Olga the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 0, D) 6 potions of haste (10, 0, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 36, D) a phial of floods (59, 37, D) a lightning rod (4/4) (60, 36, D) a book of the Sky (60, 37, D) the Enchiridion on Blows and Bruises and Glaciation Spells Type Level a - Magic Dart Conjuration 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Stone Arrow Conjuration/Earth 3 d - Lightning Bolt Conjuration/Air 5 (unseen) (61, 8, D) a +2 great sword of holy wrath (61, 12, D) a +0 hand axe (61, 16, D) a +1 chain mail of poison resistance (61, 26, D) a +2 vorpal broad axe (61, 36, D) a piece from Xom's chessboard (15/15) (61, 37, D) the +8 chain mail of Evolution {+Inv Str+2 Dex-4} Str: It affects your strength (+2). Dex: It affects your dexterity (-4). +Inv: It lets you turn invisible. (unseen) (62, 0, D) a +0 dagger a +0 robe a +0 vorpal quarterstaff (62, 2, D) a +0 scythe a +0 robe a +2 quarterstaff of chaos a +0 cloak (62, 3, D) a +0 war axe a +0 robe (62, 9, D) a +1 robe of fire resistance (62, 12, D) a +0 hand axe (62, 16, D) a +0 dagger of draining (62, 17, D) the +4 glaive of Wapos {speed, +Blink Will+ Dex+2 Stlth-} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). +Blink: It lets you blink. Will: It increases your willpower. Stlth: It makes you less stealthy. Cheibriados disapproves of the use of such an item. (62, 26, D) a staff of earth (62, 27, D) a staff of earth (62, 36, D) Sif Muna's Folio of Translocated Shadows Spells Type Level a - Sublimation of Blood Necromancy 2 b - Teleport Other Translocation 3 c - Necromutation Transmutation/Necromancy 8 (unseen) (62, 37, D) a ring of protection from fire (62, 39, D) a black mamba corpse (63, 0, D) the +11 bardiche of Uskayaw, Inviting {antimagic, Fragile rElec rCorr Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (63, 12, D) a +2 whip of draining (63, 13, D) a +0 club (63, 16, D) a +1 plate armour of poison resistance (63, 17, D) the amulet "Sebyuzew" {Spirit Rampage rPois rCorr Int-3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (63, 26, D) a +3 ring mail of willpower (63, 27, D) a +6 falchion of protection (63, 36, D) a +0 cloak of stealth (unseen) (63, 37, D) a phantom mirror (64, 17, D) a staff of poison (64, 26, D) a +0 ring mail of willpower (64, 27, D) a +0 sling of freezing (65, 26, D) a staff of conjuration (unseen) (68, 0, D) a +0 trident a +0 leather armour a lightning rod (4/4) (68, 1, D) a +0 mace (69, 0, D) a +0 dagger a +0 robe a +2 double sword of venom (69, 36, D) a +2 rapier of venom (69, 38, D) a +0 shortbow (70, 12, D) a +0 club (70, 13, D) a +0 whip (70, 37, D) a +0 shortbow a staff of earth (70, 39, D) 3 large rocks a cyclops corpse (70, 41, D) a +0 trident a merfolk corpse (71, 12, D) a +0 falchion a +0 flail (71, 17, D) the +1 scale mail "Fues Pep" {Str+4 Dex+2} Str: It affects your strength (+4). Dex: It affects your dexterity (+2). (71, 26, D) a staff of earth (71, 27, D) the +3 dire flail of Bankruptcy {protect, rF+ rC+ Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It protects you from cold. (71, 37, D) a +2 chain mail of poison resistance (71, 38, D) a +0 shortbow a centaur corpse (71, 40, D) a wind drake corpse (71, 41, D) a +0 trident a +0 trident a merfolk corpse (72, 8, D) a staff of air (72, 9, D) a +6 giant spiked club (72, 13, D) a +0 dagger (72, 17, D) the +7 halberd "Goblin's Funeral" {pain, rPois Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). rPois: It protects you from poison. (72, 26, D) a lightning rod (4/4) (72, 37, D) a +1 ring mail of fire resistance (73, 16, D) a staff of earth (73, 17, D) a staff of cold (73, 26, D) the +1 plate armour "Noafexae" {Drain rC+ rN+ Stlth+} rC: It protects you from cold. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (73, 27, D) a piece from Xom's chessboard (15/15) (73, 36, D) a +2 helmet of intelligence (73, 39, D) a +0 shortbow a centaur corpse