Olga the Dungeon (0, 0, D) a +0 scimitar a +0 plate armour (0, 2, D) a +0 war axe a +0 arbalest a +1 chain mail of willpower a +0 great sword a +0 plate armour (1, -2, D) a +0 scimitar a +0 chain mail (1, 1, D) the +1 demon whip "Keuth" {flame, Str+4 Dex+6} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). Dex: It affects your dexterity (+6). (1, 2, D) a +1 vorpal dire flail a +0 plate armour a +0 long sword a +0 plate armour a +2 vorpal long sword a +0 chain mail a +0 long sword a +0 chain mail (1, 3, D) a +0 dire flail a +3 bardiche of venom a +0 plate armour a +2 vorpal war axe a +5 plate armour of ponderousness a +0 kite shield (2, 3, D) a +7 battleaxe a +0 battleaxe a +0 plate armour a +0 great sword a +2 chain mail of positive energy a +2 broad axe of flaming (2, 14, D) 10 stones (3, -12, D) a +5 longbow of flaming (3, -11, D) a +5 longbow of flaming (3, 2, D) a +0 trident a +0 plate armour a +0 great sword a +0 plate armour a +1 battleaxe of freezing a +0 chain mail a +0 spear a +2 robe of cold resistance (3, 3, D) a +0 trident a +4 long sword of holy wrath a +2 plate armour of poison resistance a +0 battleaxe a +2 chain mail of cold resistance (3, 4, D) a +2 great sword of holy wrath a +0 chain mail a +0 ring mail (4, -12, D) a +6 lajatang (4, -11, D) a +2 tower shield a +6 great mace (4, -4, D) a +2 war axe a +0 chain mail (4, -3, D) a +0 dagger a +2 robe of positive energy (4, 2, D) a +0 glaive a +0 plate armour (4, 3, D) a +0 trident a +0 robe (4, 5, D) a +0 dagger (4, 6, D) a +0 robe (4, 7, D) a book of Unlife (4, 19, D) a +0 club (5, -15, D) a potion of brilliance (5, -12, D) a +6 demon trident (5, -11, D) a +3 demon whip of venom (5, -6, D) a +4 glaive a +0 chain mail (5, -5, D) a +2 war axe of draining a +0 plate armour (5, -4, D) a +0 mace of protection (5, -3, D) a +0 war axe a +0 plate armour (5, 0, D) an amulet of guardian spirit a +0 pair of gloves of dexterity (5, 1, D) a +0 whip (5, 2, D) a +2 pair of gloves (5, 14, D) a +2 mace a +2 hand axe (6, -12, D) a +9 scythe (6, -8, D) a +0 long sword (6, -5, D) a +4 broad axe of flaming (6, 2, D) the +1 great mace "Kioral" {protect, MP+9 Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). (6, 4, D) Lotaskoussa's Papyrus of the Blaze and Battle Magic Spells Type Level a - Scorch Fire 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Spellforged Servitor Conjuration/Summoning 7 Trog disapproves of the use of such an item. (6, 5, D) a +0 dagger (6, 7, D) a +1 scale mail of fire resistance (6, 14, D) a +2 falchion a +2 dagger (6, 17, D) a +0 club (7, -12, D) a +2 pair of boots (7, -11, D) a +7 chain mail (7, -5, D) a +0 robe a +0 dagger a +0 robe (7, -4, D) a +3 long sword a +0 plate armour a +0 glaive (7, -3, D) a +0 long sword a +0 leather armour a +2 scimitar of flaming a +0 chain mail a +0 dagger a +0 robe a +0 long sword a +0 ring mail a +2 robe of positive energy (7, 0, D) a +0 robe (7, 2, D) a +0 robe (7, 14, D) a +2 quarterstaff a +2 trident (8, -12, D) the +0 pair of boots "Liwum" {Str+3} Str: It affects your strength (+3). (8, -11, D) +8 gold dragon scales (8, -4, D) a +0 antimagic hand axe a +4 vorpal hand axe (8, -3, D) a +5 giant club (8, 1, D) a book of Lightning (8, 2, D) a +0 ring mail (8, 3, D) a +0 spear (8, 4, D) a staff of fire (8, 5, D) a +0 dagger (8, 19, D) a +2 quarterstaff of speed (8, 20, D) a +0 long sword of flaming (8, 21, D) a +2 mace of protection (8, 22, D) a +0 scale mail (8, 29, D) a +0 shortbow (8, 30, D) a +0 trident (9, -15, D) a +0 halberd of venom a +0 chain mail (9, -12, D) a +3 tower shield (9, -11, D) a +4 robe (9, -8, D) a +0 scimitar a +0 chain mail (9, -3, D) the +9 plate armour of the Orcish Mines {Str+2} Str: It affects your strength (+2). (9, 0, D) the Almanac of Creation and Combat Magic Spells Type Level a - Searing Ray Conjuration 2 b - Animate Armour Summoning/Earth 4 c - Fire Storm Conjuration/Fire 9 Trog disapproves of the use of such an item. (9, 1, D) a book of the Senses (9, 6, D) a staff of cold (9, 7, D) a book of Cantrips (9, 19, D) a +0 vorpal hand axe (9, 20, D) a +1 dagger of electrocution (9, 21, D) a +1 vorpal trident (9, 22, D) a +3 scale mail (10, -15, D) a +6 antimagic war axe a +0 battleaxe a +0 plate armour (10, -9, D) a +0 scimitar a +0 scimitar a +0 plate armour a +0 great mace a +0 arbalest a +0 plate armour a +2 lajatang of speed a +0 robe (10, -8, D) a +0 halberd a +0 chain mail a +0 long sword a +0 plate armour a +0 short sword a +3 morningstar a +0 chain mail (10, -7, D) a +0 long sword a +0 arbalest a +0 chain mail (11, -14, D) a +2 vorpal battleaxe a +4 vorpal hand axe a +0 dagger a +0 robe (11, -13, D) a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 dire flail a +0 chain mail (11, -12, D) a +1 battleaxe a +0 plate armour (11, -10, D) a +4 vorpal war axe a +0 mace a +0 plate armour a +0 great sword a +0 arbalest a +0 chain mail (11, -9, D) the +9 hand axe "Zuphirul" {flame, Drain rPois rF+++ Stlth-} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It renders you almost immune to fire. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Stlth: It makes you less stealthy. a +0 long sword a +0 chain mail a +0 dagger a +0 robe a +0 long sword a +0 plate armour (11, -8, D) a +0 dagger a +0 robe (12, -14, D) a +0 great sword 20 stones a +0 plate armour a +1 great mace of holy wrath a +0 plate armour a staff of air a +0 robe (12, -13, D) a +0 war axe a +0 arbalest a +0 chain mail a +0 long sword a +0 arbalest a +0 chain mail a potion of brilliance a +0 flail a +0 dagger a +0 robe (12, -12, D) a +0 battleaxe a +0 plate armour a +0 long sword a +0 chain mail (12, -11, D) a +0 dagger a +0 robe an amulet of magic regeneration (12, -3, D) the +7 plate armour of Niske {rElec MP-9 Str-2 Stlth+} Str: It affects your strength (-2). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. (12, 7, D) a +0 falchion a +0 leather armour of cold resistance (13, -3, D) a +2 hand axe of flaming (13, 6, D) a +0 battleaxe a +0 robe (13, 7, D) a +4 quick blade of flaming (13, 8, D) a +0 long sword a +0 robe a +2 broad axe of freezing a +0 chain mail (14, -4, D) a +0 troll leather armour (14, -3, D) the +0 robe "Ozis" {*Slow rF++ rC+} rF: It greatly protects you from fire. rC: It protects you from cold. *Slow: It may slow you when you take damage. (14, 9, D) a +0 quarterstaff a +0 robe a +0 battleaxe a +0 robe (15, 4, D) a +0 spear a +0 robe (15, 9, D) +0 swamp dragon scales the +4 hand axe of the Purse {vorpal, rF+ Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rF: It protects you from fire. (16, -5, D) a +1 vampiric long sword (16, 0, D) a +2 vampiric spear a +0 robe (16, 5, D) the +4 rapier of the Swamp {vorpal, rC+ Int-3 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-3). rC: It protects you from cold. Stlth: It makes you more stealthy. (17, -4, D) a +3 war axe (17, 4, D) a +0 spear (17, 29, D) a +4 chain mail (17, 32, D) a +4 quarterstaff of speed (17, 33, D) a +2 halberd of protection (18, -7, D) a +6 quick blade a +0 robe a +0 buckler (18, -6, D) a +0 great sword a +0 chain mail (18, -5, D) a +3 whip of holy wrath a +0 robe (18, 5, D) a staff of poison (18, 29, D) a +3 chain mail (18, 31, D) a +2 morningstar of protection (18, 32, D) a +2 scimitar of flaming (18, 33, D) a +2 rapier of distortion (19, -6, D) a +6 hand axe (19, 6, D) a +0 flail a +0 whip (20, 5, D) the +10 broad