Olga the Dungeon (0, 16, D) a +0 club (0, 17, D) a +0 hand axe a +0 leather armour (1, -8, D) a +2 dire flail a +0 plate armour (2, -24, D) a potion of brilliance (2, -15, D) a ring of wizardry (2, -13, D) the +7 rapier of the Wasp {freeze, Fragile rPois Str+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (2, -8, D) a +2 war axe a +0 chain mail a +4 hand axe of flaming the +5 war axe "Esuhystri" {antimagic, rCorr} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rCorr: It protects you from acid and corrosion. a +2 war axe (2, 4, D) 10 stones (2, 17, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, -16, D) a ring of wizardry (3, -13, D) +6 shadow dragon scales (3, -9, D) a +0 hand axe (3, -8, D) a +0 war axe a +0 halberd a +0 chain mail a +0 battleaxe a +0 long sword a +0 chain mail a +4 ring of evasion (3, -7, D) a +4 broad axe a +4 vorpal hand axe a +5 antimagic great sword a +0 long sword a +0 long sword (3, -5, D) a +0 robe (3, -4, D) a +0 short sword (3, 17, D) a +0 falchion (4, -15, D) a +4 plate armour of cold resistance (4, -14, D) a +4 robe (4, -13, D) a +4 plate armour of poison resistance (4, -8, D) a +0 robe a +2 battleaxe a +0 chain mail (4, -7, D) a +0 robe a +2 long sword a +0 chain mail (4, -6, D) a +3 broad axe of flaming a +3 vorpal broad axe a +0 robe a +0 short sword the +3 sling "Punk" {acid, rCorr} Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. (4, -5, D) a +0 battleaxe 26 stones (4, -3, D) a +2 plate armour of poison resistance (4, 14, D) a +0 scale mail (4, 15, D) a +2 plate armour (5, -14, D) the ring of Xom's Regard {Fire rCorr Stlth+} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the amulet of Mikugon {Regen+ Str+4 Stlth+} [amulet of regeneration] Str: It affects your strength (+4). Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. the ring "Yclexkoc" {Fly Dex+4} [ring of flight] Dex: It affects your dexterity (+4). Fly: It grants you flight. (5, -13, D) a +0 cloak (5, -10, D) a phial of floods (5, -9, D) a staff of earth (5, -8, D) a book of Vapours (5, -7, D) a +0 robe (5, -6, D) a +5 hand axe (5, -5, D) a +0 robe (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +0 quarterstaff of speed (5, 15, D) a +2 long sword of holy wrath (6, -15, D) a +0 triple crossbow of freezing (6, -14, D) the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. (6, -13, D) a +6 lajatang (6, -10, D) 23 stones (6, -8, D) a Grand Grimoire (6, -6, D) a +0 robe (6, -5, D) a +0 dagger (6, 4, D) a +2 quarterstaff a +2 trident (6, 15, D) a +1 dagger of draining (7, -25, D) a +6 ring of dexterity a ring of magical power a +4 ring of evasion a +6 ring of intelligence a +3 ring of intelligence an amulet of regeneration (7, -14, D) a +3 executioner's axe (7, -13, D) the +6 scythe "Cocimam" {pain, rPois Int+3 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. Trog disapproves of the use of such an item. (7, -10, D) a +0 robe (7, 4, D) a +2 falchion a +2 dagger (7, 11, D) a +0 hand axe a +0 robe (7, 12, D) a +0 whip (7, 14, D) a +1 vorpal trident (7, 15, D) a +2 hand axe of freezing (8, -25, D) 4 scrolls of identify (8, -13, D) a +3 great mace of protection (8, -9, D) 16 stones (8, -3, D) a staff of earth (8, 10, D) a +2 scimitar a +0 robe (8, 11, D) a +0 battleaxe a +0 robe (8, 19, D) a +0 shortbow (8, 20, D) a +2 quarterstaff of flaming (9, -23, D) a +0 war axe a +0 chain mail (9, -10, D) a +0 scale mail (9, -7, D) a +0 pair of boots (9, -6, D) a +2 vorpal spear (9, -5, D) a tin of tremorstones (2/2) (9, -4, D) a staff of fire (10, 22, D) a +0 shortbow (11, -24, D) a +2 