Olga Level 1 of the Dungeon [Shop] Zerus's General Store a scroll of teleportation (42 gold) a +3 chain mail of positive energy (329 gold) a +0 ring mail (56 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of invisibility (112 gold) (3, -9, D:1) a +0 spear (6, 0, D:1) a +0 club (9, 5, D:1) a +0 quarterstaff (18, 19, D:1) a scroll of brand weapon (23, -12, D:1) 6 stones (30, 17, D:1) 6 stones (34, 22, D:1) a +0 leather armour (35, 17, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 ring mail (2, -3, D:2) a +0 club (10, 5, D:2) a +0 scythe a +0 robe (13, 1, D:2) a +0 robe a +1 dagger of venom (14, 13, D:2) a +0 dagger (15, -13, D:2) 2 poisoned darts (29, 20, D:2) a +0 dagger (31, 9, D:2) a +0 club (32, 11, D:2) a +0 dagger (32, 17, D:2) a +0 short sword (33, 16, D:2) a +0 club (39, 17, D:2) a +0 club (42, -1, D:2) 3 stones (50, -12, D:2) a +0 chain mail a +0 short sword (52, -12, D:2) a +0 whip of venom a +0 halberd (52, 3, D:2) a +0 hammer (54, -12, D:2) a throwing net (54, -3, D:2) a +3 quarterstaff of chaos a +0 cloak Level 3 of the Dungeon (4, -1, D:3) 4 stones (5, -36, D:3) 2 stones (5, -4, D:3) 4 stones (10, -38, D:3) a +0 whip (26, -19, D:3) a +0 dagger (32, -36, D:3) a +0 club (33, -36, D:3) a +0 club (34, -7, D:3) a +0 ring mail (38, -24, D:3) a +0 leather armour a +0 dagger (39, -34, D:3) a +0 whip (42, -37, D:3) a +0 short sword (42, -26, D:3) a +0 scale mail (43, -26, D:3) 5 curare-tipped darts (45, -36, D:3) a +0 club (46, -35, D:3) a +0 club (48, -21, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -16, D:4) a +0 whip (4, -17, D:4) 4 boomerangs (9, -6, D:4) a +0 dagger (9, -2, D:4) a +0 dagger (12, 20, D:4) a +0 club a +0 scale mail (13, -12, D:4) 4 stones a +0 club (17, 13, D:4) 2 stones (29, -13, D:4) a +0 leather armour (37, 19, D:4) a +1 dagger of draining (58, 14, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Etuchim's Antique Weapon Emporium a +0 halberd (88 gold) a +0 shortbow (66 gold) a +0 great mace (143 gold) a +0 whip (55 gold) a +0 whip (55 gold) a +0 trident (77 gold) the +4 longbow "Ykiosh" {venom, +Blink rN++ Str+4 Dex-2} (1243 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4). Dex: It affects your dexterity (-2). rN: It greatly protects you from negative energy. +Blink: It lets you blink. a +3 battleaxe of flaming (631 gold) a +0 morningstar (88 gold) (0, 0, D:5) a +0 leather armour (9, 7, D:5) 3 stones (11, -5, D:5) the +8 spear "Deddeeryqu" {flame, rN+} It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. (15, -12, D:5) a +0 dagger a +0 robe (23, -3, D:5) a +0 flail a +0 leather armour (24, -2, D:5) a +0 giant club (24, -1, D:5) a +1 mace of holy wrath (24, 0, D:5) 5 stones a +0 flail of holy wrath (25, 1, D:5) a +0 club (26, 7, D:5) a manual of Maces & Flails (28, -2, D:5) a +0 shortbow (29, -13, D:5) a +0 short sword of flaming a throwing net (31, -19, D:5) a +0 short sword of speed a +0 leather armour (34, -14, D:5) a +0 club