Olga Level 1 of the Dungeon (0, 0, D:1) 28 stones (3, -6, D:1) a +0 helmet (21, 28, D:1) a +0 short sword a stone (22, 45, D:1) 23 stones (25, 43, D:1) 15 stones (27, -12, D:1) 16 stones (28, 42, D:1) 19 stones (49, 31, D:1) a +0 hunting sling (56, 28, D:1) a +0 club (57, 46, D:1) a +0 hand axe (59, 23, D:1) a +0 club Level 2 of the Dungeon (1, 13, D:2) a +0 dagger (2, -10, D:2) a +0 club (10, 10, D:2) 19 stones (14, -21, D:2) a +0 dagger (14, 14, D:2) a +0 club (15, -23, D:2) a +0 dagger a +0 club a +0 dagger a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 dagger (15, -21, D:2) a +0 dagger (15, 12, D:2) 15 stones (16, -21, D:2) a +0 dagger (25, 1, D:2) a +0 short sword 2 stones (25, 13, D:2) a +0 whip (27, 13, D:2) a +0 spear (37, 9, D:2) a +0 club Level 3 of the Dungeon [Shop] Tuprass's Book Shop a book of Blood (280 gold) a book of Air (220 gold) a book of Frost (220 gold) a manual of Armour (800 gold) the Papyrus of the Playwright (360 gold) Spells Type Level a - Slow Hexes 1 b - Starburst Conjuration/Fire 6 c - Lehudib's Crystal Spear Conjuration/Earth 8 a book of the Hunter (260 gold) a book of Conjurations (200 gold) Witchery, Part Two (180 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Sublimation of Blood Necromancy 2 c - Call Imp Summoning 2 a manual of Armour (800 gold) a book of Minor Magic (180 gold) (0, 0, D:3) a +0 leather armour (4, 7, D:3) a +0 pair of gloves (5, -15, D:3) a +0 dagger (7, 26, D:3) a +0 long sword (10, 11, D:3) a +0 robe (19, 17, D:3) a +0 mace (20, -14, D:3) a +0 ring mail (29, -17, D:3) 12 stones (30, 23, D:3) a +3 quarterstaff of chaos a +0 cloak (31, 21, D:3) a +0 mace (32, -2, D:3) a +0 flail (33, -17, D:3) a +0 halberd (33, 6, D:3) 17 stones (36, -4, D:3) a +0 short sword 3 stones (36, 11, D:3) a +0 dagger 2 stones (36, 32, D:3) a +0 dagger a +0 hunting sling (40, -12, D:3) a +0 dagger (41, 18, D:3) a +0 short sword (42, -17, D:3) a +0 robe (46, -6, D:3) a +0 dagger (47, -5, D:3) a +0 mace (48, -8, D:3) a +0 spear (48, 26, D:3) 30 stones (49, -2, D:3) a +0 chain mail (50, 28, D:3) 15 stones (52, -16, D:3) a +0 club (53, -7, D:3) a +0 dagger 3 stones (53, -2, D:3) a +1 falchion of protection (55, -1, D:3) a +0 flail a +0 chain mail (56, -17, D:3) a +3 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, 21, D:4) a +0 short sword a +0 falchion a +0 leather armour a +0 dagger a +0 chain mail a +0 hand axe (2, 26, D:4) a +0 flail a stone a +0 ring mail (4, 19, D:4) a +0 dagger (6, -8, D:4) a +0 whip (7, 45, D:4) a potion of degeneration (11, -3, D:4) a +0 whip (13, 20, D:4) a +0 robe (23, 39, D:4) a +0 flail of holy wrath a +0 ring mail (25, 33, D:4) a +0 giant spiked club (26, 8, D:4) a +0 robe a +0 dagger (26, 9, D:4) a +0 club (26, 10, D:4) a +0 robe a +0 dagger (26, 11, D:4) a +0 whip (28, 15, D:4) a +0 leather armour (28, 24, D:4) a +0 short sword (30, 24, D:4) 17 stones (32, 17, D:4) a +0 dagger (33, -3, D:4) a +0 scale mail (35, -4, D:4) a +0 club (36, 11, D:4) a +0 dagger a +0 robe (36, 29, D:4) 17 stones a +0 hand axe (37, 29, D:4) a +0 robe Level 5 of the Dungeon [Shop] Becile Meusy's General Store 33 stones (33 gold) a wand of acid (2) (120 gold) a +0 hunting sling (15 gold) a +0 leather armour (20 gold) a +0 helmet (45 gold) a +2 arbalest of