Olga Level 1 of the Dungeon (0, 0, D:1) 11 stones (2, 19, D:1) a +0 dagger (2, 25, D:1) 15 stones (3, 26, D:1) a +0 leather armour (9, 15, D:1) a +0 robe (13, 15, D:1) a +0 club (20, -5, D:1) a +0 short sword (24, 23, D:1) a +0 robe (28, 24, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -7, D:2) a +0 robe (10, 2, D:2) 18 stones (11, 2, D:2) a +0 dagger (still there?) 22 stones (still there?) a +0 robe (still there?) (12, -25, D:2) a +0 robe (12, 4, D:2) a +0 spear (19, -22, D:2) a +0 dagger (20, -27, D:2) 30 stones (22, 3, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (18, 13, D:3) a +0 chain mail (19, 20, D:3) a +0 pair of gloves (23, 12, D:3) a +0 dagger a +0 club (33, 13, D:3) 17 stones (33, 23, D:3) a +0 spear (37, 29, D:3) a +0 dagger (43, 21, D:3) a +1 scale mail of poison resistance (47, 20, D:3) a +0 leather armour (48, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 1, D:4) a +0 dagger (5, 2, D:4) a +0 hand axe a +0 leather armour (6, 2, D:4) a +0 mace a +0 chain mail (6, 3, D:4) a +0 club a +0 scale mail (10, 3, D:4) the +4 plate armour "Beavvu" {Harm rN+++ Regen+ MP-9} rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (-9). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (16, 22, D:4) 3 large rocks (21, 35, D:4) a necrophage corpse (skeletalised by now) (24, 21, D:4) a +0 club (24, 32, D:4) a +0 war axe a +0 shortbow (36, 28, D:4) a +0 mace (37, 26, D:4) a quokka skeleton (45, 28, D:4) 3 gold pieces (46, 27, D:4) 2 datura-tipped darts (48, 29, D:4) a datura-tipped dart (50, 28, D:4) a potion of might the Ecumenical Temple