a +0 halberd (35, -14, D:5) a +0 robe a +0 whip (36, -13, D:5) a +0 leather armour 5 poisoned darts a +0 club (39, -14, D:5) a +0 club (45, -13, D:5) a +0 hand axe (48, 9, D:5) a scroll of noise (49, -4, D:5) a +0 giant club (49, 3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 3 stones (6, 5, D:6) a +0 whip (11, -1, D:6) a +0 club (12, 9, D:6) a +0 kite shield a +0 ring mail a +0 trident of venom (13, 14, D:6) a +0 flail (18, 8, D:6) a +0 spear (25, -4, D:6) a +2 dagger of venom a +0 ring mail (32, 29, D:6) a +0 giant club (38, -14, D:6) a +0 war axe a +0 ring mail (38, -12, D:6) a +0 dagger a +0 robe (39, -16, D:6) a +0 trident (42, -16, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Ujaass's Weapon Boutique 5 poisoned darts (28 gold) a +4 rapier of speed (476 gold) a +0 flail of protection (86 gold) 4 boomerangs of dispersal (84 gold) a +0 long sword (49 gold) a +0 rapier (56 gold) a +0 flail (49 gold) a +0 club (14 gold) (0, 1, D:7) +0 swamp dragon scales a +0 morningstar of flaming (0, 4, D:7) a +0 battleaxe a +0 chain mail a +0 flail (0, 6, D:7) a +0 robe a +0 dagger (1, 2, D:7) a +0 trident 3 boomerangs (1, 5, D:7) a boomerang a +0 dagger (4, 19, D:7) a +0 trident (6, 15, D:7) +0 steam dragon scales (8, -2, D:7) a +0 ring mail a +0 club (9, 19, D:7) a +0 chain mail (9, 21, D:7) a +0 rapier (10, 5, D:7) a +0 hand axe (13, 17, D:7) a +0 dagger a +0 robe a +0 war axe (14, 17, D:7) a +0 dagger a +0 robe (15, 23, D:7) a +0 dagger (16, 17, D:7) a +0 club (16, 23, D:7) a +0 hand axe (19, 32, D:7) a +0 short sword (30, 0, D:7) a +0 mace (30, 27, D:7) a +0 sling (33, 26, D:7) a +0 giant club (35, 6, D:7) a +0 giant club a +0 giant club (38, 22, D:7) a book of Burglary (45, 2, D:7) 4 stones (45, 4, D:7) the +5 ring mail of Meujiqol {*Corrode rC++ Int+4 Stlth+} Int: It affects your intelligence (+4). rC: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) a staff of air (2, -1, D:8) a +0 club (4, 10, D:8) a +0 giant club a +0 giant spiked club (11, 12, D:8) a +0 hand axe (11, 17, D:8) a +0 pair of gloves (12, 11, D:8) 2 boomerangs (12, 12, D:8) 4 boomerangs (13, 12, D:8) a +0 hand axe (13, 22, D:8) a +0 helmet (16, -6, D:8) 7 stones (19, 5, D:8) a potion of degeneration (25, 18, D:8) a +0 buckler (27, 18, D:8) a +0 ring mail a +0 whip (30, -7, D:8) a +0 mace (31, 17, D:8) 5 silver javelins (35, 12, D:8) 5 stones (36, 8, D:8) a +0 quarterstaff (36, 17, D:8) a +0 sling (44, 29, D:8) a +0 flail (45, -3, D:8) a +0 robe a +0 battleaxe a +0 robe a +0 dagger (46, -2, D:8) a +0 robe a +0 war axe (46, 15, D:8) a +0 club (47, -3, D:8) a +0 robe a +0 trident (47, -1, D:8) a +0 robe a +0 dagger (47, 1, D:8) a +0 halberd (47, 2, D:8) a +0 halberd a +0 chain mail a +0 whip a +0 spear a throwing net a +2 whip of electrocution (47, 3, D:8) a +0 trident a +0 ring mail (47, 26, D:8) a +0 buckler (48, -3, D:8) a +0 robe a +2 spear of freezing Level 9 of the Dungeon (0, 0, D:9) +0 steam dragon scales (1, -27, D:9) 6 stones (6, -22, D:9) a scroll of enchant armour (7, -5, D:9) 4 stones a +0 whip (7, -3, D:9) 4 stones a +0 short sword a +0 club (7, 1, D:9) 8 poisoned darts a +0 dagger (8, -3, D:9) 3 poisoned darts a +0 short sword (8, -1, D:9) a +0 dagger (9, -16, D:9) +0 steam dragon scales (9, -5, D:9) 2 stones a +0 dagger (9, -1, D:9) 5 stones a +0 short sword (9, 0, D:9) 5 stones a +0 dagger (10, -5, D:9) 3 stones a +0 whip (10, 2, D:9) a +0 whip (11, -3, D:9) 7 poisoned darts a +0 dagger (11, -2, D:9) a +0 club (11, 3, D:9) a +0 leather armour a +0 club (12, -4, D:9) a +0 robe a +3 short sword (13, -2, D:9) a +0 robe a +4 scimitar (13, 11, D:9) a +0 great sword (14, -2, D:9) a +0 robe a +0 dagger (14, -1, D:9) a +0 club (15, -2, D:9) a +0 club (15, 11, D:9) a +0 giant club a +0 giant club (16, -2, D:9) a +0 robe a +0 dagger (17, -3, D:9) a +0 plate armour a +0 short sword (17, -2, D:9) a +0 robe a +0 dagger a +0 robe a +0 mace (18, -7, D:9) a +0 shortbow (19, -17, D:9) a +0 hat (24, -7, D:9) a +0 scale mail (25, -6, D:9) a +0 robe (29, -20, D:9) a +0 hand axe of flaming (30, -20, D:9) a +0 chain mail a +0 dire flail (33, -20, D:9) a +0 leather armour a +0 hand axe (34, -20, D:9) a +0 dagger (39, -20, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (3, 38, D:10) a +0 leather armour (12, 24, D:10) 3 curare-tipped darts (28, 16, D:10) a +0 shortbow (40, 22, D:10) a +0 flail (40, 23, D:10) a +0 whip a +0 robe (41, 22, D:10) a +0 club (42, 20, D:10) a +0 club a +0 robe (46, 0, D:10) a +2 trident of venom 3 throwing nets a +0 chain mail (60, 11, D:10) 4 stones a +0 whip (61, 13, D:10) a curare-tipped dart a +0 whip (62, 11, D:10) a +0 club (63, 12, D:10) a +0 dagger 6 poisoned darts a +0 short sword (64, 11, D:10) a +0 whip (64, 35, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 whip (2, -4, D:11) 2 large rocks (8, 19, D:11) the +1 sling "Bingo" {vorpal, *Corrode rF+++ Will+ Int-4} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). rF: It renders you almost immune to fire. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (9, 11, D:11) a +0 ring mail (13, 16, D:11) a +2 dagger of distortion a +0 robe (14, -25, D:11) 5 curare-tipped darts a +0 dagger of distortion (21, -24, D:11) a stone a +0 dagger (21, -22, D:11) a +0 giant spiked club (21, -21, D:11) a +0 dire flail (21, -20, D:11) a +0 dire flail (22, -23, D:11) a +0 giant club a +0 giant club (23, -21, D:11) a +0 giant club (24, -22, D:11) a +0 giant club (24, -20, D:11) a +0 giant club (25, -24, D:11) a +0 giant spiked club (25, -22, D:11) a +0 giant club (26, -21, D:11) a +0 short sword (26, -20, D:11) a +0 dagger (26, -19, D:11) a curare-tipped dart a +0 club (27, -25, D:11) 5 stones (27, -19, D:11) a +0 short sword (27, -18, D:11) 3 poisoned darts a +0 club (32, 3, D:11) a ring of see invisible (33, 8, D:11) a +0 falchion (34, 8, D:11) a +0 giant spiked club a +0 giant club (37, -15, D:11) 6 large rocks (39, 