freezing (201 gold) (0, 0, D:5) a +0 hand axe (18, 21, D:5) a +0 falchion (32, -31, D:5) a +0 hand axe (39, -16, D:5) a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe (40, -16, D:5) a +0 club a +0 chain mail (40, 5, D:5) a +0 scimitar a +0 chain mail (40, 6, D:5) a +0 club a +0 ring mail (40, 7, D:5) a +0 flail (41, 5, D:5) a +0 mace a +0 leather armour a +0 short sword a +0 leather armour (45, -17, D:5) a +0 hand axe (51, 19, D:5) a +0 quarterstaff (54, 17, D:5) a +0 mace Level 6 of the Dungeon [Shop] Ontimapt's Jewellery Shop an amulet of the acrobat (360 gold) an amulet of the acrobat (360 gold) a +4 ring of slaying (936 gold) the ring of the Mage {Wiz Archmagi} (612 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. a ring of protection from cold (300 gold) an amulet of the acrobat (360 gold) (0, 8, D:6) a +0 dire flail a +0 plate armour a +0 club a +0 dagger a +0 robe (4, 27, D:6) a +0 falchion a +0 leather armour (6, 10, D:6) a +0 ring mail (7, 9, D:6) a +0 buckler (10, 27, D:6) a +0 leather armour (17, 10, D:6) 4 large rocks (43, 39, D:6) a +0 trident (46, 3, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Evutup's Assorted Antiques a scroll of summoning (266 gold) a staff of earth (700 gold) a scroll of amnesia (98 gold) a +0 scale mail (112 gold) a wand of flame (13) (210 gold) a scroll of identify (56 gold) a +0 broad axe (112 gold) the +4 falchion "Tevu" {freeze, Will+ MP+9 Str-2 Dex+3} (1652 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). Will: It increases your willpower. (3, 6, D:7) a +0 flail (3, 8, D:7) a +0 short sword (4, -11, D:7) a +0 leather armour a +0 club (6, -11, D:7) a +0 flail (7, -9, D:7) a +2 flail of protection (11, 3, D:7) 19 stones (14, -35, D:7) a +0 giant spiked club (18, -13, D:7) a +0 trident (18, 13, D:7) 17 stones (20, -18, D:7) 15 stones (22, -33, D:7) a staff of death (25, -19, D:7) a +0 hunting sling a +0 quarterstaff a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 leather armour (3, -19, D:8) a +0 dagger a +0 robe a +0 hand axe (3, -18, D:8) a +0 hand axe a +0 chain mail (4, -18, D:8) a +0 hand axe (4, -12, D:8) a +0 chain mail a +0 halberd (5, -13, D:8) a +0 chain mail a +0 hand axe (11, -9, D:8) a +0 whip a +0 flail a +1 whip of electrocution (11, 3, D:8) a +0 ring mail (15, -7, D:8) a +0 club (19, -14, D:8) a +0 spear (22, -15, D:8) a +3 vorpal spear a +0 scale mail (30, -23, D:8) a +0 flail (34, -24, D:8) 10 stones (35, -11, D:8) a +0 club (42, -20, D:8) a potion of degeneration Level 9 of the Dungeon [Shop] Meadgh's Weapon Emporium a +0 club (15 gold) a +2 war axe of flaming (274 gold) a +0 hand axe (45 gold) 5 atropa-tipped darts (45 gold) a +0 long sword (52 gold) a +0 broad axe (60 gold) a +0 arbalest (67 gold) a +0 dagger (30 gold) a +0 short sword of venom (84 gold) (3, 6, D:9) a +0 robe a +0 hand axe (3, 32, D:9) a +0 short sword (4, 6, D:9) a +0 robe a +3 flail (4, 7, D:9) 17 stones a +0 robe a +0 scimitar (5, 9, D:9) a +0 club (6, 8, D:9) a +0 scale mail a +0 short sword a +0 dagger (7, 6, D:9) a +0 leather armour a +0 hand axe (7, 8, D:9) a +0 short sword (8, -7, D:9) a +0 halberd (8, 2, D:9) a +0 hand axe a +0 robe (8, 8, D:9) a +0 flail (8, 32, D:9) a +0 giant spiked club a +0 dire flail (9, -7, D:9) a +0 spear a +0 ring