +0 rapier (36, -1, Elf:3) a +0 dagger of venom a +0 ring mail (36, 4, Elf:3) a scroll of identify (38, 17, Elf:3) a +0 chain mail (39, -5, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (39, -4, Elf:3) a +0 scimitar (39, -2, Elf:3) a +0 short sword a +0 leather armour a +0 short sword (41, -15, Elf:3) a ring of protection from fire a ring of positive energy (41, -4, Elf:3) a +0 long sword (43, -4, Elf:3) a +0 dagger of venom (44, -4, Elf:3) a +0 long sword of distortion a +0 rapier a +0 long sword (45, -4, Elf:3) a +0 long sword a +0 leather armour (45, -1, Elf:3) a +0 rapier a +0 ring mail (46, -7, Elf:3) a +0 short sword (51, -5, Elf:3) a +0 long sword (51, -3, Elf:3) the ring of Ulataowk {rElec Will+ Str+6 Int+3} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Will: It increases your willpower. (53, -5, Elf:3) a +0 long sword a +0 buckler (53, 5, Elf:3) a +0 short sword (54, -5, Elf:3) a +0 short sword of protection a +0 rapier a +0 ring mail a +0 short sword a +0 shortbow a +0 shortbow Level 1 of the Lair of Beasts (16, -20, Lair:1) 5 large rocks (20, -28, Lair:1) a +0 broad axe (26, -22, Lair:1) a +2 falchion of draining (27, -29, Lair:1) a +0 trident (43, -4, Lair:1) an amulet of guardian spirit Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (17, -31, Lair:2) the +11 trident "Maruq" {freeze, rC+ Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. Will: It increases your willpower. (18, -37, Lair:2) 26 stones (20, -24, Lair:2) a +0 rapier (24, -21, Lair:2) 7 stones (39, 0, Lair:2) 18 stones (51, -20, Lair:2) 13 stones (52, -49, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 10 stones (4, 5, Lair:3) a +0 scimitar (43, 11, Lair:3) a +0 ring mail (50, 12, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise (12, 19, Lair:4) a +0 helmet (16, -14, Lair:4) a +0 scale mail (28, -15, Lair:4) a +0 plate armour (32, -7, Lair:4) 17 stones (35, 20, Lair:4) a +0 hand axe (41, 13, Lair:4) a potion of ambrosia (47, 18, Lair:4) 20 gold pieces (48, 11, Lair:4) a tin of tremorstones (2/2) (48, 12, Lair:4) a +2 hat (48, 14, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (0, 9, Lair:5) a +0 cloak (8, -23, Lair:5) a +0 scimitar (45, -6, Lair:5) 14 stones (47, -11, Lair:5) 25 stones (65, -41, Lair:5) a +0 hunting sling Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (1, 0, Lair:6) a +0 hunting sling (7, -5, Lair:6) the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. a +1 plate armour of fire resistance the +1 ring mail of the Floral God {rElec} rElec: It insulates you from electricity. (8, 24, Lair:6) a potion of lignification (12, 26, Lair:6) 15 stones (12, 27, Lair:6) a staff of earth (20, 26, Lair:6) a +0 dagger (31, 29, Lair:6) a +0 robe (32, 30, Lair:6) 25 stones (33, 29, Lair:6) a ring of positive energy (38, -2, Lair:6) a +0 trident (44, 46, Lair:6) a +0 hand axe (46, 42, Lair:6) 17 stones (47, 50, Lair:6) a +0 leather armour (49, 0, Lair:6) a +0 cloak (55, 43, Lair:6) a +0 mace