Olga Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -15, D:1) a +0 dagger (1, 2, D:1) a +0 dagger of holy wrath a stone (1, 9, D:1) a +0 cloak (1, 15, D:1) 14 stones (4, -14, D:1) 12 stones (7, -15, D:1) 24 stones (17, 21, D:1) a +0 dagger (25, 10, D:1) a +0 club (34, -5, D:1) 3 stones a +0 whip (34, -2, D:1) a +0 whip (35, 12, D:1) a +0 robe (37, -3, D:1) a +0 mace (39, -3, D:1) a +0 robe Level 2 of the Dungeon [Shop] Aryut's Antique Weapon Emporium a +0 hand axe (63 gold) a +0 long sword (73 gold) a +0 whip (52 gold) a +1 hunting sling of freezing (203 gold) a +0 hand axe (63 gold) a +0 dagger (42 gold) (2, 12, D:2) a +0 dagger a +0 whip (39, 21, D:2) a +0 whip (41, 3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of speed (5, -16, D:3) a +0 chain mail (8, -16, D:3) a +0 hand axe (13, -23, D:3) a +2 dagger of speed (19, 12, D:3) a +0 dagger a +0 hunting sling (53, 5, D:3) a +0 whip (53, 6, D:3) a +0 club (53, 10, D:3) a +0 falchion of electrocution Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 hunting sling (8, -26, D:4) a +0 dagger a +0 hunting sling (21, -4, D:4) a +0 pair of gloves (28, -7, D:4) a +0 hand axe (30, -9, D:4) a +0 leather armour (38, -22, D:4) a +0 flail a +0 flail (38, -21, D:4) a +0 flail (53, 6, D:4) a +0 club a +0 dagger a +0 dagger a +0 dagger (53, 8, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 club (53, 9, D:4) a +0 club a +0 club a +0 dagger a +0 animal skin a +0 helmet Level 5 of the Dungeon (6, -7, D:5) a +0 leather armour (13, -22, D:5) a +0 club (18, -18, D:5) a +0 short sword (19, -23, D:5) a +0 giant spiked club (20, -21, D:5) a +0 mace (30, -10, D:5) a +0 club (30, -9, D:5) a +0 whip (31, -9, D:5) a +0 spear (34, -6, D:5) a +0 spear (38, -16, D:5) a +0 spear (41, -22, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Jiezar's Weapon Boutique 23 stones (34 gold) 22 stones (33 gold) a +0 morningstar (60 gold) a +0 trident (52 gold) a +0 flail (52 gold) a +0 glaive (97 gold) a +2 short sword of flaming (261 gold) 2 atropa-tipped darts (18 gold) a +3 hand axe of venom (309 gold) [Shop] Vatwyw's General Store a phial of floods (440 gold) a wand of paralysis (5) (77 gold) a +0 ring mail (44 gold) a potion of attraction (33 gold) a +1 troll leather armour (242 gold) a +0 leather armour (22 gold) a +0 short sword (33 gold) [Shop] Cuimecsu's Jewellery Boutique a ring of poison resistance (260 gold) a ring of magical power (260 gold) a ring of magical power (260 gold) a +6 ring of strength (760 gold) a +6 ring of intelligence (760 gold) the ring "Kexat" {rC+ Will+} (507 gold) [ring of willpower] rC: It protects you from cold. Will: It increases your willpower. an amulet of regeneration (390 gold) an amulet of reflection (390 gold) [Shop] Delyst's Antique Weapon Boutique a +0 morningstar (144 gold) a +0 club (36 gold) a +0 scimitar (144 gold) a +0 war axe (126 gold) a +3 long sword of holy wrath (838 gold) the +7 sceptre of Torment {pain, torment} (4320 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. a +0 quarterstaff (144 gold) a +3 great sword of pain (1195 gold) a +0 arbalest (162 gold) a +0 short sword (108 gold) (3, 4, D:6) a +5 halberd a +0 robe a +2 vorpal great sword a +0 robe (15, 8, D:6) a +1 dagger a +0 robe (19, -2, D:6) a +0 dagger (23, -32, D:6) a +0 falchion (25, 7, D:6) a +0 robe a +0 whip of flaming (27, 17, D:6) a +2 dagger of distortion (28, -38, D:6) a +0 mace (35, -5, D:6) a +0 leather armour (45, -30, D:6) a +0 plate armour (46, 2, D:6) a +0 chain mail (56, -6, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Qawiann's Antique Weapon Boutique a +0 rapier (108 gold) a +2 spectral quarterstaff (594 gold) a +0 hunting sling (40 gold) the +6 whip of Premature Burial {pain, Stlth+} (1242 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Stlth: It makes you more stealthy. a +0 spear (81 gold) a +0 spear (81 gold) a +0 dagger (54 gold) (0, 0, D:7) a +0 hand axe (1, -3, D:7) a +0 short sword a +0 robe a +0 club a +0 leather armour a +0 short sword a +0 plate armour a +0 flail (2, -25, D:7) a +0 war axe (2, -24, D:7) a +0 leather armour a +0 dagger of draining a +0 ring mail a +0 mace of protection a +0 robe a +0 dagger (2, -23, D:7) a +0 morningstar (6, -24, D:7) a +0 plate armour a +0 glaive (6, 5, D:7) a +0 chain mail a +0 short sword (9, -17, D:7) a +0 quarterstaff a +0 robe (9, -1, D:7) a +0 robe a +0 dagger (9, 0, D:7) a +0 flail (10, -1, D:7) a +0 leather armour of cold resistance a +0 short sword (14, -29, D:7) a +0 robe a +3 long sword (14, -20, D:7) +0 steam dragon scales (17, -29, D:7) a +1 short sword a +0 robe (17, -28, D:7) a +0 robe a +3 mace (23, 2, D:7) a +0 mace a +0 robe (24, 2, D:7) a +3 falchion a +0 robe (25, 0, D:7) +0 steam dragon scales (29, -11, D:7) a +0 mace of protection (29, -10, D:7) the +4 short sword of Fundamental Breach {vamp, *Corrode rN+ Int+7} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+7). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (29, -9, D:7) the +8 shortbow "Biaxe" {vorpal, Int+4 Dex+4} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). (29, 6, D:7) a +4 halberd of freezing a +0 robe (30, -9, D:7) a staff of conjuration (31, -11, D:7) a +3 leather armour of positive energy (31, -10, D:7) a +2 mace of draining (31, -9, D:7) a +1 halberd of distortion (34, -11, D:7) a +0 short sword a +0 leather armour (35, -10, D:7) a +0 shortbow (36, 3, D:7) a +0 dagger (43, -3, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (18, -6, D:8) a +0 leather armour a +1 hunting sling of freezing (24, -10, D:8) a +0 leather armour a +0 whip (24, -9, D:8) a +0 club a +0 chain mail a +0 dagger a +0 hand axe a +0 plate armour a +0 short sword (40, 18, D:8) a +0 robe a +1 short sword (40, 19, D:8) a +0 robe a +0 war axe a +0 robe a +5 spear Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 short sword a +0 dagger of flaming a +0 short sword a +1 short sword of electrocution a +0 dagger (2, 26, D:9) a +0 robe (10, 29, D:9) a +0 hand axe (22, 27, D:9) a +0 scimitar a +0 robe (23, 27, D:9) a +0 dire flail a +0 robe (24, 27, D:9) a +2 hand axe a +0 robe (25, 29, D:9) a +3 morningstar a +0 robe a +2 great sword a +0 robe (32, 7, D:9) a +4 long sword a +0 robe (32, 8, D:9) a +0 mace a +0 robe (33, 15, D:9) a +0 scale mail (36, 9, D:9) a +3 mace a +0 robe (51, 47, D:9) a +0 hunting sling Level 10 of the Dungeon (5, -11, D:10) a +0 dagger a +0 trident (6, -11, D:10) a +0 dagger a +0 robe a +3 dagger a +0 robe (7, -11, D:10) a +2 antimagic halberd a +0 chain mail (10, -11, D:10) a +0 pair of gloves (11, -3, D:10) a +0 pair of gloves (29, -43, D:10) a +1 dagger of venom (36, -35, D:10) a +0 dagger (37, -34, D:10) a +0 dagger a +0 short sword of flaming a +0 club a +4 short sword a +0 whip (37, -33, D:10) a +0 whip (37, -32, D:10) a +0 club (57, -17, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 club (16, 13, D:11) the +2 robe of Noon {rPois rN++ Str-5} Str: It affects your strength (-5). rPois: It protects you from poison. rN: It greatly protects you from negative energy. (17, 10, D:11) 3 large rocks (22, 16, D:11) a +0 giant club a +0 giant club (24, 15, D:11) a +0 mace (32, -8, D:11) a +0 mace (43, -3, D:11) a +0 falchion (43, 4, D:11) a +0 spear (47, 10, D:11) a +0 dagger (50, 11, D:11) a +0 flail a +0 leather armour a +0 flail a +0 ring mail (50, 12, D:11) a +0 dagger a +0 robe (50, 13, D:11) a +0 short sword a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (10, -5, Lair:1) a +0 robe (24, -29, Lair:1) a +0 hand axe (28, 0, Lair:1) a +0 robe (33, 4, Lair:1) a +0 long sword (40, 4, Lair:1) a +0 morningstar (45, -8, Lair:1) the +9 trident of the Spheres {distort, rElec rN+ Str+2} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. (50, -15, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (3, -19, Lair:2) a +0 whip (12, -33, Lair:2) a +0 flail (14, 12, Lair:2) a +0 leather armour (32, 4, Lair:2) a +0 mace (44, -10, Lair:2) a +0 dagger (47, 24, Lair:2) a +0 chain mail (54, -34, Lair:2) an amulet of the acrobat Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (10, -30, Lair:3) a +0 flail (10, -21, Lair:3) a +0 chain mail (10, -20, Lair:3) a +0 pair of boots (10, -15, Lair:3) a +0 leather armour (15, -30, Lair:3) a +0 flail (15, -29, Lair:3) a +0 scimitar (16, -30, Lair:3) a +0 glaive of freezing a +0 hand axe a +0 robe (18, 7, Lair:3) a scroll of noise (32, -26, Lair:3) a +0 ring mail (33, -7, Lair:3) a +0 ring mail (37, -11, Lair:3) a +0 long sword (43, -19, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (1, 6, Lair:4) a +0 long sword (4, -46, Lair:4) a death yak corpse (5, -45, Lair:4) a +0 scale mail (12, -16, Lair:4) a water moccasin corpse (skeletalised by now) (13, -13, Lair:4) a yak corpse (skeletalised by now) (17, 4, Lair:4) a +0 leather armour (18, -52, Lair:4) a +0 long sword (21, -27, Lair:4) a bullfrog corpse (22, -25, Lair:4) a basilisk corpse