9, D:11) 5 large rocks (41, -37, D:11) a +0 robe a +0 dagger (42, -38, D:11) a +0 leather armour a +0 dagger (44, -21, D:11) 4 stones (50, -41, D:11) a +0 dagger a +0 robe (51, -42, D:11) a +0 dagger a +0 robe (52, 3, D:11) a +2 troll leather armour {Snorg} (64, -5, D:11) a scroll of identify (64, 4, D:11) a +0 battleaxe (65, -5, D:11) a +0 war axe a +0 war axe (65, 0, D:11) a +0 hand axe Level 12 of the Dungeon [Shop] Qalioz Xogh's Antique Armour Shop the +5 chain mail of the Iron Devil {rPois rC+} (1478 gold) rC: It protects you from cold. rPois: It protects you from poison. the +0 cloak "Qeheway" {rPois} (486 gold) rPois: It protects you from poison. the +1 leather armour of Fortification {rElec Slay+2} (911 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +2 leather armour of cold resistance (589 gold) (3, 0, D:12) a +0 rapier (9, 35, D:12) a +0 leather armour (24, 15, D:12) a +2 vorpal long sword (unseen) (25, -5, D:12) a potion of degeneration (27, 12, D:12) a +0 club (29, -3, D:12) a scroll of identify (32, 8, D:12) a +0 cloak (32, 31, D:12) 5 large rocks (33, -10, D:12) 23 gold pieces (33, 22, D:12) a +0 short sword (42, -8, D:12) 10 gold pieces (42, 9, D:12) a +0 giant spiked club a +0 giant spiked club (47, -2, D:12) 4 stones (50, 26, D:12) a +2 long sword of protection (53, 14, D:12) the +4 hand axe "Murmur" {holy, Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+5). the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (8, 0, Orc:1) a +0 chain mail a +0 great sword (11, -3, Orc:1) a +0 giant spiked club (13, -20, Orc:1) a +0 giant club (14, -19, Orc:1) a +0 robe a +0 dagger (14, -18, Orc:1) a +0 chain mail a +0 short sword (15, -9, Orc:1) a +0 giant club (16, -22, Orc:1) a +0 whip (16, -11, Orc:1) a +0 chain mail a +0 scimitar (16, -3, Orc:1) a +0 leather armour a +0 short sword (16, -2, Orc:1) a +0 dagger (16, -1, Orc:1) a +0 scale mail a +0 hand axe (17, -24, Orc:1) a +0 short sword (18, -24, Orc:1) a +0 chain mail a +0 mace (18, -13, Orc:1) a +0 short sword (18, -12, Orc:1) a +0 robe a +0 dagger (22, -12, Orc:1) a +0 mace (24, -15, Orc:1) a +0 falchion a +0 leather armour (26, -7, Orc:1) a +0 spear a +0 flail (27, -7, Orc:1) a +0 whip (28, -5, Orc:1) a +0 ring mail a +0 trident (28, 10, Orc:1) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (29, 10, Orc:1) a +0 dagger (29, 11, Orc:1) a +0 club a +0 leather armour (31, -2, Orc:1) a +0 whip (32, -16, Orc:1) a +0 giant spiked club (32, -2, Orc:1) a +2 robe of willpower a +0 dagger (35, -18, Orc:1) a +0 robe of willpower a +0 dagger (37, -19, Orc:1) a +0 leather armour 3 boomerangs a +0 hand axe Level 2 of the Orcish Mines (0, 0, Orc:2) 3 boomerangs a +0 dagger (1, -1, Orc:2) a +0 robe a +0 dagger (2, 1, Orc:2) a +0 dagger a +0 dagger a +0 robe (2, 3, Orc:2) a +0 mace a +0 leather armour (3, 1, Orc:2) 2 large rocks (4, -4, Orc:2) a +0 short sword (4, -3, Orc:2) a +0 giant club (4, -1, Orc:2) a +0 flail (5, -27, Orc:2) 