mail a +0 spear (10, -8, D:9) a +0 club (10, -7, D:9) a +0 spear of pain a +0 whip (11, 29, D:9) a +0 dagger (11, 30, D:9) a +0 short sword (14, -1, D:9) a +1 dagger (20, 2, D:9) a +4 battleaxe of freezing a +0 robe (21, 0, D:9) a +0 dagger of venom a +3 long sword a +0 robe (21, 3, D:9) a +0 robe (23, -10, D:9) a +0 dagger (24, 6, D:9) a +2 falchion of protection (33, -5, D:9) a +1 spear of venom a +0 short sword a +0 dagger 4 stones (33, 1, D:9) a +0 shortbow a +0 robe (33, 2, D:9) a +0 dagger a +0 robe a +3 dire flail a +0 robe a +0 flail a +0 ring mail (34, -5, D:9) a +0 rapier a +0 club a +0 leather armour a +0 club a +0 dagger (34, -3, D:9) a +0 giant club a +0 giant spiked club (34, 1, D:9) a +0 dagger (35, -5, D:9) a +0 short sword a +0 club a +0 flail a +0 dagger a +0 short sword a +0 short sword 3 stones (36, -5, D:9) a +0 whip (38, 17, D:9) a +0 dagger (42, 16, D:9) a +0 plate armour a +0 trident Level 10 of the Dungeon [Shop] Ycut Vau's Distillery a potion of curing (48 gold) a potion of curing (48 gold) a potion of degeneration (16 gold) 2 potions of mutation (256 gold) a potion of heal wounds (80 gold) a potion of brilliance (64 gold) a potion of brilliance (64 gold) a potion of curing (48 gold) a potion of might (64 gold) a potion of flight (48 gold) (0, 0, D:10) a +6 scimitar of chaos an amulet of the acrobat a +0 tower shield (7, 13, D:10) a +0 chain mail a +0 short sword (7, 14, D:10) a +0 hand axe (8, -6, D:10) a +0 fustibalus (8, 13, D:10) a +0 plate armour a +0 flail (8, 14, D:10) a +0 hand axe (12, -4, D:10) a +0 quarterstaff (15, -17, D:10) a +0 robe (17, -6, D:10) a +0 whip 4 stones (18, -10, D:10) a +0 dagger 3 stones (18, -6, D:10) a +0 dagger (19, -6, D:10) a +0 club (19, 14, D:10) a +0 robe (20, 10, D:10) 19 stones (21, -3, D:10) a +0 dagger a +2 robe of cold resistance (21, -2, D:10) a +2 robe (22, -10, D:10) a staff of conjuration (23, -12, D:10) a +0 dagger (27, -20, D:10) a +0 dagger (29, 4, D:10) a +0 scale mail (31, -5, D:10) a +0 club (31, -2, D:10) a +0 robe (33, -8, D:10) a +0 spear (34, 2, D:10) a +2 dire flail of protection (38, 16, D:10) 35 stones (40, 21, D:10) a +0 hand axe (41, 19, D:10) a +0 flail (41, 20, D:10) a +0 dagger a +0 robe a +0 flail a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (8, -19, D:11) the +7 war axe "Umerphe" {antimagic, rElec Int+3 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. (11, 2, D:11) a +0 scale mail (12, 0, D:11) a +0 war axe (15, 13, D:11) 15 stones (17, 4, D:11) a +0 club a +0 whip (17, 5, D:11) a +0 spear (18, 6, D:11) a +0 spear (19, 4, D:11) a +0 ring mail a +1 spear of pain (22, 11, D:11) a +0 club (23, -13, D:11) a +0 chain mail (25, -10, D:11) a +0 dagger a +0 robe (25, -9, D:11) a +0 hand axe a +0 scale mail a +0 club a +0 flail a +0 plate armour (43, 21, D:11) a +0 spear (46, 7, D:11) a +1 flail of holy wrath (46, 13, D:11) 5 large rocks (49, -31, D:11) a +0 ring mail (52, -17, D:11) a +0 leather armour (53, 13, D:11) 23 stones (57, -9, D:11) 18 stones (61, 21, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (3, 2, D:12) 4 atropa-tipped darts (10, 0, D:12) a +0 shortbow (11, 5, D:12) 3 large rocks the Ecumenical Temple an ice cave (0, 0, IceCv) a +1 cloak of cold resistance (4, -17, IceCv) 17 gold pieces