Olga the Dungeon (0, 17, D) a +0 club (0, 19, D) a +0 dagger a +0 robe (1, 19, D) a +0 flail a +0 chain mail (2, 4, D) 10 stones (2, 17, D) a +0 hand axe (2, 18, D) a +0 dagger a +0 robe (3, 17, D) a +0 flail a +0 chain mail (5, 4, D) a +2 mace of protection a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident (6, 14, D) a +1 vorpal flail (6, 15, D) a +4 dagger of electrocution (6, 20, D) a +1 trident of venom (7, 4, D) a +2 falchion a +2 dagger of venom (7, 6, D) a +0 club (7, 14, D) a +0 long sword of flaming (7, 15, D) a +0 vorpal trident (8, 14, D) a +2 hand axe of freezing (8, 15, D) a +1 quarterstaff of protection (8, 19, D) a +0 short sword (9, 14, D) a +3 chain mail (9, 15, D) a +3 scale mail (9, 17, D) a +0 mace (10, 20, D) a +0 giant club (17, 19, D) a +4 chain mail (17, 20, D) a +0 helmet (17, 21, D) the +1 broad axe of the Mushroom {flame, rCorr} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rCorr: It protects you from acid and corrosion. (17, 22, D) a +2 rapier of draining (17, 23, D) a +2 morningstar of protection (18, 19, D) a +4 chain mail (18, 20, D) a +0 pair of boots (18, 21, D) a +2 scimitar of holy wrath (18, 22, D) a +0 lajatang (18, 23, D) a +2 halberd of protection (25, 23, D) a manticore corpse (26, 17, D) a +0 short sword a +0 cloak (28, 22, D) a sea snake corpse (29, 21, D) a +0 short sword an elf corpse (31, 13, D) a bullfrog skeleton (35, 17, D) a +2 spectral quarterstaff (36, 19, D) a +0 long sword (still there?) an elf corpse (still there?)