15 gold pieces (6, -5, Orc:2) a +0 plate armour a +0 halberd (7, -4, Orc:2) a +0 hand axe (8, -23, Orc:2) a +2 robe of cold resistance a +0 dagger (9, -22, Orc:2) a +0 short sword a +0 ring mail (10, -8, Orc:2) 19 gold pieces (10, -4, Orc:2) a +0 leather armour a +0 whip (10, 1, Orc:2) 21 gold pieces (11, -16, Orc:2) 11 gold pieces a +0 chain mail a +0 mace (12, -13, Orc:2) 29 gold pieces (13, -14, Orc:2) 67 gold pieces a +0 club a +0 leather armour a +0 trident (13, -9, Orc:2) 19 gold pieces (15, -15, Orc:2) 3 silver boomerangs (still there?) a +0 flail (still there?) (15, -14, Orc:2) a +0 leather armour a +0 trident (15, -13, Orc:2) a +0 robe a +0 dagger (16, -14, Orc:2) a +0 robe a +0 dagger (17, -13, Orc:2) a +0 robe a +0 dagger (17, -10, Orc:2) 23 gold pieces a +0 ring mail a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, 32, Lair:1) 4 stones (6, 4, Lair:1) a +0 leather armour (6, 32, Lair:1) a staff of air (45, 41, Lair:1) a +0 chain mail (46, 44, Lair:1) a +0 quarterstaff (47, 28, Lair:1) a +0 arbalest (58, 8, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (2, -9, Lair:2) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. (6, 48, Lair:2) a +0 scale mail (7, 34, Lair:2) a +0 robe (23, 33, Lair:2) a scroll of enchant weapon (32, -4, Lair:2) a +0 ring mail (35, 0, Lair:2) a scroll of brand weapon (35, 22, Lair:2) a +0 dagger (41, 38, Lair:2) a potion of heal wounds (43, 38, Lair:2) a potion of lignification (45, 27, Lair:2) a +0 robe (60, 44, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger a +2 robe of cold resistance (15, -34, Lair:3) 6 stones (18, -34, Lair:3) 9 stones (24, 3, Lair:3) 8 stones (25, 0, Lair:3) 5 stones (29, -46, Lair:3) a +0 scale mail (32, -36, Lair:3) a +0 scale mail (36, -11, Lair:3) 3 stones (49, -39, Lair:3) the +1 leather armour of the Dolphin {Contam rElec rF+++ Will++} rF: It renders you almost immune to fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (58, -53, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (3, 26, Lair:4) a +0 leather armour (13, 10, Lair:4) a +0 spear (15, -1, Lair:4) a +1 hand axe of venom (16, -1, Lair:4) 4 stones (18, 19, Lair:4) a +0 robe (19, -12, Lair:4) a +0 robe a +0 dagger (20, 1, Lair:4) 3 stones (24, -20, Lair:4) 3 scrolls of identify (26, -13, Lair:4) a +0 flail (49, 17, Lair:4) a +0 chain mail (51, -23, Lair:4) a +0 sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe a +0 dagger (1, 2, Lair:5) 2 stones (1, 18, Lair:5) a +0 dagger a +0 robe (2, 9, Lair:5) 3 stones (2, 35, Lair:5) +0 shadow dragon scales (3, -8, Lair:5) a +0 dagger a +0 robe (3, 5, Lair:5) a +0 scale mail (4, 29, Lair:5) a +0 dagger a +0 robe (7, -3, Lair:5) a +0 leather armour (9, 14, Lair:5) a +0 quarterstaff (9, 21, Lair:5) a scroll of enchant armour (16, 18, Lair:5) 7 stones (30, 22, Lair:5) a +0 flail (37, 2, Lair:5) a +0 falchion (41, -3, Lair:5) 3 stones (45, 19, Lair:5) a staff of air (48, -16, Lair:5) a +0 falchion