battleaxe of freezing (12, -24, D) a +3 broad axe of flaming (12, -22, D) +1 acid dragon scales (12, -21, D) a +3 broad axe of venom (12, -17, D) a staff of poison (12, -16, D) 12 stones (12, -14, D) a +3 whip (13, -25, D) a +0 arbalest +0 storm dragon scales (13, -24, D) a +0 robe (13, -21, D) a +1 falchion of electrocution (13, -17, D) a staff of conjuration (13, -16, D) a book of Party Tricks (17, 19, D) a +4 scale mail (17, 20, D) a +4 scale mail (17, 21, D) a +0 war axe (17, 22, D) a +2 vorpal flail (17, 23, D) a +2 rapier of venom (18, -14, D) a +0 hand axe (18, -5, D) a +0 rapier (18, -3, D) the +8 trident of the Wilderness {elec, *Rage rF++ Dex+5} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+5). rF: It greatly protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 buckler (18, -1, D) a +2 war axe of flaming (18, 19, D) a +4 chain mail (18, 21, D) a +2 halberd of venom (18, 22, D) a +2 scimitar of flaming (18, 23, D) a +4 quarterstaff of speed (19, -24, D) a +1 whip (19, -23, D) the +7 dagger of Tomorrow {flame, rF+ rC+ rN+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. (19, -2, D) the +7 broad axe of Sin {vorpal, rElec rPois Will- Stlth+} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 troll leather armour a +1 demon whip (19, -1, D) a +3 antimagic broad axe (20, -23, D) a +6 vorpal broad axe +0 fire dragon scales (20, -22, D) a +0 quarterstaff a +0 robe (20, -18, D) a +2 demon blade of pain a +0 robe (20, -5, D) a +0 short sword (20, -3, D) a +0 short sword 4 stones a +0 dagger a +0 robe a +1 dagger of venom a staff of fire a +0 robe a +0 dagger a +0 robe (20, 0, D) a +0 trident a +0 robe (21, -24, D) a +0 spear (21, -18, D) a +0 trident (21, -17, D) a +2 vorpal hand axe a +2 broad axe of flaming a +5 vorpal broad axe (21, -4, D) a +3 antimagic quick blade a +0 short sword a +0 giant club a +0 giant club a +0 whip (21, 16, D) a +0 dagger (21, 20, D) a +0 flail (22, -18, D) a +0 robe a +0 long sword (22, -7, D) a book of Decay (22, -5, D) a +0 dagger a +4 chain mail of fire resistance a +0 short sword 4 stones a +2 ring mail of poison resistance (22, 11, D) a +0 quarterstaff a +0 hunting sling a +0 ring mail (22, 19, D) a +4 antimagic battleaxe (23, -18, D) a +2 plate armour of willpower (23, -6, D) a staff of poison (25, -14, D) a +5 vorpal war axe (26, -5, D) a +0 dagger (30, -22, D) the +7 scale mail of the Gate {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (30, -21, D) a +0 plate armour (30, -16, D) a +4 long sword of venom (31, -21, D) the Almanac of the Excruciating Mountains Spells Type Level a - Magic Dart Conjuration 1 b - Passwall Transmutation/Earth 2 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 Trog disapproves of the use of such an item. (31, -17, D) a +0 dagger (32, -13, D) a +0 great mace a +0 chain mail (32, 8, D) a +0 spear (32, 17, D) a +2 war axe of freezing a +1 hand axe a +0 battleaxe a +0 plate armour (33, 7, D) a +0 club (33, 8, D) a +2 spear of venom a +0 scale mail (33, 16, D) a +0 dagger a +0 dagger a +0 robe (33, 17, D) a +0 short sword a +0 giant club a +0 giant club a +0 short sword a +0 plate armour (33, 18, D) a +2 battleaxe a +0 dagger a +0 robe a +0 short sword (33, 19, D) a +4 giant club a +0 robe (34, 3, D) a +5 antimagic war axe a +2 antimagic broad axe (34, 7, D) a +0 spear (34, 17, D) a +0 whip a stone a +0 club a +0 scale mail a +0 dagger a +0 robe (34, 18, D) a +0 whip (35, 2, D) a +2 falchion of flaming a +0 hunting sling a +0 robe a +0 buckler a +0 flail a +0 robe a +2 battleaxe of freezing (35, 4, D) a +0 rapier a +0 scale mail (36, -1, D) the +2 helmet "Fupiduo" {+Inv rF++ Will-} rF: It greatly protects you from fire. +Inv: It lets you turn invisible. Will: It decreases your willpower. (37, 2, D) a staff of poison (39, -17, D) a +2 flail of protection (39, -16, D) a +0 hand axe (39, -15, D) 5 large rocks (39, 17, D) the +4 great sword "Huifosh" {vorpal, +Blink Fly Int-2 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). Fly: It grants you flight. +Blink: It lets you blink. Stlth: It makes you more stealthy. (40, -16, D) a +6 antimagic scimitar (42, 6, D) a +0 trident (42, 7, D) a +0 rapier a +0 plate armour (42, 17, D) a +2 war axe (43, 16, D) a +1 hand axe of flaming (still there?) a +0 scale mail of willpower (still there?) (43, 17, D) a +0 shortbow (44, 15, D) a +2 morningstar of protection a +0 halberd a +2 chain mail of cold resistance (45, -21, D) a +3 war axe (45, -2, D) a +4 antimagic hand axe (45, 0, D) a +3 demon whip of venom (45, 1, D) a +3 longbow (45, 2, D) a +3 lajatang (45, 4, D) a +5 quick blade (45, 5, D) a +3 lajatang (45, 6, D) a +3 arbalest (46, -22, D) a +0 flail (46, 0, D) a +1 dagger of venom (46, 2, D) the +4 arbalest of Yeast {penet, Dex+4} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (+4). (46, 4, D) a +3 glaive of venom (46, 6, D) a +3 battleaxe (47, -16, D) a +0 halberd a +0 robe (47, -15, D) a +0 dire flail a +0 chain mail a +1 vorpal scythe (47, -7, D) a +0 flail a +0 robe (47, 0, D) a +3 arbalest (47, 1, D) a +3 antimagic great mace (47, 2, D) a +1 triple sword (47, 4, D) a +3 double sword (47, 5, D) a +1 triple sword (47, 6, D) a +3 giant spiked club (48, -15, D) the +10 broad axe of Wrongful Imprisonment {vorpal, *Corrode Fly Dex+5} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (48, -9, D) a +9 vorpal club a +0 vampiric demon whip a +0 rapier (48, -7, D) a +2 scythe (49, -8, D) a +4 morningstar a +4 vorpal broad axe (49, 0, D) a +3 battleaxe of flaming (49, 1, D) the +9 mace "Arghaeh" {drain, rF+} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. (49, 2, D) a +3 double sword of flaming (49, 3, D) the +7 spear of Disintegration {antimagic, Will+ Dex+4 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+4). Will: It increases your willpower. Stlth: It makes you more stealthy. (50, -10, D) a +0 spear a +0 robe (50, -9, D) a +1 antimagic eveningstar a +0 broad axe a +0 animal skin a +11 club of freezing 4 large rocks (52, -14, D) a +1 robe (52, 21, D) a ring of wizardry (52, 23, D) a +0 club (53, -14, D) a +0 long sword a +0 cloak (53, 19, D) a potion of brilliance (54, 19, D) a +0 robe (54, 21, D) a +2 scale mail of poison resistance (54, 22, D) a +0 scale mail (55, -42, D) a Trismegistus Codex (55, -7, D) a +3 tower shield (55, -6, D) a +6 barding (56, -42, D) a scroll of fear (56, -41, D) 12 gold pieces (56, -40, D) a +2 long sword of holy wrath (56, -7, D) +12 shadow dragon scales (56, -6, D) a +4 pair of boots (57, -42, D) a lightning rod (4/4) (57, -41, D) a scroll of enchant weapon (57, -40, D) 4 gold pieces (57, -39, D) a +2 flail of protection (57, -16, D) a +3 ring of slaying the amulet "Buesujecs" {Spirit Will+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Will: It increases your willpower. a +3 ring of slaying a +6 ring of strength the ring of Ignis's Envy {rF- Will+ rCorr Str+6 Int+3} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the ring of Qarue {*Corrode Will+ MP+9 Str+6 Stlth+} [ring of strength] Str: It affects your strength (+6). MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. Stlth: It makes you more stealthy. the ring "Doostrua" {Fire Str+2} [ring of fire] It enhances your fire magic. Str: It affects your strength (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. the amulet of Vytonom {Reflect rF++ SH+5} [amulet of reflection] It reflects blocked missile attacks. rF: It greatly protects you from fire. SH: It affects your SH (+5). the ring "Cakagiy" {Str+6 Slay+3} [ring of strength] Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Vawabeda" {Fly rN++} [ring of flight] rN: It greatly protects you from negative energy. Fly: It grants you flight. a +3 ring of protection (57, -15, D) the ring of Oronn {rF- Int+8 Dex+6 Slay+5} [ring of dexterity] Int: It affects your intelligence (+8). Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It makes you vulnerable to fire. (57, -7, D) a +2 pair of boots (57, -6, D) a +8 plate armour of fire resistance (57, 17, D) a staff of poison (57, 20, D) the ring "Ythrio" {Fly rPois MP-9 Str+6 Slay+2} [ring of strength] Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. MP: It affects your magic capacity (-9). Fly: It grants you flight. (57, 21, D) the ring of Vuruob {Fire MP+9 Int-5 SInv Stlth+} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (-5). rF: It protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (57, 22, D) a +5 ring of slaying (57, 23, D) the ring of Fiwononeo {rPois Dex+4 SInv} [ring of see invisible] Dex: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. (58, -42, D) the ring "Urchuc" {Dex+6 Stlth+} [ring of dexterity] Dex: It affects your dexterity (+6). Stlth: It makes you more stealthy. (58, -41, D) the +0 long sword "Vydwefe" {vorpal, *Corrode Fly Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (58, -40, D) a potion of mutation (58, -39, D) a +0 flail (58, -7, D) +10 ice dragon scales (58, -6, D) +10 ice dragon scales (58, 0, D) a +0 long sword (58, 16, D) a +7 quick blade the +3 war axe of Fixation {flame, rPois Will+ rCorr} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (58, 20, D) the ring "Pagys" {Wiz Int+5} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+5). (58, 21, D) the ring of the Everdark {Ice rPois Int+4 SInv} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. (58, 22, D) the ring of the Firefly {rC+ Dex+3 Stlth+} [ring of protection from cold] Dex: It affects your dexterity (+3). rC: It protects you from cold. Stlth: It makes you more stealthy. (58, 23, D) the ring of Reimbursement {*Slow rElec rPois rCorr} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (59, -42, D) a +0 helmet (59, -41, D) a +0 robe (59, -40, D) a piece from Xom's chessboard (15/15) (59, -39, D) a scroll of magic mapping (59, -1, D) a +0 long sword a +3 antimagic hand axe (59, 21, D) the ring "Eliafein" {Fly rF+ Str+4} [ring of protection from fire] Str: It affects your strength (+4). rF: It protects you from fire. Fly: It grants you flight. (59, 22, D) the ring of the Modern Artists {*Slow +Blink rElec Int+7 Dex+6} [ring of dexterity] Int: It affects your intelligence (+7). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (59, 23, D) the ring "Deurghyxt" {*Corrode rF+ Str+3 Dex+6} [ring of protection from fire] Str: It affects your strength (+3). Dex: It affects your dexterity (+6). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. (60, -42, D) a +0 mace (60, -41, D) a +0 robe (60, -40, D) a +4 ring of protection (60, -39, D) a potion of might (60, -16, D) a potion of brilliance (60, -7, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (60, -6, D) the +9 broad axe "Vuecorgh" {spect, rN+ Will+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rN: It protects you from negative energy. Will: It increases your willpower. (60, -2, D) a +0 war axe a +0 arbalest a +0 plate armour a +0 war axe (60, 22, D) the ring of Kanus {rElec rC+ Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rC: It protects you from cold. rElec: It insulates you from electricity. (60, 23, D) the ring of Zoamiuz {Fly rN+ EV+6 Str-3 Dex+4} [ring of evasion] EV: It affects your evasion (+6). Str: It affects your strength (-3). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Fly: It grants you flight. (61, -42, D) a +1 scale mail of cold resistance (61, -41, D) 16 gold pieces (61, -40, D) a piece from Xom's chessboard (15/15) (61, -7, D) the +7 lajatang of Tortfeasance {freeze, Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. (61, -6, D) the +9 broad axe of the Fray {vorpal, rN+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. (62, -42, D) a tin of tremorstones (2/2) (62, -41, D) 21 stones (62, -10, D) a +5 vorpal war axe (62, -7, D) a +7 triple sword of protection (62, -6, D) the +7 triple sword "Julif" {vorpal, Int-4 Dex+5 SInv} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). SInv: It lets you see invisible. (62, 13, D) a +0 great sword of flaming (63, -42, D) 5 gold pieces (63, -11, D) a +0 trident of venom a +0 plate armour a +0 tower shield (63, -7, D) a +9 demon whip of electrocution (63, -6, D) the +7 bardiche "Geplageb" {drain, Fly rCorr SInv Stlth-} A truly terrible weapon, it drains the life of any living foe it strikes. SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (63, -3, D) a +4 vorpal war axe a +2 long sword a +0 plate armour (63, -2, D) a +0 battleaxe a +0 long sword a +0 chain mail (63, 23, D) a book of Changes (64, -12, D) a +6 scythe of venom (64, -3, D) a +0 whip a +0 robe a +0 glaive a +0 bardiche a +0 arbalest a +0 chain mail a +1 great mace a +0 plate armour a +0 dire flail a +0 chain mail (64, -2, D) the amulet of Propriety {Spirit rPois Int+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+3). rPois: It protects you from poison. the ring "Vyvuas" {Ice Drain Str+6} [ring of ice] It enhances your ice magic. Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. Drain: It drains your maximum health when unequipped. the amulet "Olisy" {Reflect rN+ Dex+2 SH+5} [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. SH: It affects your SH (+5). the ring "Xedoes" {Fire Int+4} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. the ring of Ograosmo {rElec rCorr Stlth+} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the amulet of Pacitau {Faith rCorr Dex+4} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. the amulet of Asceticism {Reflect Int+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+3). SH: It affects your SH (+5). a +0 rapier a +0 leather armour a +0 rapier a +0 dagger a +0 robe a +0 short sword a +0 plate armour a +0 long sword a +2 plate armour of cold resistance a +0 war axe a +0 chain mail (64, 23, D) a manual of Translocations (65, -3, D) a +0 long sword a +0 scale mail (65, -2, D) a +3 demon whip of flaming (65, 23, D) a book of Conjurations (66, -12, D) a +3 glaive a +0 plate armour (66, -2, D) a +0 long sword a +0 glaive (67, -13, D) a +5 antimagic war axe a +0 dagger a +0 robe (67, -2, D) a +2 long sword of holy wrath (67, 23, D) an Everburning Encyclopedia (68, -14, D) a +0 halberd a +0 robe a +0 dire flail a +0 dagger a +0 cloak a +1 great sword of flaming a +0 plate armour a +0 war axe of draining +0 fire dragon scales (68, -13, D) a +1 mace a +4 morningstar of flaming (68, -9, D) a +2 antimagic war axe a +2 antimagic broad axe (68, -8, D) a +2 battleaxe of freezing (68, -2, D) a +0 long sword (still there?) a +0 cloak (still there?) a +1 vorpal hand axe (still there?) a +4 lajatang (still there?) (68, 0, D) a +0 helmet of see invisible (68, 1, D) a +1 helmet of intelligence (68, 2, D) a +0 pair of boots of flying (68, 3, D) a +0 robe (68, 7, D) a +0 great sword a +0 chain mail (69, -14, D) a +3 great mace a +0 plate armour a +0 dagger a +0 robe a +3 scimitar of draining a +0 plate armour (69, -10, D) a +0 war axe of freezing a +0 plate armour (69, -9, D) a +1 rapier of speed a +1 cloak 4 large rocks (69, -8, D) a +0 rapier (69, 23, D) a book of Spatial Translocations (70, -2, D) a +0 great mace a +0 chain mail (70, 0, D) a +0 plate armour (70, 1, D) +4 ice dragon scales (70, 2, D) a +2 ring mail of positive energy (70, 4, D) +3 shadow dragon scales (70, 5, D) a +1 helmet (70, 6, D) a +0 buckler (71, -3, D) a +1 vorpal war axe a +0 arbalest a +0 plate armour (71, -2, D) a +4 antimagic broad axe a +0 short sword (71, 0, D) +4 fire dragon scales (71, 2, D) a +1 ring mail of cold resistance (71, 4, D) a +7 scale mail (71, 6, D) the +0 robe of Generosity {Harm Fly rC+ rN+} rC: It protects you from cold. rN: It protects you from negative energy. Fly: It grants you flight. Harm: It increases damage dealt and taken. (71, 17, D) a +0 long sword (72, -2, D) a +2 whip (72, 0, D) a +1 helmet (72, 1, D) +3 storm dragon scales (72, 2, D) a +4 plate armour of fire resistance (72, 4, D) a +1 pair of boots (72, 5, D) a +6 chain mail (72, 6, D) a +7 scale mail (73, 16, D) the +7 hand axe "Ebra" {vorpal, Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). (73, 23, D) a book of Minor Magic (74, -19, D) an ugly thing corpse (skeletalised by now) (74, -1, D) a +3 antimagic lajatang (74, 0, D) a +0 great mace a +1 demon trident of electrocution (74, 1, D) a +0 long sword a +0 chain mail a +0 great sword a +0 plate armour (74, 2, D) a +3 chain mail of fire resistance a +0 great mace a +0 plate armour (74, 3, D) a +0 battleaxe a +0 plate armour (74, 7, D) a +0 robe (74, 10, D) a +0 dagger (74, 13, D) a +3 dagger a +0 robe (74, 14, D) a +3 war axe of flaming a +2 hand axe of flaming (74, 15, D) a +0 vampiric long sword a +0 chain mail (75, -26, D) a titan skeleton (75, -24, D) a shadow dragon skeleton (75, -19, D) a +6 antimagic trident (75, -17, D) a +0 short sword +2 fire dragon scales {Xtahua} the fire dragon corpse of Xtahua (skeletalised by now) (75, -16, D) a +2 hand axe of flaming (75, -7, D) a +12 club of pain (75, -6, D) the +7 broad axe "Gathrukac" {vorpal, rPois} It inflicts extra damage upon your enemies. rPois: It protects you from poison. (75, 13, D) a book of Dangerous Friends (75, 15, D) a +0 rapier Seczorch's Incunabulum of Enchanting Evil Rites Spells Type Level a - Pain Necromancy 1 b - Cause Fear Hexes 4 c - Metabolic Englaciation Hexes/Ice 5 d - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. (75, 16, D) a book of Geomancy (75, 17, D) the Incunabulum of Scorching Blows and Bruises Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Conjure Flame Conjuration/Fire 3 c - Iron Shot Conjuration/Earth 6 d - Ignition Fire 8 Trog disapproves of the use of such an item. (75, 18, D) a book of Annihilations (75, 19, D) a book of Transfigurations (75, 21, D) the Incunabulum of Dislocated Clay Spells Type Level a - Blink Translocation 2 b - Animate Armour Summoning/Earth 4 c - Statue Form Transmutation/Earth 6 d - Disjunction Translocation 8 Trog disapproves of the use of such an item.