Olga the Dungeon (0, 23, D) a +0 dagger a +0 robe (2, 4, D) 10 stones (3, 20, D) a +0 club (3, 22, D) a +0 club a +0 leather armour (3, 23, D) a +0 club a +0 leather armour (4, 11, D) a +0 spear (5, 4, D) a +2 quarterstaff a +2 trident (5, 23, D) a +0 dagger (6, 4, D) a +2 falchion a +2 dagger (7, 4, D) a +2 mace a +2 hand axe (8, 8, D) a +3 chain mail (8, 9, D) a +0 vorpal trident (8, 10, D) a +2 mace of protection (8, 11, D) a +2 long sword of flaming (8, 19, D) a +4 quarterstaff of chaos a +0 cloak (9, 8, D) a +3 chain mail (9, 9, D) a +2 vorpal hand axe (9, 11, D) a +2 quarterstaff of speed (16, -5, D) a +0 spear a +0 robe (17, 19, D) a +0 cloak (17, 21, D) a +4 vorpal quarterstaff (17, 22, D) a +2 dagger (17, 23, D) a +2 war axe of freezing (18, 19, D) a +0 pair of gloves (18, 21, D) a +2 vorpal dire flail (18, 22, D) a +2 scimitar of electrocution (18, 23, D) a +2 halberd of protection (20, -5, D) a +0 spear a +0 robe a +2 trident of venom (22, -3, D) a +0 short sword a +0 buckler a +2 leather armour of fire resistance (22, 17, D) a +0 trident (23, -6, D) 2 javelins a +0 chain mail a +0 dagger (24, -7, D) a +0 vampiric battleaxe a +0 scale mail (25, 21, D) a +0 club (28, -5, D) a +0 dagger a +0 robe (28, 14, D) a +0 flail a +0 plate armour (28, 17, D) a +0 vorpal hand axe a +0 chain mail (29, 13, D) a +0 scimitar of flaming (30, 16, D) a +0 battleaxe a +0 plate armour (31, 12, D) a +0 whip a +0 leather armour (31, 15, D) a +0 halberd (31, 17, D) a +0 hand axe a +4 plate armour (31, 19, D) a +0 flail (34, 12, D) a +0 mace a +0 leather armour (36, -1, D) a +0 lajatang of venom a +0 robe a +0 scale mail of cold resistance (36, 1, D) the +4 triple crossbow "Kegibb" {elec, rC- Str+6} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+6). rC: It makes you vulnerable to cold. (37, 0, D) the +0 plate armour "Qymminym" {+Inv rC- Int+4 SInv} Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. +Inv: It lets you turn invisible. (37, 7, D) a +0 club (37, 12, D) a +0 dagger a +0 robe (37, 18, D) a +0 mace (42, 0, D) a +0 quarterstaff a +1 hunting sling of flaming a +0 leather armour (43, 2, D) a +1 vorpal broad axe a +0 chain mail (45, 0, D) a +5 dire flail (45, 1, D) a +3 lajatang (45, 7, D) a +0 quarterstaff (45, 8, D) a +2 dagger of venom (45, 15, D) a +0 flail (45, 16, D) a +0 hand axe (46, 0, D) a +3 great mace (46, 1, D) a +3 double sword (46, 5, D) a +0 arbalest (46, 7, D) a +5 broad axe (46, 8, D) a +1 vampiric short sword (47, 7, D) a +3 arbalest (47, 8, D) a +3 battleaxe (47, 17, D) a +0 dagger of holy wrath a +0 robe (48, 0, D) a +2 great sword a +0 chain mail (48, 7, D) a +3 lajatang (48, 8, D) a +3 battleaxe (48, 14, D) a +0 whip (49, -3, D) a +0 dagger (49, -2, D) a +0 flail a +0 leather armour (49, 12, D) a +0 scimitar of flaming a +0 robe (49, 17, D) a +0 battleaxe a +0 plate armour (49, 20, D) a +0 mace (50, -2, D) a +0 dagger a +0 robe (50, 0, D) a +0 war axe a +0 plate armour a +0 kite shield (50, 5, D) a +0 bardiche a +0 plate armour (50, 7, D) a +6 battleaxe of electrocution (50, 8, D) the +9 war axe of Defence {flame, rF++ MP+9} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It greatly protects you from fire. MP: It affects your magic capacity (+9). (50, 11, D) a +0 dagger a +0 robe (50, 17, D) a +0 club (51, 7, D) a +9 broad axe (51, 8, D) a +2 arbalest of freezing (51, 20, D) a +0 dagger a +0 robe (52, 0, D) a +1 hand crossbow of flaming (52, 1, D) a +3 battleaxe (52, 11, D) a +0 dagger (53, 0, D) a +3 longbow (53, 1, D) a +3 long sword of holy wrath (53, 8, D) a +0 dire flail a +0 plate armour (53, 22, D) a +0 mace (54, 14, D) a +0 quarterstaff (55, 1, D) a +0 flail (55, 5, D) a +0 long sword a +0 chain mail (56, 5, D) a +0 war axe a +0 chain mail (57, 5, D) a +0 long sword a +0 plate armour (58, 5, D) a +2 battleaxe a +0 plate armour (58, 6, D) a +3 great sword a +3 plate armour of fire resistance (59, 5, D) a +0 great sword a +0 plate armour a +0 war axe a +0 chain mail (60, 4, D) a +0 vorpal long sword a +0 plate armour (60, 5, D) a +0 great mace a +0 chain mail a +3 war axe a +0 plate armour (64, 0, D) a +6 chain mail (64, 1, D) +4 fire dragon scales (64, 8, D) a +0 great mace a +0 plate armour (65, 0, D) +2 swamp dragon scales (65, 1, D) a +1 cloak (66, -2, D) a +0 short sword (66, 7, D) a +1 robe (66, 8, D) a +0 cloak (67, 0, D) a +0 long sword a +0 chain mail (67, 5, D) a +0 short sword a +0 leather armour a +0 buckler (67, 7, D) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. (67, 8, D) a +1 robe of willpower (67, 23, D) a +0 long sword of protection (still there?) an elf corpse (still there?) (68, -2, D) a +1 shortbow of flaming (68, 0, D) a +0 shortbow (69, 0, D) a +2 great sword of distortion a +0 chain mail (69, 7, D) a +5 plate armour (69, 8, D) +4 ice dragon scales (69, 23, D) a +0 flail (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 scale mail (still there?) a naga corpse (still there?) an elf corpse (still there?) (70, 7, D) a +0 pair of gloves (70, 8, D) a +7 scale mail (70, 11, D) a +0 halberd a +0 robe (71, 0, D) a +4 ring mail (71, 1, D) a +4 ring mail (71, 5, D) a +0 scimitar a +0 longbow a +0 scale mail (71, 7, D) +4 fire dragon scales (71, 8, D) a +6 chain mail (72, 0, D) a +0 robe (72, 1, D) a +1 cloak (72, 7, D) +4 fire dragon scales (72, 8, D) a +0 leather armour (72, 14, D) a +0 long sword (74, -3, D) a +0 glaive (74, 1, D) a +0 robe (74, 2, D) a +1 trident of protection (74, 3, D) a +0 rapier a +0 robe (74, 7, D) a sphinx skeleton (74, 8, D) a +1 rapier of venom a +0 hand axe a red draconian skeleton (75, 0, D) a +0 trident (75, 7, D) a +0 robe (75, 10, D) a +0 dagger a +0 robe a +0 rapier a human skeleton (75, 14, D) a +7 quick blade (still there?) a +0 robe (still there?) a +2 buckler (still there?) a spriggan skeleton (still there?)