Olga the Dungeon (0, 0, D) a +0 club (0, 6, D) a +0 whip a +0 robe a gnoll corpse (0, 7, D) a +0 flail a +0 leather armour (0, 39, D) a +2 scimitar of holy wrath the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +2 halberd of venom a +2 morningstar of protection a +3 war axe of freezing a +2 rapier of protection (0, 41, D) a +0 barding (0, 42, D) a +0 pair of boots (0, 43, D) a +2 ring mail (0, 48, D) a yak corpse (0, 49, D) a +0 short sword a +0 dire flail a +0 chain mail a kobold corpse an orc corpse (0, 53, D) a +0 giant club (still there?) a +0 dire flail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 shortbow (still there?) a two-headed ogre corpse (still there?) a centaur corpse (still there?)