axe "Tuosm" {vorpal, rPois} It inflicts extra damage upon your enemies. rPois: It protects you from poison. (21, -3, D) a +7 great mace of protection (21, 4, D) a +0 great sword a +3 leather armour of cold resistance a +0 dagger a +0 robe a staff of air (21, 6, D) a +0 spectral lajatang a +0 robe a +0 cloak of willpower (22, 3, D) a +0 whip (22, 7, D) a +0 club (23, -12, D) a +5 antimagic hand axe (23, -3, D) a staff of death (24, -15, D) a +2 plate armour of willpower (25, -15, D) the +4 scale mail of Marbles {rC++ rCorr Str+4 Dex-5} Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (25, -5, D) a +2 antimagic hand axe (26, -15, D) a +2 vorpal flail (26, 5, D) Sif Muna's Incunabulum of Earthen Cold Spells Type Level a - Sandblast Earth 1 b - Hailstorm Conjuration/Ice 4 c - Animate Armour Summoning/Earth 4 Trog disapproves of the use of such an item. (27, -13, D) a +0 quarterstaff a +0 animal skin (28, -13, D) a +0 battleaxe (28, -12, D) a +2 battleaxe of freezing (28, 5, D) the +5 war axe "Gufafel" {vorpal, Int-3 Dex+7} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+7). (28, 30, D) a +0 war axe (31, -12, D) a +4 flail of venom (31, -5, D) a +3 falchion of flaming a +0 fustibalus a +0 robe a +2 buckler (31, -3, D) a +0 morningstar (32, -4, D) a +3 falchion of flaming (32, 17, D) a +6 vorpal lajatang (34, -5, D) a +0 flail (35, -6, D) a +6 vorpal lajatang (35, 10, D) a +0 dagger a +0 robe (36, -6, D) a +1 spear (36, 8, D) a +0 long sword a +2 war axe a +0 longbow a +0 leather armour (36, 9, D) a +0 robe (36, 11, D) a book of Spatial Translocations (36, 25, D) a +0 dagger 4 stones (36, 26, D) a +4 hand axe of flaming (36, 29, D) +0 acid dragon scales (37, -6, D) a +4 short sword of flaming (37, -5, D) a +0 war axe (37, 10, D) a +3 flail of holy wrath (37, 11, D) the +2 leather armour of Creativity {Rampage} Rampage: It bestows one free step when moving towards enemies. (37, 12, D) a +2 robe of resistance (38, -7, D) a +0 flail (38, -6, D) a +0 battleaxe (39, -8, D) a +2 great sword of flaming (39, 26, D) a +0 dagger a +0 robe (42, 27, D) a +4 hand axe a +2 antimagic hand axe (43, 26, D) a +0 giant club (43, 27, D) a +0 rapier a +0 dagger a +0 robe (43, 28, D) a +0 giant spiked club (45, 10, D) a +5 dire flail (45, 11, D) a +5 broad axe (45, 17, D) a +3 demon whip of electrocution (45, 18, D) a +4 vorpal flail (46, -5, D) a +0 halberd a +0 chain mail (46, -4, D) a +0 demon whip (46, 3, D) a +3 broad axe of flaming (46, 10, D) a +3 double sword (46, 11, D) a +1 triple sword (46, 17, D) a +3 battleaxe (46, 18, D) a +3 longbow (47, -4, D) a +2 demon whip of flaming a +0 robe a +0 buckler (47, 1, D) a +0 dire flail a +0 dire flail a +0 rapier a +0 rapier a +0 leather armour (47, 2, D) a +1 quarterstaff of flaming (48, -3, D) a +2 vorpal war axe a +3 dagger a +0 robe (48, 1, D) a +0 long sword a +0 leather armour (48, 10, D) a +5 broad axe (48, 11, D) a +3 glaive (48, 17, D) a +3 giant spiked club (48, 18, D) a +0 scimitar of freezing (49, -4, D) a +0 robe (49, -2, D) 4 large rocks (49, 10, D) a +4 giant spiked club (49, 11, D) a +5 quick blade (49, 17, D) a +3 great sword (49, 18, D) a +1 bardiche (51, 10, D) the +10 mace of Ymaaditz {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rN: It protects you from negative energy. (51, 28, D) a +0 short sword (52, 10, D) a +2 flail of holy wrath (52, 29, D) a +0 dagger (53, 10, D) a +0 bardiche of venom (53, 29, D) 22 stones (53, 30, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. (53, 33, D) a +0 club (54, -21, D) +0 storm dragon scales (54, 10, D) a +2 shortbow of freezing (54, 14, D) a +0 halberd (54, 15, D) a +1 great sword of freezing a +0 plate armour (54, 30, D) a +0 leather armour (54, 32, D) a book of Burglary (54, 33, D) a +0 whip (55, -21, D) a +1 vorpal war axe (55, -3, D) a +7 vorpal longbow (55, -2, D) a +9 demon trident of draining (55, 0, D) +4 gold dragon scales (55, 1, D) +8 acid dragon scales (55, 3, D) a +2 vorpal broad axe a +0 scimitar (55, 14, D) a +0 broad axe a +0 plate armour (56, -21, D) a +0 great sword of flaming (56, -20, D) a +0 longbow a +0 leather armour (56, -17, D) a +2 demon whip of venom (56, -16, D) a +0 dire flail a +0 dire flail (56, -10, D) a +1 war axe of flaming (56, -3, D) a +9 broad axe of flaming (56, -2, D) the +7 great sword of Perfectionism {flame, rC+ rN+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rN: It protects you from negative energy. (56, 0, D) a +4 helmet (56, 1, D) a +8 chain mail (56, 14, D) a +0 dire flail a +0 robe (57, -17, D) a +4 vorpal scythe (57, -3, D) the +7 double sword of Geishrogh {drain, rF++ MP-9 Dex+3} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. MP: It affects your magic capacity (-9). (57, -2, D) the +7 great sword "Oqusk" {vorpal, Str+5} It inflicts extra damage upon your enemies. Str: It affects your strength (+5). (57, 0, D) +10 ice dragon scales (57, 1, D) the +10 gold dragon scales of the Apothecary {*Corrode +Inv rPois rF+ rC+ Will+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (57, 21, D) a +6 ring of dexterity a +6 ring of evasion a +3 ring of slaying a +6 ring of evasion the ring "Surphyl" {rF+ Str+6} [ring of strength] Str: It affects your strength (+6). rF: It protects you from fire. the amulet "Sioxt" {rF- rN+ Regen+ Str+3} [amulet of regeneration] Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. a +6 ring of protection the amulet "Noaxom" {rPois rC+ Regen+ Str+2} [amulet of regeneration] Str: It affects your strength (+2). rC: It protects you from cold. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. the amulet of the Moon {Reflect Drain Will- Dex+6 SH+5} [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+6). Drain: It drains your maximum health when unequipped. SH: It affects your SH (+5). Will: It decreases your willpower. a +6 ring of strength the ring of Sophism {Will+ rCorr Dex+6} [ring of willpower] Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the amulet of Quehur {Spirit Contam rN+ MP+9 Dex+6} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+6). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. the ring "Xuhe" {MP+9 Str+2 Stlth+} [ring of magical power] Str: It affects your strength (+2). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. the ring "Busosera" {rF+ rCorr} [ring of resist corrosion] rF: It protects you from fire. rCorr: It protects you from acid and corrosion. the amulet "Tilac" {Spirit -Cast Str+7} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+7). -Cast: It prevents spellcasting. the amulet of Viuguud {Spirit Harm rF+ Int+6} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+6). rF: It protects you from fire. Harm: It increases damage dealt and taken. the ring of Heameede {Fly rN+} [ring of flight] rN: It protects you from negative energy. Fly: It grants you flight. the amulet "Roosch" {Reflect Harm SH+5} [amulet of reflection] It reflects blocked missile attacks. SH: It affects your SH (+5). Harm: It increases damage dealt and taken. the amulet of Hicacicw {RegenMP Dex+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+2). the ring "Biomyh" {Fly rCorr MP+9 Int+4} [ring of flight] Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a ring of positive energy a ring of poison resistance a +3 ring of dexterity a +3 ring of evasion (57, 27, D) a staff of cold (58, -13, D) a +1 scimitar of flaming a +0 vampiric demon whip (58, -3, D) the +5 executioner's axe "Anifon" {vamp, Drain +Blink rN+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rN: It protects you from negative energy. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. (58, -2, D) a +11 demon blade of freezing (58, 0, D) +10 fire dragon scales (58, 1, D) a +6 chain mail of fire resistance (58, 30, D) the ring of Toifitt {rC+ AC+6 Stlth+} [ring of protection] AC: It affects your AC (+6). rC: It protects you from cold. Stlth: It makes you more stealthy. the ring "Nodd" {Ice SInv Stlth+} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. the ring "Veih Peqi" {rPois Dex+6} [ring of poison resistance] Dex: It affects your dexterity (+6). rPois: It protects you from poison. the ring "Xiemo" {EV+6 Dex+6} [ring of evasion] EV: It affects your evasion (+6). Dex: It affects your dexterity (+6). the ring "Ufew" {EV+6 Str+4} [ring of evasion] EV: It affects your evasion (+6). Str: It affects your strength (+4). the ring of Foggail {rF+ Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. the ring of Ahivoh {rElec rC+ Int+2} [ring of protection from cold] Int: It affects your intelligence (+2). rC: It protects you from cold. rElec: It insulates you from electricity. the ring "Kaanom Komp" {rPois Str+3 Dex+6 Stlth-} [ring of dexterity] Str: It affects your strength (+3). Dex: It affects your dexterity (+6). rPois: It protects you from poison. Stlth: It makes you less stealthy. a +5 ring of slaying the ring of Wugien {rF- rN+ Will+++ rCorr Str-5} [ring of positive energy] Str: It affects your strength (-5). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. the ring "Numuog" {rElec rC+ Will- rCorr} [ring of protection from cold] rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (59, 9, D) a +2 battleaxe of flaming a +0 plate armour (60, -22, D) a +4 war axe of flaming (60, -16, D) a +0 troll leather armour (60, -2, D) a potion of brilliance (60, 0, D) the ring of Yneycho {Drain rElec rPois rCorr} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. the ring "Kaogy" {Fly rElec Str+4 Int+6} [ring of flight] Str: It affects your strength (+4). Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Fly: It grants you flight. the ring "Wutwuhai" {Ice *Corrode Fly rElec} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. the ring "Gousa" {rPois rF- Str+4 Dex+7} [ring of poison resistance] Str: It affects your strength (+4). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rPois: It protects you from poison. the ring "Veup" {Wiz rElec Str+4 Int+4 Dex-5} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. the ring of Wediekhu {rElec rC+} [ring of protection from cold] rC: It protects you from cold. rElec: It insulates you from electricity. a ring of see invisible a +4 ring of protection (60, 7, D) a +5 antimagic battleaxe (60, 8, D) a +0 great sword a +0 chain mail a +0 war axe a +0 chain mail (61, -6, D) a +0 short sword a +0 leather armour (61, -5, D) a +3 antimagic hand axe (61, 8, D) a +0 long sword a +0 plate armour a +0 hand axe a +0 kite shield (62, -32, D) 14 gold pieces (62, -31, D) a piece from Xom's chessboard (15/15) (62, -17, D) a +3 hand axe (62, -5, D) a +2 rapier of draining a +1 cloak (62, 7, D) a +0 long sword a +0 chain mail (62, 8, D) a +0 flail a +0 robe a +2 kite shield of protection a +2 battleaxe a +0 chain mail (63, -32, D) a lightning rod (4/4) (63, -31, D) a scroll of holy word (63, -17, D) a +3 scythe of distortion (63, -5, D) the +6 war axe of Reahi {flame, Will+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Will: It increases your willpower. (63, 7, D) a +0 battleaxe a +0 robe (63, 8, D) a +0 war axe a +0 plate armour of cold resistance (63, 33, D) the Grimoire of Companions Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Malign Gateway Summoning/Translocation 7 c - Monstrous Menagerie Summoning 7 Trog disapproves of the use of such an item. (64, -32, D) the +3 hand crossbow of the Evening {venom, rElec Will- MP-9 Str+7} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+7). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). Will: It decreases your willpower. (64, -31, D) a golden rune of Zot (64, -30, D) a staff of air (64, -21, D) a +2 cloak (64, -5, D) a +1 flail of protection a +0 robe a +0 buckler (64, 8, D) a +2 vorpal war axe a +0 chain mail of willpower a +0 kite shield (64, 10, D) a +3 ring mail of fire resistance (64, 15, D) a +1 vorpal war axe (64, 27, D) a +0 flail a +0 robe (64, 33, D) a book of Transfigurations (65, -32, D) 14 stones (65, -31, D) 5 poisoned darts (65, -30, D) a +2 rapier of electrocution (65, 7, D) a +0 war axe a +0 plate armour (65, 8, D) a +2 broad axe (65, 10, D) a +2 pair of boots the +6 chain mail of the Aged Dreams {Dex+3 Slay+3} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (65, 15, D) a +0 flail a +0 animal skin (65, 18, D) a +0 short sword a +0 longbow (65, 26, D) a +4 antimagic broad axe a +3 battleaxe of flaming (65, 27, D) a +0 halberd a +0 robe a +0 great sword of flaming (65, 33, D) a Grand Grimoire (66, -32, D) a Grand Grimoire (66, -31, D) a +4 chain mail of cold resistance (66, -30, D) a +6 ring of intelligence (66, -29, D) a ring of positive energy (66, -11, D) a +2 demon whip of venom a +0 robe of positive energy (66, 26, D) a +2 war axe of flaming (66, 27, D) a +1 broad axe a +0 chain mail (67, -32, D) a +0 scale mail (67, -31, D) 7 gold pieces (67, -30, D) a There-And-Back Book (67, -29, D) a +0 short sword (67, -21, D) +8 acid dragon scales (67, -20, D) +8 shadow dragon scales (67, -19, D) the +7 glaive "Beastslayer" {venom, rN++ rCorr} It poisons the flesh of those it strikes. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (67, 33, D) a book of Spatial Translocations (68, -32, D) 8 gold pieces (68, -31, D) a box of beasts (68, -30, D) a scroll of holy word (68, -29, D) a book of Conjurations (68, -22, D) the +7 battleaxe "Tidonlei" {venom, Will+ Str+3 Dex-4 SInv} It poisons the flesh of those it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (-4). SInv: It lets you see invisible. Will: It increases your willpower. (68, -21, D) a +7 triple sword of holy wrath (68, -20, D) the +2 pair of gloves of Mibb {rElec rN+ Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. (68, -18, D) the +7 giant spiked club of Qazlal's Pride {flame, rElec rF++ Int+3 Dex-3} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. rElec: It insulates you from electricity. (68, -12, D) a +3 broad axe (68, -4, D) a +0 hand axe (68, 3, D) a +0 spear a +0 robe (68, 10, D) a +6 chain mail (68, 11, D) a +1 pair of gloves of hurling (68, 17, D) +4 fire dragon scales (68, 18, D) a +1 helmet (69, -22, D) a +6 barding (69, -19, D) the +10 gold dragon scales "Tepreff" {Harm Rampage rPois rF+ rC+ Will++ Str-2} Str: It affects your strength (-2). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. (69, -18, D) the +7 glaive "Ticut" {venom, rC+ Will+ Str+4} It poisons the flesh of those it strikes. Str: It affects your strength (+4). rC: It protects you from cold. Will: It increases your willpower. (69, -14, D) +0 storm dragon scales (69, -9, D) a +4 falchion of flaming a +0 longbow a +0 robe (69, -3, D) a +0 mace (69, 3, D) a +0 long sword a +2 scale mail of fire resistance (69, 10, D) +2 gold dragon scales (69, 11, D) +2 acid dragon scales (69, 17, D) +4 ice dragon scales (69, 18, D) +2 swamp dragon scales (69, 33, D) Sif Muna's Tome of Flames and Feathers Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Inner Flame Hexes/Fire 3 c - Airstrike Air 4 d - Sticky Flame Conjuration/Fire 4 Trog disapproves of the use of such an item. (70, -22, D) a +7 vorpal longbow (70, -20, D) a +4 pair of gloves (70, -19, D) a +2 barding of flying (70, -18, D) the +3 tower shield of Omnidiob {Will+ Int+5} Int: It affects your intelligence (+5). Will: It increases your willpower. (70, 1, D) a +7 vorpal quick blade (70, 29, D) a +0 dagger a +0 robe (71, -22, D) the +7 giant spiked club of a sewer {venom, rF+ Dex+3} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rF: It protects you from fire. (71, -20, D) a +9 battleaxe of flaming (71, -19, D) +14 gold dragon scales (71, -18, D) a +12 plate armour (71, -4, D) a +1 vorpal broad axe a +0 long sword a +0 battleaxe of freezing (71, -3, D) a +1 executioner's axe (71, 1, D) a +0 robe (71, 2, D) +0 ice dragon scales (71, 10, D) a +3 leather armour of willpower (71, 11, D) a +10 plate armour of ponderousness (71, 17, D) a +4 chain mail (71, 18, D) a +0 leather armour (71, 21, D) a +0 flail (71, 26, D) a +0 rapier a +0 leather armour (71, 28, D) a +0 short sword a +0 leather armour (71, 33, D) Oraost's Reference Book on Flames Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Starburst Conjuration/Fire 6 e - Ignition Fire 8 Trog disapproves of the use of such an item. (72, -21, D) +4 acid dragon scales (72, -20, D) the +5 bardiche of Subjectivity {vorpal, *Rage rElec rN+++ Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (72, -19, D) a +7 vorpal longbow (72, -4, D) a +3 great sword of electrocution a +0 cloak (72, 2, D) a +0 great sword of flaming (72, 10, D) a +0 buckler (72, 11, D) a +6 chain mail (72, 17, D) a +2 ring mail of cold resistance (72, 21, D) a +2 antimagic broad axe a +0 dagger a +0 robe a +0 robe a +0 short sword a +0 ring mail a +0 war axe a +0 rapier (72, 27, D) a +2 war axe a +0 dagger a +0 robe (72, 33, D) a book of the Wilderness (73, 22, D) a +1 antimagic rapier a +1 antimagic broad axe (73, 33, D) a There-And-Back Book (74, -10, D) a +3 demon trident of flaming a +0 plate armour (74, -9, D) a +3 broad axe of draining a +0 plate armour (74, 9, D) a +0 hand axe a +1 kite shield of fire resistance a +4 war axe of flaming (74, 10, D) a +0 dire flail a +0 arbalest a +0 chain mail (74, 23, D) a +0 dagger a +0 short sword a +0 cloak (74, 25, D) a +0 dagger a +0 robe (75, -22, D) a +0 troll leather armour (75, -19, D) a +2 war axe of flaming (75, -9, D) a +1 broad axe a +2 demon blade a +0 chain mail (75, -8, D) a +4 vorpal broad axe a +0 dagger a +0 robe (75, -7, D) a +5 vorpal demon blade a +0 chain mail (75, -6, D) a +7 vorpal war axe (75, -2, D) a +0 short sword (75, 3, D) a +0 demon whip of electrocution (75, 9, D) a +0 morningstar (75, 10, D) a +0 long sword a +0 chain mail (75, 20, D) a +0 battleaxe a +0 ring mail (75, 23, D) the Grimoire of Companions Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Animate Armour Summoning/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 e - Monstrous Menagerie Summoning 7 Trog disapproves of the use of such an item. (75, 25, D) a Necronomicon (75, 26, D) a book of the Senses (75, 27, D) a book of Sloth (75, 28, D) a book of Touch (75, 29, D) a book of Weapons (75, 31, D) the Incunabulum of the Shifting Rocks Spells Type Level a - Sting Transmutation/Poison 1 b - Passwall Transmutation/Earth 2 c - Statue Form Transmutation/Earth 6 d - Shatter Earth 9 Trog disapproves of the use of such an item. (76, -10, D) a +0 halberd of draining a +0 plate armour (76, -9, D) a +4 demon whip a +0 chain mail