Olga the Dungeon [Shop] Toghef's General Store a potion of lignification (36 gold) a +4 ring of protection (432 gold) a +6 ring of dexterity (702 gold) 13 stones (15 gold) 30 stones (36 gold) 29 stones (34 gold) 17 stones (20 gold) 7 stones (8 gold) a scroll of holy word (90 gold) a +0 war axe (42 gold) [Shop] Wurghev's Jewellery Shoppe a +4 ring of protection (396 gold) a +6 ring of intelligence (643 gold) a ring of wizardry (330 gold) the amulet "Ciderong" {RegenMP Dex+3} (476 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+3). a ring of poison resistance (220 gold) a ring of protection from cold (275 gold) a ring of magical power (220 gold) a ring of ice (275 gold) a ring of flight (192 gold) [Shop] Tiughoac's Antique Weapon Emporium a +0 hand axe (54 gold) a +1 trident of distortion (282 gold) a +0 short sword (54 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1144 gold) It is more effective when stabbing unaware enemies, treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. a +1 whip of pain (237 gold) a +0 mace (54 gold) a +2 mace of protection (280 gold) a +0 whip (45 gold) a +2 shortbow of freezing (313 gold) a +0 mace (54 gold) [Shop] Nofian's Distillery a potion of flight (33 gold) a potion of attraction (33 gold) a potion of might (44 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of mutation (88 gold) a potion of degeneration (11 gold) (0, 0, D) a +1 longbow (0, 1, D) a +0 spear (0, 2, D) a +1 battleaxe (0, 3, D) a +1 glaive (0, 4, D) the +9 triple sword of Pahequpnurph {vorpal, rCorr Str-2 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (-2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (0, 5, D) a +1 great mace (0, 6, D) a +3 quick blade (0, 7, D) a +3 quick blade (0, 9, D) a +1 tower shield (0, 10, D) the +2 pair of boots of Insurance {rElec Will++ Int+4 SInv} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It greatly increases your willpower. (0, 11, D) +1 ice dragon scales (0, 12, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (0, 13, D) a +2 plate armour (0, 14, D) a +2 ring mail (0, 15, D) a +3 chain mail (0, 16, D) a +2 robe of fire resistance (0, 23, D) a +0 club (still there?) a +0 robe (still there?) a catoblepas corpse (still there?) an ogre corpse (still there?) a manticore corpse (still there?) (0, 27, D) the +1 cloak of Polytheism {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). a +3 great mace a +0 chain mail a human corpse (0, 28, D) a +2 battleaxe a +0 ring mail a boulder beetle corpse (2, -8, D) a +1 dagger of chaos a +0 robe the human corpse of Psyche (2, 3, D) a +0 hat (4, -2, D) a +0 hand axe a +0 leather armour (4, -1, D) a +0 hand axe (4, 0, D) a +0 whip a +0 ring mail (4, 1, D) a +0 dagger a +0 robe (4, 2, D) a +2 dagger of venom (4, 3, D) a +0 club (4, 4, D) a +0 mace a +0 leather armour (4, 5, D) a +0 short sword a +0 plate armour (4, 6, D) a +0 flail (4, 7, D) a +0 hand axe (4, 8, D) a +0 hand axe (4, 9, D) a +0 dagger (4, 10, D) a +0 dagger a +0 ring mail (4, 12, D) a +0 war axe a +1 plate armour of fire resistance (4, 13, D) a +0 flail a +0 chain mail a +0 halberd a +0 plate armour (4, 14, D) a +0 hand axe a +0 plate armour (4, 15, D) a +0 flail a +0 chain mail (4, 16, D) a +0 short sword a +0 chain mail (4, 17, D) a +0 flail a +0 plate armour (4, 18, D) a +0 dagger a +0 ring mail a +0 battleaxe a +0 plate armour a +0 morningstar a +0 plate armour a +0 halberd of distortion a +0 chain mail (4, 19, D) a +1 dagger of speed (4, 26, D) a +1 long sword of electrocution (4, 27, D) a +2 vorpal morningstar a +0 flail a +0 leather armour (4, 28, D) a +0 dagger a +0 scale mail (4, 29, D) a +0 scimitar (4, 30, D) a +0 mace a +0 ring mail a +0 scimitar a +0 dire flail (4, 31, D) a +0 hand axe (4, 33, D) a +0 dire flail a +0 leather armour (4, 35, D) a +0 battleaxe (4, 36, D) a +0 battleaxe a +0 flail (4, 37, D) a +0 scimitar a +0 chain mail (8, 42, D) a +0 helmet (8, 43, D) a +0 helmet (8, 44, D) a +0 pair of boots (8, 45, D) a +0 pair of boots (12, -5, D) a +0 dagger a +0 leather armour (12, -4, D) a +0 dagger a +0 robe a +0 giant club (12, 29, D) a +0 flail a +2 scimitar of holy wrath the +4 quarterstaff of Upheaval {vamp, rF+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. a +2 halberd of venom a +3 war axe of freezing a +2 rapier of venom (12, 32, D) a +0 helmet (12, 33, D) a +2 ring mail (12, 37, D) a +0 robe (12, 38, D) a +0 dagger a +0 robe (12, 40, D) a +0 shortbow (12, 44, D) a +0 shortbow